One more time.... They made a patch that broke a few things. It doesn't matter if it's old or not, they should fix the bugs they caused because...
Those bugs where caused by a patch they released. It is now old because they didn't do anything about it for a year. And even if it's old, it is...
Why is this and the weird reverb sound still not fixed after almost a year?
[MEDIA] Explains a lot to get started.
Just installed the Gamepass version and no problems here. Maybe you can install it on another drive. And did you reboot and update the Xbox app...
Thanks for the reply Matt, and glad to see it's being looked at. Not a easy task, but a nice challenge though. :)
Why can't you remove the shadows from the rail(s) or atleast a option to turn it off? (And a rework on the imposters would be nice also.)
More dynamic assets... Birds, Planes. Weathering on many objects, more "LOVE" on/near the tracks. Most routes are just too clean.
Maybe both. ;0 (same for me though, hehe) Btw, I just made a reply in another topic with this sort off subject. Do you know if normalmaps are...
It could be a setting in Post Proccessing Options, you can try that. Nothing else I can think of.
It is indeed weird how they made that option work, it is probably a bug because I can't think of a reason why you would do it on purpose.
If something is worth it to upgrade is for the individual to decide. Personaly I think it is worth it, but people with previous versions should...
Looks like a mistake. Best thing to do is send a message to the helpdesk.
Not sure what the problem is exactly, you can buy TSW2 DLC from other online stores and use the serial on Steam (or Epic, but they are very...
Was the RD ever updated with new hardware internaly or does it still use 10+ year old tech? I imagine a 90 year old guy putting this together in...
I have very little problems with stutter, but sometimes a small freeze/jump of a sound effect that gets loaded, maybe it's a buffering issue..
I'm pretty sure it takes a lot of work, but maybe it's an idea to get a dev do a YT tutorial serie so the community can help convert. In the end...
Why do I have to write a reason for my original question? I just wanted to know why SOS wasn't flagged as purchased. I replied to you saying for...
That was what I said yes.
Ah, i'm the weird one now.. You asked me a question why I wanted it for TSW2 and I answered it twice! Have a nice day chap. And go LOVE yourself...
There is a piece of mountain missing and some static clouds on the side of a few mountains. No idea of where but it was in the Fire something...
Yerolo Not going to point it out for the 3rd time.. Anyway, the SOS track just got added to my TSW2 library. Thanks DTG!
Just did this route and it looks very nice! One of the best rides i've did in a TSW game. I did have a few light flashing bugs, not sure it's my...
TSW3 is not a free upgrade and many people will not get it or at a later date. I know mods ARE allready released and made for TSW3 but that was...
Agree, it would make life a lot easier to mod the more difficult stuff. The unofficial editor is really great but it's more a "hack" with it's...
Because not everybody will have TSW3, and although alot of data is the same it's not 100% compatible. So for instance with modding it is better to...
Makes sense yes, i'll wait and see what happens when it is fully released.
MikeyMike As far as I know the sleeper distance rendering is hardcoded. It's been a while since i've checked those values (To try to disable the...
I used night as the time it is dark outside. Not as "only from 00:00 till 6:00"
Which is kinda weird, because if I'd buy SOS on a sale for 10-15€ (difference of Deluxe and Basic) for TSW2 I would have had it in TSW3 and TSW2.
I'm really glad they took the time to make the vineyards on the mountain sides. It makes a huge difference. Anyway, nice thread..
Lights shouldn't be time based but environmental based, it can be dark when there is a lot of rain, storm, etc.. But at the very least it should...
Didn't have Spirit of Steam: Liverpool Lime Street DLC yet so I thought I'd might as well buy the Deluxe TSW3 edition so I have almost all routes...
You can't open a map file, watch from 15:00 how to make a tile to use in a map. Expect crashes here and there though. [MEDIA]
A small update on ArosaLine. Fixing some mountains, just to see what is possible in the editor. I hope somewhere in the future it will be possible...
Here is a example after a bit of testing. I do nag about the repeating (empty) walls and texture usage so I decided to 'fix' some of them. And...
Looking at the scenery it has a lot of walls, I hope Rivet doesn't use one spline wall texture over and over like ArosaLine and West Cornwall. It...
Great job on version 2.
Bought Cane Creek anyway. And money well spend i'd say, it's a beautiful route and good for a nice and relaxing drive.
I'm just the average TSW user that takes a train from A to B. I might notice something is wrong if a locomotive was upside down, but that is where...
Yes, missed the December Steam sale sadly. Not a huge fan of the long slow routes, but the scenery looks nice.
Just want to complete my collection and these are the only two i'm missing..
What happend with hardware (throttle) devices support? It's rather silent on that topic.
Great dlc with very nice scenery. Bought it after seeing the release stream.
The crashreporter just makes a memory dump and includes a lot of data, including those strings. It could be debug strings and many other data that...
You run on Steam and that's why the ID is empty (as it should) When compiling the .exe for a specific store it can leave those strings in and...
I was excited for the whole Rush Hour package, but what a dissapointment was this to watch. Are you sure it's next-gen? Because it looks like we...
Can't help but think this was "the plan" to delay the route, they know people will be upset by the cut branches and this gives them the time they...
Walls and hedges shouldn't be a problem because most of the time they are not continuously on screen and have to be loaded/streamed anyway. Trees...
Too many repeating textures and assets are just artists being 'lazy'. UE provides enough tools and settings to make it as pretty as you want....
Separate names with a comma.