Yeah. I can see some hex-edited files might need redoing if there have been changes but I would really hope, for the most part, that it should all...
Hmmmm. Really? The only reason we had to do this between TSW2 and TSW3 was the use of compression which meant everything needed repacking. Every...
I do it for fun, nothing else. I enjoy playing the game (frustrated as it sometimes makes me) and just try to make it more to my liking, same for...
I’ll include it my lighting mod yes. Beyond that I can’t say for sure, but I suspect there’s going to be a collaboration mod for it and likely a...
Oh do grow up.
I’ve previously said that TSC could look as good, if not better, than TSW. It makes me cringe a little but I do stand by it as when I said it, I...
Confirming what we all already know. The important thing is it’s not a licence to go piling into individuals that work for them. Obviously...
DTG Alex I’ve seen your Discord post but can’t find it to reply to. Thankyou for doing that, I think it was an important thing to do. I...
I’m perhaps not using the right terminology to be fair. It is definitely a hallmark of rivet content though that they use a lot of incredibly...
All good. I’m always happy to learn! :)
This. They’re fine when used as designed and configured properly. Unfortunately a lot of the time in TSW that isn’t the case. I’ve also noticed...
In UE4 that’s what you would use a spotlight for. In TSW point Lights are very specific. Again, only an interested amateur here, but from modding...
I think you’ll find far more of this game is outsourced than you would believe. Outsourcing it to Rivet is the problem but then it’s probably not...
Obviously this is just my opinion, but who gives a monkeys about trophies? It’s a simulation game. Points, trophies and to some extent...
The way I see it is this, and this is personal opinion obviously. On the whole since TSW3, but particularly since TSW4, I think DTG’s content has...
Absolutely you can argue! It’s just opinion after all. All I would say is next time you’re out in the country at night stop and turn off all...
Hi JD. Which studio built the route?
Which is why, in a game some level on compensation has to be made for it. You can’t just leave it inky black and say, ‘yeah, looks good’.
Yeah but it’s a drone filmed from altitude by a camera. It won’t be like that at ground level, and it doesn’t take into account the human eye’s...
Absolutely, that is also due in part to them using these point lights that don’t actually cast light beyond the defined point it’s aimed at.
It completely avoids the difficult issue of ‘ambient and environmental lighting’ that a city like London has. However dark it may be it is not...
You’re absolutely right, there’s nothing wrong with using point lights in the manner for which they were designed. When you use them on street...
https://forums.dovetailgames.com/threads/wcml-south-not-good-enough.84156/#post-886405 The streamers didn’t even mention it. Here’s the same...
Personally, I would suggest that if you’ve pre-ordered on Steam then hang on to the pre-order, wait until early access starts then set yourself a...
It brings the game to the forefront again, particularly on gaming storefronts. I suspect there’s also an element of combatting piracy involved too...
Nice one. How did you record it?
[ATTACH]
Here we go, as close as I can get it. Note also the difference in the sky & cloud in my version vs the default game. Again, bear in mind this is...
The slider was in a the identical place but it rendered the clouds differently. I’ll try and do it again, but needless to say it makes the...
A little update; I've been busy fine tuning the additions to this mod in preparation for TSW5's release and am very happy with the results. I'll...
There is nothing at all different between TSW4 & TSW5 except for the supposedly improved track shadows and a couple of pointless (in my opinion)...
Right now nothing to be honest. I’d like to be able to but just haven’t got time to mess around with it.
If that’s one of the collectibles then that’s a pretty big giveaway :) Barring the obvious issues that exist with the core (sweeping statement...
I hope when DTG put out more info next week they answer this question and put the speculation to bed. It’s not for purposes of a witch-hunt nor...
There is something fundamentally wrong with the way materials are being set up which the existing lighting regimen amplifies. It all comes...
As Fawx said, if it walks like a duck, quacks like a duck etc. DTG built San Bernardino and the quality shows. WCMLS, on the other hand, bears...
It’s not your PC, lossless scaling doesn’t like overlays (which Shadowplay is). Think of it as a tool for enhancing your game, if your mission is...
Sadly not. Firstly, we’ve now found out it only affects the track and not the track bed, so the bed pop-in is even more jarring. Secondly, for...
DTG Alex DTG JD Apologies if this puts you on the spot, but are you able to tell us who built the route? Was WCMLS built by DTG or was it built...
How To Set Up Lossless Scaling's Frame Generation Feature (https://store.steampowered.com/app/993090/Lossless_Scaling/) 1) I set up Nvidia...
I’ll post something today
With the default lighting I’d agree, but with my ini setup it’s fine. In fact probably one of my most used setups to be honest.
There you go again. You make that as a statement of fact when it’s simply an opinion.
Think about that statement for a second. If that’s the case (and I don’t think it is, which is my opinion) then dare I say DTG’s costs are too...
That’s not even remotely the case. The issues are largely nothing to do with it being a UK route.
I like journey mode and often play it. Two gripes though; 1) I don’t like them being locked because inevitably some services are broken which...
In a word, yes.
Separate names with a comma.