Clinchfield had been added to mastery.
It has been confirmed for release on the 32nd of maybruary two thousand and some.
FYI, the timetable timing is still wonky. :)
The changelog only says: Arosalinie: Improved vehicle setup to limit derailments when traversing passing loops. Improved various Russian...
Arosa has been fixed and is now playable! The train doesn't derail at almost every point, the cruise control actually keeps the speed it's...
I have no issues with the timetable on bakerloo and NTP. You might want to re-evaluate your driving technique and braking point.
I agree: the poor distant scenery is really the least important issue, there are many gameplay breaking bugs that are more important.
I love steam engines! Hopefully once the core tech is there we might get some 3rd party locos from Victory Works :)
The timetable is definitely messed up, but the speed set also needs a revision.
Going off of what they said in the video and stream, you won't be doing much loading in TSW...
Something is definitely wrong with the physics. I suspect it has more to do with sprung buffers than brakes, because the traine bobs too much,...
Well, in the direction they are facing, they show the wrong speed, so they must be fixed.
While some cars stopped to let me pass, others decided to plow thru the line of cars. For example, look at the green pickup. [img] [img]
Especially considering that the speed set does not work properly, so it's impossible to achieve 35 km/h, thus losing precious seconds. Feels more...
Found another one. Just before the tunnel to get to arosa station the board says 35, while it should say 30.
The timetable is too tight. Departing from Chur on the first service of the day I reach St. Peter Molinis with 4 minutes delay. I am driving...
I have found a wrong speed limit board. West of St. Peter - Molinis the board says 33, but it should be 30 instead. [img] [img] [img]
There are no freight ops whatsoever in the timetable mode. I leked the scenarios, but there should be something also in the ttl mode. Ok, but it...
Well it works in other tsw locos, so it should work here too. We have enough cosmetic features at the moment...
I don't think it's related directly to the dynamic braking, but it must have something to do with the rolling stock bobbing a lot. I detailed...
The Steam achievements for Arosa are hidden on steam, you cannot see them unless you complete them. The temporary workaround is to look at the...
The manual describes a few features that do not work on the loco. For example, the switch n° 20 does not work. It should change the brightness of...
The brake gauges show different pressures than the HUD. Brake cylinder for example seems to be off by about 0.3. [img] [img] [img]
The wiper sound is coming and going. This was also shown in the secondo pre-release streaming.
As per the title, moving the seat does not change the viewpoint.
That's the kind of freight ops I am referring to.
I don't know what to tell you. I also was expecting to use the dynamic brake only, but if they say so there must be a reason. Hopefully it's a...
Physics are the same, but the situation isn't. Here we are facing bigger inclines then your average US train. More things come into play, or so I...
Same here, I also derailed while starting from standstill...
I also derailed at less then 2 kmh when departing after attaching wagons. This is a deeper issue, and going 15 kmh isnt really a fix. Rivet needs...
Just derailed again while departing from Langweis. I wasn't breaking, I was at a steady 20 km/h. This is BS.
This was confirmed on the streaming, thanks Matt. I will make a support ticket later today.
I wrote in the other topic that I was using the correct tecnique. But that's just an excuse by RIvet: in the second scenario I just derailed at 1...
I also like to play with switches, but they should be added AFTER the main gameplay is catered for, non in lieu of it!
I am using about 15 % of vacuum brake and then use the dynamic brake between 80 and 100 to maintain speed. This time I went through the...
I suspect that the TSW physics engine is at the limit and cannot really cope with the inclines and rolling stock. Edit: also, the sound isn't...
So whilst we'd effectively have to re-do most of Arosa if we wanted to change it now, it's something we'll think hard about for future routes -...
Same here. The train is bobbing like crazy and I derailed in the first scenario while driving slowly.
Just derailed on the first scenario, going 27 where the limit was 30...
AFB not maintaining correct speed, always slight under target speed. Headout camera reversed: right arrow activates LEFT headout camera and...
Based on what they said in the streaming, it should be out in about 30 minutes or so.
The guy himself said so in a topic on this very forum :)
Which one is it then?
Wrong section, please move this to the relevant subforum.
The bug with ai traffic and light it's the same one present in IOW. It's been 6 effing months and they not only can't still fix such a thing, but...
Are you all right in the head?
The cars are driving through the train and stopping when it's not there. Something went wrong here. Moreover, it looks like the bugs related to...
The wiper sound keeps cutting out...
Useless feature, it is just eye-candy. I wish they had spent the time required to code this doing a better timetable instead. The use of cargo...
Be that as it may, it still looks like a 10+ year old game, same thing Rivet is critiqued for.
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