ZONE A (Eastbound) PROBLEM: Improper signal progression for diverging movement at Harold interlocking DESCRIPTION: You are on Line #3 as you...
ZONE A (Eastbound) PROBLEM: Switching without warning & missing signal at F interlocking DESCRIPTION: As you leave East River Tunnels Line #4...
***THIS BUG REPORT WILL BE GRADUALLY EXPANDED UPON! IT IS NOT IN A FINAL STATE! PLEASE DO NOT REPLY TO THIS THREAD UNLESS YOU HAVE A SIGNAL...
Has anyone noticed that this signal guide has helped them while playing the game?
Great post, but it would be more useful to them if they had exact latitude/longitude coordinates of the whistle signs. Is that an easy thing to...
The drivers know because memorizing permanent speed restrictions is part of becoming qualified on the route.
Very true. Studying this will make the wait much less painful. Plus, you'll be much more prepared!
Hey guys! I've created a comprehensive signal guide for Train Sim World: Long Island Rail Road! I thoroughly explain and dissect all the signal...
NEC: New York. West limits "East Dock" interlocking. [ATTACH]
NEC: New York. West limits Swift interlocking. [ATTACH]
The only locomotive that is available in LIRR is the M7. Previous locomotives are not able to be used in the route.
According to this Steam page, you can pre-purchase Long Island Rail Road for $29.99. Release date November 15th, 2018....
Very interesting. I'm sure this could be modified to display other meaningful messages.
Complete opposite. Not a huge fan of freight personally.
Great post. I'm really glad you're enjoying how things are turning out. The editor is being worked on as we speak and will hopefully be released...
All three grey lines on the far left. Entire yellow line going to Hempstead. The little purple stub going down to Belmont Park. Dark blue Line...
Light bakes aren't complete like Anthony said.
Now I'm going to discuss the track photo. This one has a LOT of information in it. [ATTACH] 1) As you lay track, you'll dynamically see its...
Awesome analysis Phil! Thanks for taking the time to write it up. I am actually going to do the same thing. The first big thing are the...
Depends entirely on the route. I know NEC extremely well, so I will not use HUD there. But if I was playing RSN, I would.
A closed private beta seems more likely. Then it will likely move into an open beta.
Yeah having a source control server will help collaboration a LOT
Well the article discussed limitations, not the photo. Things like PC only and console users not getting to play custom content.
***THIS IS ALL BASED ON THE STUDIO UPDATE AND PHOTOS POSTED AT THE FOLLOWING LINK:...
Set the x264 setting to UltraFast. Itll consume less CPU resources.
64-bit should greatly improve the user experience both when playing and when developing content. I am expecting the game to crash FAR less now.
If DTG takes the time to go back and fix it, then yes itll get fixed
If the systems worked properly then you would have a Clear indication on the ADU and allowed to go 60MPH. Disable ATC and ACSES to do it without...
This is NOT working as intended. The last signal in Penn Station before entering the Hudson River tunnels is displaying Green/Red, which means...
This particular area of the NEC has very frequent and sudden speed limit changes. You have to be familiar with the physical characteristics in...
It's a matter of mindset. Yes, the game officially is not in beta any longer. But when you start to "believe" that the game still is in beta, it...
It makes me feel a whole lot better when I still consider the game as a beta. Until the editor comes out, this game is still in beta.
The white you saw were the gates of Heaven opening for you.
Disregard NORAC Rule #243 when moving through an interlocking. So let's go through this step by step. Let's say you're heading east to New York...
It's a shame you basically just did a copy/paste from Wikipedia. The proposal is mind-numbingly boring. Who cares about the history of the...
To clear things up, the issue with the tunnel signals are as follows: 1) When traveling east, the signal at CP MID should not display Approach...
So here is the deal. The HUD will always show the maximum line speed. The HUD does not care about the current signal. Automatic Train Control...
They know. The issue is that they only have one signalling guy and he is currently working on signals for future projects. It's possible that he...
Great work!
Hoping and praying for something substantial!
Luke, new hire? Haven't seen you around before.
https://www.unrealengine.com/en-US/what-is-unreal-engine-4 Just sign up and download it. Unreal Engine 4's editor interface is the "editor" that...
It's their own fault. Matt is literally the ONLY one who is the exception; he is up front and honest with the community. I blame him for...
yeah i am waiting for the Gameboy Pocket port myself
Turned out to be nothing but a pile of overhyped garbage. https://forums.dovetailgames.com/threads/big-train-sim-world-announcement.4939
PIS is not a "big reveal" in my opinion. Idk what could be big besides an editor.
I am going to supplement my original post with videos pointing out all these things. So stay tuned for that.
It is actually a huge improvement. There are still some major issues that need to be worked out
NOTE: This only pertains to passenger operation! Freight was not tested! Feel free to add anything you noticed. SIGNALS In the River Tunnels...
has something to do with that material quality variable
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