In a word, no.
Because they don’t come out until the main release, which is on the 26th.
I disagree. It’s a train simulator (supposedly) and therefore music has no place in the gameplay. That’s an immovable fact. Now, if we stop...
I think the OHLE is fine, the issue being they’ve only changed the main wire. All the supporting structure seems to be as it was, giving this odd...
Couldn’t agree more. He crossed the line into trolling a long time ago.
The easiest way to avoid going through reds is to simply look at the signals and drive accordingly. Obviously if someone is colourblind that...
I’d say that looking at that your laptop just isn’t up to playing this game at those settings with ini changes on top. The ‘very low’ preset has...
The one thing missing from the previous HUD-less setup was the current speed limit which we now have a nice representation of, except the distance...
Or even split that data field horizontally to show both the gradient and the distance to go. Wherever it is It just needs to be somewhere.
DTG Matt, Don’t get me wrong, I think the new HUD is almost perfect (for the way I play, which is pretty much everything off). All I need is the...
What’s your machine spec, what resolution are you running and which version of the ini are you using? What do you have the Sky Quality set to?
Genuinely I’m finding it to be way way smoother than TSW3 was. The fact is that this game stutters like hell in DX11 but doesn’t in DX12. I’m...
I think it’s a definite improvement, it’s just that that critical bit of info that is now missing. I was surprised how overbearing the old hud...
All, there is now a TSW4 specific version of this now available on TSC. I plan to tweak and develop it over the coming days but for now this...
The new HUD is actually very good but please, for all of our sanity, put the distance to go back where it belongs. I’d happily lose the gradient...
I’ve currently got a 5800x3D, 3090 & NvMe drives and on DX12 I’m not really seeing anything overly problematic. It’s definitely better on DX12...
Have a guess…
Please note that Foobian has added God mode to the TSW4 routes meaning the skylight intensity slider is back in the game. Happy days!
ps I will update this as soon as I can (got the mother-in-law visiting this weekend) but if you find the in-cab displays and screens or PIS too...
Awesome! Pleased to hear it.
They can’t be, not yet.
DX12 is without question a considerably smoother experience than DX11. I’m seeing little to no stutters for what it’s worth. I have had a crash...
GodMode needs applying on a route by route basis so hopefully Foob is on that as we speak. Assuming it doesn’t crash the game (and you were able...
When you say washed out, is it very dim or overly bright? Have a look at the external PIS as well, how does that look? Assuming you’re seeing...
Thanks, appreciate it. I’m going to have a play around with them over the next day or so and make some tweaks. I also want to see what can be done...
I’m gonna hold my hands up here, I just bought it because the thought of people trying to use my mods and them not working was bugging me, and I...
This is the official release. ‘Early Access’ doesn’t mean it’s an early access game, it just means you’re getting earlier access to play it than...
Just FYI, those settings you’ve got there are massively over the top. I found them on an old forum for another game and posted it verbatim here....
Oh yeah, I totally and absolutely agree with you. I was just rather cack-handedly trying to make the point that ‘scoring’ has no place in a...
Genuine question, why does it matter? It’s pointless and doesn’t mean anything anyway. Just turn it off and forget about it.
Welcome back Vern ;)
I’d be interested to know if they play nice with TSW4, would you mind letting me know how you get on with them? I’m not buying the game for the...
But, but, TSW4 is AMAZING right? Isn’t it? That’s what we keep being told by those in the know….
Drag and drop, same as all other mods/EP’s
I think the only way to reliably check a game is to watch gameplay footage before you purchase. Watch it and make up your own mind, don’t listen...
…in your opinion.
It’s new, released in the last week or two, and is excellent. Until DTG say otherwise it will likely not work in TSW4.
I struggle to think of another game that I’ve ever played that has lighting that is as inconsistent and generally poor as TSW. We know UE4 can do...
Call me old fashioned, but I can’t help but feel that’s the sort of thing one might expect (I know I did) in a ‘new’ iteration of a game rather...
It’s the same old same old sadly. Listen but don’t hear.
That’s the nail on the head. The reason people want to see it in the day is because, generally speaking, the game looks so damn awful at night!
It’s both, and everything else inbetween.
It is inevitable that sooner or later you’re going to see routes and locos that are significantly more detailed and demanding than anything DTG...
Real weather doesn’t turn into fog with 70-80% regularity though!
…because it doesn’t work properly right?
If people haven’t tried it may I suggest you take a look at Bescot’s BCC enhancement pack. In that, and without official tools, he has created...
Personally I think the editor could be a wolf in sheep’s clothing. Whilst it’s amazing we have it and I look forward to the good stuff people...
Separate names with a comma.