Gees, that’s actually quite depressing. I know early on the lighting was dynamic and real time but they changed it back with GWE to rectify the...
Have you tried under-volting it? I’ve done that with my 3090 as TSW was consistently utilising 100% of the card and pushing the temps into the mid...
That’s really interesting. So TSW uses real time lighting? I understood an awful lot of it was baked in. When did that change, any idea?
Of course it will make a difference. Look at almost every other game that has DLSS, it will also run under DX12. The two things generally come...
I appreciate I’m beating the same drum but DX12 and DLSS/FSR. Other than ‘we’d like it in the game at some point’ there’s been nothing further....
Respectfully, I disagree. Are you suggesting that what we have now is the most optimal possible version of this game? There is absolutely nothing...
As far as I’m concerned routes downloaded into TSW4 become TSW4 routes/content. When they are downloaded into TSW3 they are TSW3 content. Given...
If you’re looking to help the flickering etc I’d suggest adding the reshade TAA shader on top of the in-game TAA. Afraid I can’t remember which...
Not being combative at all, it’s just the way something might come across when it’s been typed in a matter of seconds whilst doing 3 other things!...
What’s reshade got to do with VSR though? It’s a different thing. It’s a bit like comparing a football and a fridge.
Just FYI, slider or not, if you’re on PC you can use the God Mode mod which allows you to set fog levels to at least 4 decimal places.
PC or console? If it’s PC you can do it, console you can’t. Edited to add; Apologies, I thought you were talking about TSW3.
PC or Console?
Delighted to hear it! :)
Yeah. The issue I had was never about TSW4 being worthwhile or not, it was about this pretence that it was a new game and the locking of certain...
memc83 Well, it sure doesn’t look like that on my PC with VSYNC on. The volumetric fog looks good. It’s a shame it’s taken this long to be put in...
On PC at least the game runs almost stutter free in DX12. On DX11 it’s not good at all. The ini settings I have on TSC help immensely though. The...
I don’t know anything about it other than it’s a very faithful simulation. The graphics are terrible though, which I suspect is why it hasn’t...
Out of interest what are they demoing this on? Judging by the mouse pointer it looks like a PC. Why the heck is VSYNC not turned on? The screen...
The stutter, I believe, is a UE4 thing. I agree that consoles should have sliders like the PC does though so it can be adjusted to taste. I’m...
It wouldn’t, but then there’s a reason MSFS isn’t available on the PS5. If DTG need to strip things out to improve performance on the PS5 then so...
Why on earth would you want to strip stuff away? The game is below par graphically as it is already, the last thing we need is it making worse!...
It’s probably worth remembering that TSW is meant to be the ‘next gen’ successor to TSC. Just sayin.
There you go then, English isn’t his first language ;) Joke!
Maybe English isn’t their first language and it’s a translation, it certainly reads like it. Ever thought about that?
No. You activate DSR in the Nvidia CP for TSW. Once you’ve done that open the game and you will see a number of new resolutions are available....
Don’t believe everything you herd
I use DSR because the game doesn’t support DLSS. Why would you not want to use less power and push your GPU less for no loss in visual quality?...
I’m sure there’s a ‘long term’ plan which naturally we aren’t party to, and it’s likely that at some point either TSW or a new game will end up on...
It’s not just FSR / DLSS. It’s DX12 being natively supported as well, because I’m sure you appreciate a good chunk of the purpose of DX12 is to...
Not having much of a clue other than what I’m learning through trial and error and what others have nudged me in the right direction on, I...
FWIW I’d had a good go at converting BML but hit a brick wall with the baked lighting (station lights etc) with Victoria being always dark as it’s...
Totally agree. To their eternal credit DTG allow dissenting voices on this forum (and in certain instances it has led to a change of policy - I...
I like the high speed stuff and I love the British countryside, if it’s done right. There’s not much to look at, so the fields etc need to have an...
I’m not sure what you mean by that, but I think JT themselves would say that that route, or that period in their history, was not their best. In a...
Thought as much. Personally I’d rather that when they do it they do it right rather than rush it for the sake of just ‘having it there’. As I...
I think they said the biggest issue was that different versions of the locos performed differently, so it would have broken the timetables....
I can only imagine that the OHLE might have been a challenge at the most Southern end and there are a lot of unique buildings etc in the first...
That’s a really good point, which again is why I think some of the older stuff needs cutting loose. I’m surprised that so much of it has kept pace...
To be fair, that was what I thought they were doing when training centre first reared its head. It doesn’t appear to be the case though. I’d be...
No need to apologise Matt. I just wanted to clear up that it wasn’t me that said it (I did for a second think blinking heck, I didn’t write that...
I’m replying because you seem to have directed that whole post at me. I’m not bothered about which section of the ECML it is. It was actually a...
Was the ‘lazy’ comment aimed at individuals or was it more a comment about the decision to model that part of the route? I genuinely haven’t seen...
No one in their right mind would compare FS2024 to TSW4. For a start, FS2020 has had 13 sim updates, countless world updates, city updates,...
I appreciate you saying that, but why did you not just say that publicly? Why spin this yarn about waiting for a release slot for close to a year?
I wouldn’t do that, I was just making the point that it’s a little unfair to dismiss what I believe is, on the whole, valid criticism as...
Dude, you’re not simplifying anything. You’re just demonstrating further how little you understand of the way this works.
Sorry, I can’t resist. That is because, as I said yesterday, these things are route / loco and not core specific. They did not require a ‘new’...
When did GTA V come out? I’ll save you Googling it, it was 2013. So once in 10 years. DTG on the other hand do this every year, and have done so...
I’ll take your bug-fixes and raise you ‘working GSM-R’ on Midland Mainline. By ‘working’ they must have meant ‘doesn’t even turn on’. If ‘as...
Separate names with a comma.