Yeah, fair enough. The pixellation is definitely there on the default texture but if one of us gets chance we’ll try and take a look at it. I...
Not at all. What is your setup if you don’t mind me asking? Depending on resolution it should be feasible for sure. 4K 60fps would likely be...
[EDIT - Jan - Quarrelsome]
Take the ini settings out and get your settings in game to a place where performance is acceptable. Then add the ini settings starting from the...
Just FYI, we’ve had a look at the HST and it is pixilated by default. What you see in the game reflects the powercar texture map exactly but as...
Reading that has made my day. Have a good evenings play!
It doesn’t by default & sadly there’s nothing we can do to change that. That one is on Skyhook I’m afraid.
Thank heavens for that!! ;) You had me worried there. ps Yeah, unbelievably it is in certain conditions.
I don’t have that route but I don’t think there is anything in these changes that could cause that. They are reducing the brightness etc rather...
No, in addition to. Chuck the kitchen sink at it!
I’d seen some very minor temporary flickering but assumed it was that mod. Would you mind letting me know? If you’re seeing it without I’ll try...
Are you using LM’s signal flare reduction mod out of interest? Really pleased you’re seeing the same improvement as me though! ps Just wait...
You should be good with the Ultra preset I think on that basis.
I forgot to mention that. I went back to DX11 a while back as when developing these I found at that point they were really pushing my GPU hard and...
I know, I know. I'm sorry. If there were a way to make this available for console I would!
My lighting changes are now live on TSC. Thread here; PC - Enhancement | Tsw3 / Tod4 Lighting Overhaul | Dovetail Games Forums
Discussion for the TSW4 specific version here;...
I will also be releasing the ini’s with their associated lighting overhaul and a little instruction thing but that’s highly likely to be tomorrow now.
Ordinarily that’s a definite but don’t worry about that here, it’s really not a big deal. Even if you made an absolute Horlicks of the whole thing...
All being well I’ll have my ini/lighting overhaul on TSC either later today or tomorrow. I’ve made 6 iterations ranging from ‘Beyond Ultra’ to...
I’m sure they will too.
Of course. I’ve just been playing some more with them to make night more realistic but am pretty much happy. I’ll likely add them to TSC over the...
No worries at all then, you’ll be just fine as you are. It’ll be with you soon, hope you enjoy it!
I am running LM’s signal flare mod which is much more realistic but if it’s not for you as long as you don’t don’t have it installed you’ll be good :)
…and finally Part 3. Here we take a Class 158 and play cat-and-mouse with an HST for a good chuck of the route :cool: [MEDIA]
Part 2 An HST service comparing the vanilla version of the route/game vs the enhanced version [MEDIA]
Here's the first one. Two unconnected Class 158 services back-to-back. Please note these were made on a WIP version of the EP so some features...
Hey. Again, Peak Forest is not a requirement of this mod. You will see the extra foliage etc without it but as you correctly said, it won’t look...
Because consoles by their very definition are an intentionally closed architecture. No console game can ever be modded in this way, it’s just the...
Just to be clear, you do not need Peak Forest to use this mod. It is, however, a fundamental requirement of the UK Vegetation & Grass mod which,...
As we're getting very near a few more teaser shots. It is honestly like having a new DLC, particularly if you own Peak Forest. [ATTACH] [ATTACH]...
When people say ‘the game needs optimising’, what exactly is it you’re expecting to happen? You understand that ‘optimising’ likely means ‘making...
Personally I’d always prefer someone tell me the truth, not matter how infrequent that may be, than someone making up fairytales just to say...
Barman, I’d like 6 of what he’s having please!
Genuine question as I’ve always wondered. If gaining these sounds is so difficult it’s bordering on impossible (even for a studio the size of DTG...
Diametrically opposed to the Class 700 (where rain only appears on the windscreen above 10mph) the 385 is entirely missing rain effects at any...
I might be wrong, but I believe the Gen8 effectively already has that. I understood that the detail level, fps and physics are all pitched at a...
I believe it’s because the intensity of the saloon lighting is too high. There’s a mod on TSC for it.
I’m sure this has already been noted but rain is neither visible nor landing on the windscreen both when stationary and travelling below 10mph....
I think the problem is that fundamentally they would have to build multiple versions of the same route with varying levels of detail (placed...
Thankyou DTG Matt. We couldn’t really have asked for anymore from that response. Appreciate it.
Personally I feel they should be trying to attract many new players to the game by making the game better in all regards and utilising what is...
DTG JD, This doesn’t in anyway change my feelings on the matter, but I’ve just checked and I haven’t lost my progress (on Journey Mode at least)....
Also, interesting to compare a TSW3 title and a TSW2 title in the same game. The overall lighting is probably marginally better in SEHS, but...
Just to prove it; [ATTACH]
Thing is, I remember as a 10 or so year old child playing games on my Dad’s work PC. I desperately wanted to play some games that the PC just...
I think the point to hopefully take away here is that do what you will with Gen8, but the vast majority of PC users and (I’d guess) all Gen9...
Then give the series s a pared back timetable. The rest of us that bought the product were doing just fine.
Nor me. It’s not the Gen8 players fault (I haven’t seen a single person complaining and demanding a pared back timetable), someone at DTG has made...
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