The fields reflecting light is DTG adding this to their materials. Bescot has made even more wonderful mods that remove that from a number of...
See what you think. The end result should be less bright, less washed out and more realistic. That’s what I’m seeing anyway ;)
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These work pretty well for me and my monitor. You may need to play around with the values slightly, but you may find it works fine anyway. 1) As...
Nah, it’s not just the bay area. It stretches right down the coast to LA. If you were really unlucky you could go on holiday there with the...
The Bay Area can fog out pretty much any time of day for any given period of time. You can be on the coast and it be 11 degrees, foggy and feeling...
I’ve been relentlessly critical over the lighting in both TSW2 and 3 but have managed to get it relatively under control with a combination of a...
Is it that you don’t like UE4’s depiction of fog, or you think there shouldn’t be fog in the first place? Fog and very low cloud is exceptionally...
TrainSimTV did Steam, I think British Ace did etc. The problem with Steam and YouTube is the view out the front isn’t great, so you end up in the...
Does anyone have any good diesel scenarios that don’t require Spirit of Steam to work (I know that seems an odd question but the only one I found...
But as I said, the whole point of the training centre (we were told) was so that locos would no longer be tied to a route but to the Training...
I thought the whole point of the training centre was to prevent this phenomenon of duplicates of the same loco tied to specific DLC. There can’t...
Just to be clear, I’m not taking things out on anyone and I’m not being personal. I’ve not addressed MSRS directly at all. I’m not concerned with...
That’s the thing, once you’ve bought it you’re stuffed and can’t get your money back. It’s bonkers when you think of it. I think it encourages...
Amen. Fantastic post. I fear this is a pervading attitude at DTG, I’ve been wracking my brains and I genuinely can’t think I’ve ever experienced...
Why does it matter?
Were public ice-skating rinks next to railway lines a thing in the 1960's? I know we're a bit OTT with 'elf n safety these days but this just...
It would appear that whilst the SoS Jubilee layers on to other routes the Peak Forrest one doesn’t. It doesn’t appear on West Somerset for...
That’s a good mod too. It’s what’s on the windscreen that’s the major problem but I believe it’s beyond the scope of being modded. Only DTG can...
Agreed, this route is very good and really captures that 60’s ‘Heartbeat’ (might need to look that one up) vibe. What lets it down in the wet...
I’m just having a quick go with the 4f. Is it a known bug that the auto fireman is shovelling coal into a closed firebox door?
That's what I meant. If the timetable is real-world accurate but unachievable then the physics are clearly not as per the real world, despite what...
I agree, except the situation where the game physics make it unachievable. In that case then surely something has to give? I’d much rather see...
Clearly the signalling on this route is very complex but even so this is a very odd attitude to display to customers. With the caveat that this...
Bit of an embarrassing typo/brain fade but it doesn’t matter as far as functionality goes. It’s not worth re-uploading it to change it.
Hey all, my Enhancement / Colour Correction Pack is now available over on TSC. Enjoy! Peak Forest Enhancement / Colour pack - Train Sim Community...
Er, no, but thanks all the same.
Well no, a few pictures granted, but also an awful lot of words. I prefer to wait until it’s actually been released and see what state the route...
All we know about Skyhook at the moment is they released probably one of the worst received DLCs ever for TSW. We hope they are going to rectify...
Also had a go at these glowing churches. Better right? I think I could maybe even go a bit darker with them still. Before [ATTACH] After...
Right, fair enough, but many of us like it and use it. To be honest, it's pretty much the only mode I use, so a good one is really nice to see. A...
Before [ATTACH] After [ATTACH] Before [ATTACH] After [ATTACH]
I'm working on a little pack to change some stuff (hopefully for the better!) on this lovely route. To be honest, there isn’t a great deal to mess...
Come on rat7_mobile, you should know by now that you’re not allowed to express a critical opinion on these forums, lest you fall foul of the ‘DTG...
I’m pretty sure it is documented, at least in the controls menu, but off the top of my head (not used it in ages) it’s the / key (or \, whichever...
I’m working on a little something for Peak Forrest and have changed a number of assets to make them much less bright and saturated. Some of them,...
That’s exactly my point. TSW is over 6 years old and we’re still here hoping it will catch up to a DX9 game that is at least twice it’s age. That...
I’d be interesting to know if you find anything else cool. I’ve started using the FakeHDR on reshade too as it helps with everything looking...
Something is definitely askew with the lighting on these Churches; [ATTACH]
Well, if you want to liken it to the best team in the Conference North then feel free. I think it should be aiming to at least match TSC (which,...
Do you really think? I have to disagree with that, it doesn’t stack up at all well against the TSC version. [MEDIA]
Definitely, it’s much better. RobS hit on a very good point about the type of grass used in some routes vs others. That definitely has something...
I would never have considered buying it but I liked the look of the detail that appeared to have gone into (you probably guessed I’m all about the...
What would be neat would be DTG acknowledging that the lighting is far from ideal and then doing something about it. We live in hope. Even...
Just checking :) A few slipped through the net on Peak Forrest so they’re springing out at me today!
Has that building had a lighting bake yet? It doesn’t seem to sit in it’s surroundings, being much brighter than everything else around it.
Equally, I've been a bit blown away by this route so far; [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH]
DTG Matt, This is what I was referring to when I mentioned some assets don't look like they've been baked, if that's the correct term. They don't...
Wow! I had no idea. I’m not entirely sure what to make of that, the concept seems nuts in this day and age but there you go. :) Thanks for the...
Not entirely sure how I’m sat here playing this (really my first foray into steam) but I am, and having fun. Generally it’s lovely route and the...
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