Have downloaded the patch for the Wherry Lines, but I'm occasionally seeing a combo of old and new trees as shown below (affecting only trees in...
Those Oak trees are class as well, very realistic. We need some more variety like this is TSW, the routes are becoming a bit samey by using the...
Same, transforms the sim. The variety and quality of the foliage is superb, performance is excellent as well. I think I need to get back and route...
Superb work, the sim lives on. Thanks AP.
I am a big fan of freight driving but the 66 in TSW drives a bit weird, the physics feel slightly off to me. Compared to the physics and moving...
I think you're posssibly refering to the signalling (those issues I mentioned above). So once it's baked in, it's almost impossible to change?...
Would be great it they do extend but please fix those dodgy signals beforehand (feathers facing wrong way on approach to Leicester, wrong calling...
Definitely looking forward to this, looks very interesting. Just one little thing caught my eye, the way the ballast blends into the scenery and...
Sounds good, but I can't see if those dodgy signals with lit red and white calling on indicators have been sorted. Big immersion killer for me....
Cracking shots. Just had a great drive down to Katowice in the dark....the night lighting is great. Performance silky smooth as well. Multiplayer...
Do we have any more news on the German/US routes? Can't wait for those. Also, maybe JT should start work on a Simrail UK route, would be epic!
The recent update from Simrail is amazing tbh. Check out the new foliage - maybe the grass green-ness can be toned down a bit, but the new trees...
It's interesting though, because I think the foliage in those routes feel more natural and realistic compared to DTG's recent releases....too many...
Now if we had the TSW pacer bounce with the EN57..even better. Yes, there needs to be more wildlife in train sims. Not sure why there's a lack of...
Well, that's a cracking update, performance has definitely been optimised and the graphics enhanced - quite a combo. The EN57 is a joy to drive,...
Prologue is released - still very impressed with this, not bothered with survival mode but the sim only is v good. The physics are probably...
No crashes for me as yet (mid-low PC) but approaching Preston from the south does bring some minor stutters. Approaching from the north, none. I...
Incredible how there wasn't much in the way of safety systems back then, hardly any AWS, no TPWS/ OSS etc. Just relying on the driver to observe...
Fair enough, haven't been that direction yet (to Blackpool North) so didn't realise this. For me, I'd 100% rather have unprototypical AWS to get...
Just one more small signalling anomaly.....approaching Kirkham and Wesham from Blackpool South, the colour light signal protecting the junction...
Just awesome, the detail is incredible, so many custom objects bring this sim to a new level. The Pacer is so immersive to drive, the route and...
Interesting cab ride below detailing braking points etc for part of the route. Modern day though, but bits may come in handy for any hudless...
Awesome looking route and pacer. The scenery is the best I've seen so far in TSW. The Pacer looks like great fun to drive, loving the suspension...
Yep, this was driving me crazy, don't know why it's so low at default..
Just mega impressed with the loco driving physics and functionality, really does feel like you're driving a heavy train. Couple that with the...
Surprised this hasn't been mentioned https://store.steampowered.com/app/998400/TransSiberian_Railway_Simulator/ Just had a play with the demo,...
Just wondering if there is a route guide showing the permanent speed limits for the routes? It's just that I like running with no HUD and it is...
Try adding the following to your launch options in steam for TSW4 (right click TSW4 in steam, click Properties, then the General menu) -dx12 I'm...
I must say, I've recently got back into this, and have been mightily impressed with all aspects of this sim. The attention to detail is amazing,...
Looks v good. If the physics, signalling are all top notch, i wouldn't care so much about the visuals (like Run8) . Could make a bit of money...
This looked interesting - maybe for us PC users in the future? I bet the physics are spot on. [MEDIA]
Brilliant work, this will make a big difference. Can I ask, how are you doing this? I made a few new speed boards in Blender and imported them...
I know, it can be a painful experience. Have you used the following (highlighted in blue) UK based coordinate system when following the tutorials?...
This is a good tip, when I was practicing in UE4.26 this was driving me crazy. If I had a pound for the number of times I did a google search for...
Yep, it's an unreal thing. You basically have to create whats called a landscape material to cover your world. You can then program in various...
Definitely - Use the video above (the one that I posted) as a tutorial and you should have textures to paint. Just choose any textures from your...
I used this video for basic materials, works well. Just use TSWs textures to begin with, that's all you need really. [MEDIA]
New creations... [ATTACH] [ATTACH]
That's great guys, makes sense, thanks for taking the time to explain. But fiddly, but getting better results now.
Just wondering if folks are doing OK with their track laying and have any tips and tricks? I've been laying track (60mph line speed) with auto...
Not sure about that, is there anyway you may have selected and moved a landscape tile by mistake? Not sure if it's possible. It is v easy to...
Great to hear you've got it sorted, it's cool when it works and shows all the cuttings and embankments. It's a long hard slog after this though,...
Yep, so I haven't looked for any snap to loft/track terrain tools I must admit. I've just been using the smoothing/sculpting etc, taking time but...
Frustrating. A few things to try maybe..... I take it you've ticked that pseudo mercator box in the editor, mine was unticked by default. When I...
So another approach control potential issue, at Loversall Junction heading north through Doncaster. We have in game 125mph to 70 with approach...
Excellent, I managed to get the mesh in but not the materials and textures a few days ago - I'll try the migrate method, thanks! *Edit, yep,...
Thought I'd just start a thread where we can share our tips and tricks for scenery placement. There's a mind boggling array of different things...
Ramp tool is helpful, make 2 points, 2 mountain icons appear, raise or lower each mountain with the gizmo, change falloff etc from the menu on the...
All done, thanks guys, all matched up perfectly with lidar.
Cheers Vern, when I watched a video I thought the chap was clicking the Simplygon icon - didn't notice that one underneath, silly me again!
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