I know Matt is aware of the issues, and now that he is now in charge of more things, hopefully this will mean things will be done differently,...
It’s really annoying but unfortunately true with DTG. They showcase a route and then say it’ll be fixed post release but in reality that means...
Yes, that’s right. Was all going well until I reached Battersea Park and saw the queue of trains. Had a look at the map and saw the dispatcher...
1F01, despite it being a nice service to drive, it CANNOT be completed due to the dispatcher giving a green signal to an empty platform at London...
I’d like to see the Class 158, 185 and 220/221 Voyager in TSW.
The lack of updates for BML is slightly concerning, although I can’t say I’m surprised as this is just usual DTG behaviour. It seems the main...
I share the same feelings. How are they supposed to maintain a good and steady FPS with all the steam particles and animations going on? That and...
Considering this is a fully accessible station in TSW, with lots of services starting and terminating here, it must be said that the modelling of...
To be fair, the majority of the time it was on the roadmap it wasn’t being actively worked on. Not only was this said, but you can tell by the way...
Can we stop the childish slanging match between which countries you think are better/what only you want to see, please? It isn’t constructive or...
’Improved cloud visuals - Integrated into Preservation Crew standard upgrades’ I’m not too sure what this means? Maybe it means the my cloud mod...
There's definitely something not right between the 377 and 166. The 377 seems to have pretty weak brakes for a notch 2 application (I know they...
How many of you guys would like to see a modern electrified South Wales route, say from Newport to Swansea? Mileage: 57 miles Journey time: Just...
Some multiple unit trains have an issue where the light goes through the wall from the passenger compartment into the cab. There’s nothing you can...
Probably my last rant about the lighting but here's an example of a very poor station lighting setup here at Burgess Hill - lots of 'spotlights'...
A perfect example of the poor night lighting, even in the newest route for TSW. There are SO many inconsistencies with it in this screenshot...
Brilliant explanation and comparison skyMutt. I absolutely love the look of the scenes in Naverhkehr Dresden. There really is no reason or...
Ironically that’s due to their Time of Day system being broken. It’ll actually get brighter as the night wears on. Full clouds can also have the...
I’ve noticed on my iPad it looks extremely dark, but when I’m actually playing it on my PC I can see things a whole lot better. So it seems...
Update: Regarding making night time darker looking in TSW, I've found a nice 'middle ground' in regards to things not looking pitch black as per...
Long story short their dynamic TOD system they use is flawed. The current ‘patch work’ they keep doing fixes one issue but introduces a new...
I don’t think there is, unless you know how to Hex edit them.
In some cases the headlights definitely aren’t bright enough. As you said, it’s probably set in the default environment night settings, which is...
The default value is 1. When playing in the day, I set it to 0.5.
Sorry, but that just isn’t true in the slightest. We have artificial lighting at night in TSW and it looks absolutely ridiculous. You see train...
Seeing as it’s just a simple change of values, there’s no way to make it into a mod (I think)
I don’t own that route so I’m not sure. However, seeing as that route is already dark, no change would be required.
Yes, however it’s better to use it using Unreal Engine Unlocker, as it allows you to change it real time. Changing it in your ini file will make...
Before I get into the tutorial, I want to stress this is for PC only. It also only works on TSW 2 routes and/or routes which use the TSW 2 skybox....
As per the title says, the night lighting in this route should be the new standard for ALL upcoming TSW routes from now on. It may not look as...
Shadows are awfully broken for leafless trees, as seen in the screenshots below. The shadows are still casting as if the trees are in full leaf....
This. There are plenty are common modern(ish) traction in service today which aren't in TSW. DMU - Class 156, 158/159 and the 168,170, 171 and...
I found on some routes, it doesn't work with all signals for whatever reason. So they'll be no flare at all. I'm currently investigating as to why...
Thanks. I’ve now included this notice on the post and download site.
Glad you like it :)
Sorry, but in my opinion, York to Newcastle has to be the dullest stretch of the entire ECML, if not dullest stretch as a whole. There’s absolute...
Hey guys. I’ve updated the mod, which fixes the chequerboard effect it used to have. Below is what it looks like. No more unrealistic large...
Its not that people don’t like these route or Electrostars, but it’s about time we have something different, with a bit more variety in TSW....
It’s pure marketing hype and quite frankly it’s a load a bull. It’s been a mix of delayed releases, pretty much all new DLCs full of obvious bugs,...
This would be very nice. I find when it’s raining in TSW, the fog is far too thick. To the point where it just looks unrealistic. Some sort of...
Unfortunately true. I’ve already seen some last gen players moaning about that they can’t have all layers but they would also be the first to moan...
It would still be nice to have, regardless. Though the whole lighting system in TSW needs a major overhaul tbh. It’s a mess.
The examples I used in the pictures above are highly exaggerated, just to show off its effect. In reality I’d expect it to have a much smaller...
I agree with what you’re saying here. For some reason, DTG are really reluctant to add such features because they won’t work well on...
There is no way for us players to add it ourselves. This is something only DTG can do. The only way I did it is for testing/debug purposes only....
I keep bloom on globally, because I find with it disabled, everything just looks flat. Particularly the sun which turns into a basic yellow circle...
I only had it tested on one signal so no performance impact but I assume that would change in areas of multiple signals close together.
Its not a mod, it was created using Unreal Engine Unlocker in real time, so can't be saved unfortunately. The reason why it isn't used, as I've...
I was playing around with Unreal Engine Unlocker (paid version) and it has an option to add unlimited spotlights in any position on the map. It's...
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