I’ll upload them in due course :) Though I’m sure I saw a mention of DTG fixing the driver cam fix for the 465 in the patch notes?
Just to clarify, is this from a reskin you made/installed or was it provided by DTG in the update?
Is that not just a reskin of the SN 377?
I thought I’d get this mod out straight away seeing as so many people have downloaded it, as well as it being my favourite creation :)
Hello all. My skybox mod has now been updated to 4.26, as a result of TSW 2 being updated. Simply delete the current skybox .pak file in the DLC...
Still no ETA for Steam PC users?
I appreciate what you’re saying, but as I previously said, why was this not advertised that this livestream would be covering mainly about the...
Was disappointed that not a single question from this thread was answered regarding London to Brighton on the livestream tonight. Why did DTG not...
Can we please make sure our questions are still answered, and the stream isn’t took over by why the update is delayed. Thanks.
Hopefully this evening in the livestream, if our questions are answered.
Tomorrow we’ll find out as to whether DTG managed to get new recordings for the 387, or whether they’ve just recycled the current (incorrect) sounds.
London to Brighton: - Have DTG managed to source new recordings for the 387? - Will the PIS text/font on the front of the 387 differ from the...
All these scenery issues mentioned make me slightly anxious in how London to Brighton will turn out. Clearly having references means nothing,...
From the day Rush Hour and it’s associated features were announced, I knew it wasn’t going to go plain sailing from their past experiences. Just...
I hope they aren’t scripted. If so, then you’ll know and remember where to expect red and yellow signals each time you drive a train, which will...
I assume you will still be able to arrive on time, despite more yellow and red signals. This is taken into account in real life, so the timetable...
There seems to be an increasing amount of 'internal miscommunication' going on, which is not only bad, but it also seems things are getting scaled...
Still no updated skybox for ECW or is it just not included in the patch notes?
It gets inserted into the console whilst in game, which is provided by Unreal Engine Unlocker.
It looks very similar, yes. However in the newer TSW 2 routes, when selecting clear weather at night, it makes nights look way too bright. Plus it...
This is different to selecting clear weather and manually typing in -100 though. Look at the differences below. For a start, you don't get the...
I wouldn't advise doing so as this is very experimental and only works at certain times of the night. That's why I recommend you do it via the...
I think the minus value disables TSW’s night lighting and enables UE4’s dynamic lighting. You have to do it in that order, otherwise it won’t...
It looks fantastic. Bear in mind there are no late night ICE services (I think) so you might have to manually adjust the clock via the command.
This isn’t perfect by any means, however when you do find the right time of night, it’s fantastic to drive in.
Absolutely. Even with minimal lighting from buildings and other things, the moonlight makes up for this and the shadows casting from it look so...
Pretty much the same as normal night lighting before 00:00 after around 03:00 will make scenes look super bright. So there's still a lot of work...
I believe this is the exact reason. It's very experimental at the moment and could be better optimised in some areas. Still, it shows the...
I believe DTG need to fix their lighting cycle, as well as some other things, for this to work properly. Also, this only works with the new TSW...
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So I was messing around with Unreal Engine Unlocker, and was just trying some commands out. I then realised I managed to enable moonlight shadows...
Can the route builders of this route also make sure that we have depot/yard lights please? On East Coastway, Lovers Walk depot, just outside...
I noticed you've added PIS to ECW, but there's no mention of upgraded skies for it? Bit of a missed opportunity considering how long its been...
I think any more discussion of cars and anything else related should go into another thread, as we are now veering off topic.
A 319 would be out of place during the era the route is set in, as they were no longer in service with Thameslink.
Yes, that’s right. East Croydon is where the London Bridge and London Victoria services diverge. Purely speculative at this moment but a...
Despite me remaining hopeful, I believe you will probably be right. Night lighting has always looked bad in TSW, with there being next to no light...
Whilst there have been no proper in game shots of the London to Brighton route yet (apart from very early WIP screenshots), I want to stress that...
As I’ve said, I’ll happily do special requests for them, however I do not want to work directly for them.
I’d love to see London Bridge added as an extension in the future, however we’ve yet to see any route extensions offered by DTG for TSW. I think...
I think cars in general just look cr*p in TSW. Although it isn’t the main feature of the game, they look very unrealistic looking because all of...
What I am looking forward to is the departure from London Victoria. I really hope DTG have got the night lighting looking decent as there is a lot...
chieflongshin Don’t quote me on this but I recall Matt said that they don’t want to use volumetric clouds due to performance reasons, although he...
The next step DTG need to take is to add some depth to the clouds. This will allow the clouds to have some ‘height’ to them, which will make more...
No problem. Glad you’re enjoying it :)
Thanks. I’m looking forward to older routes getting the upgrade too, as I just can’t go back to playing routes with that awful looking skybox.
I think the snow was to show off their new trees (no longer coated in white) as well as some other things. However you can still see they use the...
The 313s never operated between Brighton and London.
Someone has already approached my to ‘try’ my mods out and see if they can implement it officially, however there was no guarantee of it actually...
Thanks for the comment. Whilst I’m happy to create mods for the game, and perhaps any special requests DTG may ask me to do, I do not wish to...
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