On XBox I'd been pondering the possibility of a little electronics project to wire up a raildriver to the XBox adaptive controller, just for fun.
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As an aside, I continue to cry out for a dedicated 1440p performance mode on XBox, for basically every game. But it'd sure be nice in TSW.
Anyway, it clearly seems like DTG have recognised that bad PR can torpedo a re-launch of a franchise, and the importance in this day and age of...
I mean, can't and won't are two different things. The reason we don't have decent quality versions of classic sci-fi series Babylon 5 available...
[ATTACH] What could possibly go wrong?
If they start it now, dedicate half the company's resources to it, and somehow don't go bankrupt, it can be ready in time for TSW6, and then we...
Well that clinches me not preordering TSW3 then. I have a VRR monitor and even with that, it takes at least 50 to have a solidly smooth...
What kind of graphics hardware is that running on? Nvidia? AMD? or CASIO? XD
It's definitely somewhat immersion breaking and just generally disconcerting to bring a train into service, pull up at the platform to load...
I use a pad for all my VR gaming. I have zero ability to coordinate my limbs at a larger scale so motion controls are an alien impossibility to...
It comes down to how you use it. It's not a bad choice of engine. But you need plans in place to mitigate the known stuttering issues....
It was an absolute game-changer the first time I visited a friend's house and tried Elite: Dangerous on a Vive, with the exact model of HOTAS the...
They'd have nothing really to gain from faking such a screenshot since people can literally toggle it off as soon as TSW3 is available in a couple...
Auto Exposure CAN however interact negatively with your emissives, if for example, let's say for the sake of argument, totally randomly plucked...
Unreal Engine feature with extensive documentation on how to adjust every variable within its functionality....
Aw, not quite the right kind of strobing for me to make the joke about DTG promising to deliver moire weather effects in TSW3. Oof though....
It's pretty variable, depends where you're driving, in what. I've locked the throttle open on WSR, gone to make a cup of tea, and never derailed....
Hence why a lot of games have a slider for tweaking it, in order to make it less noticeable/intrusive by adjusting the rate at which the...
Whatever is going on with the physics right now basically rendered me incapable of playing services on Tharandter Rampe, because when I start one...
It's a shame VR is so low on the list of desired features, because a basic stereoscopic rendering solution requires light years less development...
A significant number of games, even UE4 games, have it as a toggle. However some of those that don't do so, tend to incorporate a slider for...
I imagine with weather, it's a bit of a faff to find a live solution which works with TSW, given how we select our services from a timetable, and...
If you own SEHS for TSW2 and buy one of the editions of TSW3 which does not include SEHS, you automatically get the TSW3 version too. For...
Indeed, and it can serve to confuse and put off new people who might be interested, but see the multiple versions listed rather than it all under...
XD
This is always fundamentally a problem when you have something that as far as most people are concerned might as well be magic. The understanding...
Indeed, and on Series S a 1080p screen is all you need since that's the highest resolution it can handle at 60fps.
And plenty of us prefer much higher framerates. Which until HDMI 2.1 wasn't even possible at 4k, and again, now it is, is SUPER expensive.
It'd take less time to input this even on a console!
Yeah, this would severely impact on-foot spawning, since we already often have four minute waits for trains we want to catch.
I'd also note several of those games you listed working on as being widely considered the best instalments in their respective franchises before...
Most of the game devs I know, a bucketload of whom now have their own indie studios, used to work for Ubisoft. which makes sense when you consider...
I absolutely cannot understand the devs who refuse to implement a 1440p mode on Series X, when it is one of the best ways to play most current-gen...
I am all for transition speed sliders for lighting being a standard in games' UIs. But the massive white hole a few yards behind the tunnel...
Exactly. Smooth performance wins out over fancy graphics any day, in my book.
Shadows in general are always pretty heavy to render in any game.
It's an unfortunate consequence of the new lighting interacting with the existing flaws inherent to TSW2's rendering. Because it only renders a...
That's the nice thing about loco DLCs particularly with this whole TSW3 decoupling, they don't need to be bound to specific routes. It's perfectly...
This is why on console, on XBox at least, it's nice that they tie the licensing to both the console and your account, so anyone whose account logs...
It would be nice to just have something as simple as seeing the odd Amtrak service layer in as AI on routes like HSC and Cajon Pass.
Oof, didn't realise that about the steam version. There's a decent argument for playing on console right there, the fact everyone in your...
Peninsula Corridor says hi.
I personally want to see devs actually figure out how to optimise UE5's flashier features first, and see what it's actually capable of without an...
Seconded on the importance of save. My plan for TSW3 is currently: Get it at launch. See how I handle the new lighting. Possibly refund it if it...
I love how the cameras are at 45 degrees to their hands.
The amount of times when first getting used to a new route or loco where I've hit save a mile out of the yard on an hour and a half long US...
A lot of that comes down to construction standards. In a place that is used to a lot of freezing temperatures, everything is built for insulation...
To be fair there was a kind of shooting themselves in the foot effect there, since I imagine most people would have been fine buying three new...
The one that truly baffles me is the American obsession with Farenheit.
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