Ah, yeah, still a bit finicky and has the same bugs with some games as with the XBox implementations, but yeah, that makes sense.
....or is the settings menu remembering that I turned off stop markers between play sessions now??? Honestly, this more than makes up for the...
Was this an accidental post on the wrong thread? This one's about Quick Resume (A console exclusive feature, so not really something you can...
I think on balance the majority of us vastly prefer when stuff is released late but works, vs it releasing in a right state and us getting all...
Ah yes, Cyberpunk, which was also announced today we'll be getting a proper finished console version of in checks notes "The year it should damn...
Absolutely, one can only hope it shows up in one of the next waves of additions, so as not to have to leave the game paused for lengthy sessions...
TBH the only genuine fix for that kind of thing in any and all games is a raytraced global illumination system, which you want to build in from...
QR was a bit unreliable when it was first added, due to some games relying on always-on internet connections, but MS' QR team have been going over...
That's because when the UE 4.26 update dropped, we now had two unique TSW2 applications, one built for 8th gen consoles, one built for 9th gen...
It's not gonna be a memory issue. QR allocates 512MB per 360, 12GB per XBox One, and 16GB per Series X game of SSD space to store an image of the...
All SEHS layers should be active on Series S. They're definitely there for me. 465s too. Have you tried loading different times of day? Sometimes...
Manage Game is the way I do everything
If you bought the Rush Hour Pass it doesn't automatically download the routes. That caught a lot of people out each time a route launched.
No worries, it's something that's had a lot of stumbling blocks to widespread adoption, and the fact that HDMI standards are still in a transition...
Also the biggest evidence for why that belief is incorrect is the fact that this store listing exists. [ATTACH]
HDR support is still a mixed bag, as it is 100% down to if the developer chooses to implement it. You can see in the XBox store which Series X/S...
HDR support was never developed for the game by Dovetail. Microsoft added a feature exclusive to backcompat games which uses the unused power of...
I see this does the same thing as IoW where you steal all the ice cream rather than restocking it :D
Back on the main topic - it could be worse. Elite Dangerous originally lacked achievements on PC because it was a standalone title working through...
Yeah, I'm gonna guess the likely reason is that when they added the correct loco they didn't add it precisely using the exact reference the...
I'm still seeing the "pop" of the texture reloading, but after that they rapidly return to the full resolution, instead of staying low res...
That's a nuisance. I would have thought the 143 achievement would have been fixed when the latest patch put the correct loco on the route. When...
Did you dl both the TSW2 update *and* the individual route updates for Brighton and Dresden?
Still seeing all the 375s and 465s all over the place. Just drove out of Victoria alongside a 465 actually. On a service which always used to...
I've been deliberately loading and reloading the services which consistently crashed for me on Series S before, and all the ones I have tried so...
I dunno, I've got so used to 60-120 that anything sub-50 looks like a slideshow to me now. It's a shame, as it makes very good older games that...
Just throwing it out here - The XBox Series consoles offer the PERFECT opportunity for this. You already have the scaled down config settings for...
But the point is of course that 60fps is basically the standard this gen. It's what games are finally actually targeting after the last gen...
Flying low enough over London or NY or something sure, you'll start to notice the FPS really drop to like sub-50 when moving the external camera a...
If you have a 120hz monitor that supports VRR, the Series X runs it at a variable rate between usually around 70 in cities to 119 or so over...
Not a ringing endorsement. Sub-50 FPS on a Series X game is at this point an absolute embarassment.
What I notice more on CC is how the textures wobble.
I really like this route but the letdowns are the really arbitrary and inconsistent seeming zs notifications and the absolutely absurd and...
Oh, I've slept overnight in stations waiting for the first morning train home before. I don't recommend it.
There's clearly something VERY wrong at that specific point on the route. Maybe some kind of memory hole where it exponentially uses more on...
It's a bug introduced with the core update. They're aware of it.
It's a curious behaviour that predates rush hour. Trains begin full of passengers at an empty platform and the overwhelming majority disembark...
I've seen an abundance of 375s and 465s on services that never crash on Series S, but never once spotted a 395. I do wonder if AI 395s might be...
Not without stuff like maybe halving the texture resolution, or somesuch. Whatever it takes, it'd significantly reduce the quality of the last gen...
The main draw is that a Series X costs half the price of a 6800XT or RTX3080, not even counting the cost of the rest of a decent PC build.
Indeed, it's pretty impressive running on a 120hz VRR display with the framerate unlocked.
Dresden. The lighting at night clinches it for me. The route looks absolutely breathtaking.
Today I at last accomplished an Arosa-Chur service stopping at every single stop on time, rather than several minutes later with each and every...
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