I completed that service as well though. No idea why it didn’t work for you. Most curious.
That’s awesome, I never saw that! Thank you so much, I might just go on a shopping spree later :D
If you’re still looking for information on freight speed limits, this site seems to offer a pretty comprehensive guide for how things were handled...
Great find. I found the same site while doing research independently and was just about to post it. For anyone not wanting to read the entire...
Seems broken on all platforms.
Just a friendly heads-up: Free speech doesn't exist on a privately-owned and operated forum. The moderators can and will edit/delete anything they...
Sam and Matt have said countless times that the split is roughly 33/33/33 (PC(Steam)/XBox/PlayStation). Based on that, you can probably triple the...
See here: [ATTACH]
I’m not from DTG but distinctly remember Matt calling out (in one of the SoS previews) that the team have worked on buffers to make sure that they...
Can I just say, it’s an awesome idea to pool all of the manuals in one central repository. Thanks mike.obrebski for organising and thanks...
I agree with you both regarding the skybox - the new one is vast improvement over the old one and should be integrated in a reasonable timeframe...
Doesn’t matter in this case since the fitted cars are not directly connected to the loco.
Check this out: [ATTACH] Source
There’s enough negativity around right now but in the spirit of this thread, I’ll get this off my chest this once as I’ve been carrying it around...
You’re welcome :) It’s extremely useful for stuff like setting up the rear DPUs on American trains or correcting the brake modes on German freight...
Just use the rear 3 camera. Works like a charm.
Same here on PS5.
As far as I’m aware, only Joe does it properly. The normal DTG policy is still to use AI times. Reminds me of what Joe said about DCZ. There, the...
Whereas Joe used all the timings of the real timetable,I have a strong suspicion that the SoS timetable only took the start times and the rest was...
What I’ve often seen in cab rides is the driver opening and closing the firebox door in between each shovel. I assume that’s what TSW is going for.
Quite willing actually considering Simugraph is homemade and the heart and soul of the actual simulation of trains. Most recently, they added all...
As boring as the long straights are for freight, I have to admit that it's quite exciting to get a Jubilee up to 90 mph on them. "It's decent...
For the real one, it depends on the exact train. Former DR V100s are somewhat popular with private EVUs and do pull mainline trains (though often...
Glad to hear I could help and just FYI, I just had another 2.5 hours SoS session and still don’t regret the early purchase. Still, let me answer...
Thanks, everyone. I figured that the small ejector might be used like that but wasn't sure if it's prototypical (since Matt always said to fully...
Just checked out of curiosity and it shows 17.99€ for me.
Me too. I was quite surprised to see a manually lapped brake with no lap position. I’m really curious as to how the brakes were handled in real life.
Obviously, I don’t have a whole lot of experience yet but I’d say it’s closer to a more challenging Köln-Aachen than Dresden-Chemnitz. A lot of...
I’m loving it so far. Getting to run steam engines for the first time is lovely and the route is very atmospheric. The sounds are good as well....
It the new mastery reward for RT.
Found this which might be interesting to some of you: [MEDIA] It feels rather more in depth as a first introduction to steam (the 8F in particular...
Then it was the bugged no. 2.
Don’t think we all know that since it’s wrong.
And to make the locos more difficult to spot from the air (less visible exhaust).
I know at least of the German Br 52, some of which had condensing tenders. [IMG] A quick Google search seems to indicate that there were quite a...
Looking at the comments, Paul only seemed to say that track sounds are in, that he’s spoken to Matt, and that you won’t hear track sounds in a...
I can help but think of what Matt said (in the state of the game stream if I recall correctly) about how everything is developed in isolation and...
Open the map via the [9] key, not the pause menu, and the changes happen in real time.
Especially considering the console market which, as we know, is roughly 2/3 of TSW’s customer base. On consoles, DTG don’t essentially have a...
You're certainly not alone. The lack of the iconic clickity-clack of jointed track for the first steam route is a serious oversight (and once more...
See here:
Crewe in the 50s is Paul Jackson’s dream for steam, so I doubt there was a lot of discussion concerning the route.
Jamie was streaming and he uses the TSC screen for the countdowns etc. No hints there.
That’s exactly what I said, so I don’t quite see your point:
It's probably very niche, but I'd love this. I'm fully aware that this'll never come to TSW but the idea of doing all the menial maintenance tasks...
Fair enough but not applicable to stuff like the 204. As much as it pains me to say it, I do hope Rivet stay far away from anything I’m actually...
Brave of you to assume that there’ll be a manual.
I think the best thing to do is to assume that manual firing will never happen as long as there are no patch notes (or similar) delivering it. As...
Separate names with a comma.