i hope the multithreading and also moving task to gpu side of the game can work. that be amazing. sundog seem to release sliverlineing sdk that...
well i know route editor is done. but i want more things to scenario editor like pick up and drop off and stuff. but if dtg can't make that happen...
actually if TSW4 is coming out this year that not good sign :(
thank you for fix. is the team also working on phase 2 of the train simulator update program?
i think DTG stop dlc making for time being to work on phase 2 of train simulator classic upgrade witch would be performance improvement. so any...
Question? do people still use the Aster-Gdem for route building?
for me it performance hit on dx12 i'm getting 17 to 22 FPS but editor load fast and it looks little nicer. i have GeForce rtx 2060 super.
so i think they updated the sliver lining skybox. i did some night time views in custom made route and the moon show right side white and not the...
since there might be blueprint upgrade in future i'm going to post some ideas if possible for blueprint editor. 1. add lights to loft object....
that awesome that train simulator classic is running on VS22 in the core update on April 27 2023. so is multi-threading performances part of Phase...
so i'm guessing this is phase 1 of this update stage and i think next year will be phase 2 with DX12 and multi core improvements features etc......
so is the core update now running on visual studio 2022, cause from the article 2 you were at visual studio 2017.
that awesome. i hope you can improve performances by using 4 cores. big dream would be 8 cores but that might be tuff. i'll wait and see.
i do have question for anyone, Steve said there updating the plugins for VS2017 and then update again to VS2022. one of the plugin is PhysX, would...
i would have love them to add rail line to gershome/veever falls area why? cause that area where they film handyman corner stuff on the red green...
i would love to see same kind of upgrade to Oakville Subdivision that DTG to Sherman hill. new lighting and new sky and clouds. and since we have...
TrainSim-Steve do you plan on updating the blueprint editor?
Issue Summary: Time Reset in scenario Platform:Xbox Game Mode: Custom scenario. Route Name: Cajon Pass Loco Name:F7 i started my own scenario and...
DTG are you still working on save game feature or is that finished? i was wondering about time cause i started my own scenario and set time at...
will this loco add-on have any Xbox achievements?
so this upgrade translation plan be like what trainz did from trainz19 to trainz:new era. upgrade graphics yet keep the old content running
ya even track on few routes cut off at short distances then others. for example cn yellow head route track end at shorter ranger then Canadian...
hey with DX12 could dlss 3.0 be supportive in future?
hey would multicore improvement fix the flying underground slowness in editor?
ah so there is DirectX12 translation tool out there..... neat. i hope it possible in the future to upgrade Silverlining 3d cloud version 6....
i don't think DTG has CN license anymore.
oh wow CP rail sd70acu locomotive.. sweet well once the route is released i may buy the game.
i think consists is needed for this game. but my worst fear is it either at bottom of that tsw 3-what important list, or epic license wall....
has anyone try the editor?
i have question? there issue when building tall building that it disappears and reappears when moving camera. i think it z axis bug in game. could...
cool dlc
so is there DirectX 9 to DirectX 12 translation facility program out there, or are they looking around while they made this update plan for train...
i was hoping that livery editor would solve some problems for DTG for future routes. for CP Rail they could ask to make route but no logos like...
i want to be able to add lights to loft object.
nice to hear future of train simulator classic. sounds like the DirectX 9 to DirectX 12 translation facility is little ways off maybe year or two....
licenses are nice it way but for others like me it pain. it can make the game very limited on what dlc DTG can make. also i think licenses...
i might buy it for the editor. and keen on console side of game in 2023 if may or may not have editor. i could understand if they took out that...
i wondering if older consoles support it maybe new ones can. but i like the new features. you know how amazing tsw game would look with nanite...
i have question? for that partner program dose it have to be crew or can it be single person to sign up to use the tools?
i found out that checkmark for first person view doesn't work on last part of Oakville subdivision introduction.
question has anyone completed the Oakville subdivision interdiction? for me once i enter the gp9 locomotive and sit in seat i can't get out no...
is cajon pass 85 miles? i made scenario going from san Bernardino to Barstow and marker show 56 mi. i might be missing something.
hey DTG is it possible to fix the fright cars popping up in consist or is that unreal engine limitation?
i have question how do i reconnect the break pipes on us frights cars? i was just driving bnsf train and it started to slow down and then stop....
the resume play on tsw2 seem to work for me. only downside was the time kept getting reset when you loaded from that save point. so there no...
ok i got it. it cool the smiling face sun, the rainbow, the rain drops, etc.. i like it.
ya i got Deluxe Edition?
dose anyone know what included in the decal pack? i have tsw3 and looking thought the livery editor i don't know what bonus decals where added.
so is anyone else having controller or ui problems. so when i m navigating to make scenario that keyboard screen to look for scenario always pop up.
so once tsw3 is released i think it should be last tsw game release for years maybe 4 to 5 years. for the next big thing for tsw3 game maybe next...
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