Only one thing to complain about so far, and that is the window tint. Makes everything look washed out from the cab (low contrast/saturation)
Thats not the correct texture you have opened. Its for the interior you see when you use the exterior camera.
What train? You might have opened the texture used for the cab while using exterior camera. Cab textures aren't more complicated than normal...
You will find "Primary named texture set" in the engine/wagon blueprint. Replacing the digits.bin with one from another vehicle will most likely...
In the blueprint, look for "Primary named texture set". This refers to a texture set blueprint, where each number/letter is assigned a texture....
From the LSFG guide LSFG Guide & Tips
You can use the turntable if you release the brakes first. On some of my trains I need to be above 1.5bar to stop the creep, others at just 0.7bar.
Most locos has a pressure guard that cuts the power if the brakes are applied. TS has an option for this in the simulation xml, or you can script...
Might not fix that issue, but it is worth trying. I guess you can ask for a refund if it doesn't work for you.
Just something I found on a Steam post, might be helpful for someone. Frame rate hasn't been an issue for me after upgrading my PC, but I have...
Trains are still creeping when standing still. From what I understand the fix is to prevent loose consists to move after decoupling.
Thanks for another great update to TSC. After the last beta went public, I've managed to export most stuff with Blueprint Editor 64-bit. But if...
Check all pivots and collisions, use this guide https://christrains.com/en/ts_faq_pivotcouplings_new.html Then you need to check that bogies and...
If i'm not wrong it was the MK1 update :)
"Only" 2315 hours. But I rarely drive trains, I play TS to test my addons/mods and then go back to Blender, Substance 3D Painter or Blueprint...
Do you have the most recent version of it? https://trainsimulator.no/addons/index.php?entry/7-ofotbanen-narvik-kiruna/
Just tested it and it works, but as pasictarik10 says the numbers has a missing texture. I will update it and upload it again, together with the...
I have it (I made it :)), but if I'm not wrong ChirsTrains did update the model and textures so the uv's doesn't match. I could give it a try and...
It should be located here Assets\N3DT, and a new version in Assets\3DTog
Not really, it just needs to be filled with scenery :)
The signs I made are in a separate provider and product folder, and doesn't do anything with newS signs. I have since then made new ones with...
That would be great, but Rognan is my first target. Track is done between Bodø and Fauske. This already gives a scenario duration about 40-50...
I didn't download that pack since I don't want to fill up my Assets folder with old content. I just tested Bergensbanen again, its been some years...
I believe I got the signals along with a "Swedish test route" published by newS on his website. Not 100% sure. I was actually looking for the...
Will do, I'll send you a pm.
I don't have a clean install of the game and the route loads in fine 64-bit :) But I might be missing some of newS content? (I do have the signals)
Interesting. I'm sure I did have a working blinking cab indicator once, but now it doesn't blink. I made it with animated texture and one of the...
Totte made a post about his route here on the forum. Norwegian Route Bergensbanen Vip Is Released Its been a while since I had it on my PC but if...
I would ask Train Motion about the problem. First maybe do a clean install of the addon to check if any mods is causing this problem. Many devs...
Its interesting to see that the mirror reacts to the surroundings, but the effect is very dramatic. I wonder if they have made any custom shader...
(Its been a while so correct me if I'm wrong) But, it doesn't look for the bin file name. It looks for the "Remapper name" which is given inside...
Can be worth trying Vulkan, I hope it helps. I do but at a much slower pace. SimRail and TSW makes it hard to continue any work in TSC, but I...
At this point I recommend you to do a Steam verification, then install the mods again. Did you try this soultion from your previous post? Black...
I don't think you can add AP weather to QD scenarios like this, if that's what you are trying to do. You need to copy the ToD files to the route...
You won't get that weather option in QD scenarios. Follow what Kim wrote.
Then you might be clicking on the wrong icon, or there might be two overlapping each other. Try to move it first, you can also press F6 (F7?) to...
If you can't see it then it might be hidden and only a small tab comes out. Make sure you are close to the scenario icon when you double click it,...
Try to run BlueprintEditor64.exe as administrator.
Just verify the game files in Steam, and it should get files that are missing.
I haven't had any success using the 64-bit version, and I know others have problems too Still using the old one.
Tried that method but it still forces it back to 5120x1440. The reason for using window mode is to be able to move the window, I find this...
My resolution always reverts to fullscreen (5120x1440) when I try to use 2560x1440 window or borderless mode. 2560x1080 works fine, but it would...
Why/how have a Playerprofile.bin ended up as a road tile? Is this a known bug? Never heard of this before.
Strange. Do you have any mods for it? Just tested it in a scenario I made and it works. Just release brakes and set reverser to forward, then...
Is it this loco DB BR232? I just tested it in the public beta version and it works. I tested with a single loco in Quick Drive. If you roll back...
I haven't released this project. But if I roll back to 75.8a there isn't any problems with the light flares.
It happens both day and night. Earlier I could see the light flares far away (>1000m) from the loco, now it disappears like ~30m from the loco....
Route markers dcsv file can be found in the provider/product folder within Railworks\Assets. Not in Content\Routes. Normally it is located in a...
Just tested and yes, something has changed. I would call it broken.
Try to add lua-debug-messages. -LogMate -SetLogFilters="All" -lua-debug-messages
Separate names with a comma.