So all this hype and we have to wait until September 6th before we get TSW3 :mad::)
"Master The Machine & Battle The Elements with Train Sim World 3 on September 6th!"
Doesn't really look like that. The sky looks bright, even if it has clouds, but the ground is dark. [ATTACH]
Based on the current live stream, maybe we also get trackside cameras?
They look square to me. Just low resolution. And the whole scene is very overexposed..
I don't understand why people think UE5 is like a new game engine, it isn't. Using UE5 doesn't mean you have to use all the new features. "Unreal...
Is it just me or are the brakes on 166 very weak? Strange that it only have two brake notches before full brake..
"Unreal Engine 5 (UE5) introduces a series of changes, upgrades, and new features to the systems that made up Unreal Engine 4 (UE4). Although...
It isn't far from completely dark. This is daytime, sky is blue and bright but ground is very dark. Looks terrible, and it has been a problem in...
Most likely window tint but if it isn't that it can be eye adaptation/auto exposure if that is enabled in TSW.
[MEDIA] Nice details, some sounds are correct but the running sounds from wagons/bogies are terrible.
Did you follow this instruction? This download link will only work if you are signed into github and have joined the epic games organisation:...
Both projects are removed from roadmap. https://live.dovetailgames.com/live/train-sim-world/articles/article/tsw2-roadmap-2022 Scenario Planner...
One and a half month old :) Scheduled release date for full version is end of Q1/beginning of Q2.
And you also have this article with some more images :)...
Whatever it will be it will be recycled and broken generic sounds for the rolling stock, like it always have been. The route itself might be good...
New screenshots form the devs on Discord today showing a new loco, "Dragon", for SimRail. [ATTACH] [ATTACH]
https://store.steampowered.com/news/app/1803190/view/4453495168684863615
What bugs do you encounter? For me the game is far better than demo v1, it flows much better now at 40+ fps with everything set to max. Traction...
Yeah I found the camera fix, how could the release a such wrong camera position? :| I'll test Elena's pack too, irFlouz sound mod was a lot...
Which one is the best sound mod? Looks like there are two of them. We also need a driver camera update. It is not in center compared to the...
USERNAME\AppData\LocalLow\SimKol\SimRail Open settings.conf, change Metric G_MetricSystem=False to Metric G_MetricSystem=True Other than that, it...
Does this 187 come with the "last mile" function in TSW?
Thanks for that info. I love the sounds in 185.5, so I hope we can get those ported over to 185.2.
Are there any differences between sounds on 185.2 and 185.5? Or could DTG add the new 185.5 sounds to 185.2?
One thing they have gotten right according to this video, is the cab camera position. It feels like you are standing instead of sitting...
This add-on isn't my cup of tea, but since I bought the season ticket I did a run just to test. While other routes flows nicely with FPS above 30,...
The more I play the more I like it. Also impressed by the physics, especially for brakes and traction. Looking forward to the Traxx and...
A random button? What makes you think it is random? And no, controls are not a mess. You just need to learn how to use them.
Must be you/your computer then. Works fine here and stable FPS with max settings and a 5k monitor. What I don't like is the short draw distance....
I don't think it is disappointing at all. You get a chance to try the product before you buy. Even after buying you have the option to play for...
It is not rumors, it is information from the devs. The demo is only 15km/9miles with one train. No multiplayer. Demo is available from today 17:00...
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Demo will be released during the "Steam Next Fest". Three days left :) https://store.steampowered.com/sale/nextfest
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Devs share some screenshots now and then, but not much more than that. Then some users, very often the same people, are having a rant about TSW...
Like mentioned before they are active on Discord, posting screenshots from SimRail and renders of 3d models that are currently being worked on....
Looks like very simple physics, so it isn't a train simulator at this point. Tracks looks so much better than in TSW (render distance)
They are working on animated couplers.
This is why I love Diesel Railcar Simulator, uneven track with matching cab sway. In TSW it feels like the train is following a static path, with...
Yes, I think he will. And maybe Matt too, just like they did with Hmmsim Metro.
The "problem" with TSW and now maybe SimRail is that you get really close to the trains and all the objects along the route. Which means you have...
But (hopefully) with better support for modding and industry standard 3d/texture workflow. I assume third- and second party devs will be the ones...
Compared to TSW I like the daylight and shadows better in SimRail (from what we have seen in screenshots so far) But again it seems to me that the...
The graphics part looks decent, somewhere in between TS and TSW but wiht PBR and better support for industry standard texture- and model formats....
I think they have already fixed that. [ATTACH] Lots of new screenshots were posted today on their Discord. [ATTACH] [ATTACH] [ATTACH]
New screenshots today - looks very promising. [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH]
From the screenshot from Blender (posted by SimRail-devs) it seems to me that this is the Blender OSM (Open Street Map) plugin that they are using...
Don't think there is any "release slot" for Steam at least. Other games and programs sometimes gets updates several times a day....
They most likely use materials in UE that repeats and can be used multiple places, instead of a large unique baked texture. This helps on...
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