Basically a signal has access to 2 events: On Route Assigned, On Signal Ahead Aspect Change. On Route Assigned fires when the dispatcher decides...
Hi, to start with, you can check out https://forums.dovetailgames.com/threads/danish-signalling-system.76888/, I recently published an entire...
My current setup feels like a hack as a consequence of the fact that the inner starter's aspect depends on the outer starter's aspect. [Context:...
Hi all, Two opposing signals on a single track line. Doesn't that say it all? I have a situation like that with the Danish signalling system....
New version: https://github.com/Ticket-to-the-North/rail-network-pack-dk/releases/tag/v0.0.2-alpha Now there's a usage guide in the package which...
I would suggest to post this also over at: https://forums.dovetailgames.com/threads/southeastern-high-speed-feedback-thread.73459/ :)
Yes indeed I could use some help on that! Maybe we should discuss. Before I start, I would need to figure out how the communication from balise to...
Ah alright, fair enough. You could also try to apply a scaling to the decal vertically to cover the lowest and highest point :)
Sure, my dream would be to do that probably in the form of a video, but I have to structure that upfront and it will take some time before it's...
Ah, that's the special rule for stop signals which share the same distant signal, right? I'll have to check that. It's not straightforward because...
They are rendered as a decal rather than a plane, that's the only difference :)
So here you go! A first version is available now if you want to play with it:...
Progress - there are now the following working signals: I-signals, SI-signals, PU-signals, SU-signals, U-signals (different kinds of signals used...
Platforms which are too broad will have to be fixed up by exporting to e.g. blender and connecting the pieces. I also had one instance of that and...
Yeah I was thinking about this. The best possible way right now would be to script it, but also set a Go Via marker like 1km before the stop, and...
Yes, the editor works with the steam version of TSW4 :)
Well, you won't need to pay anything even if you use it quite a lot inside the editor.
I would encourage you to see if you can't make a small section of that route in the editor! :D If you need something before I've published it,...
There is a special feature you can add to a landscape material which is called landscape grass. It's used on most DTG routes. Basically whenever...
I haven't started building any other route besides my Husum-Tönning project. For the time after that I only have ideas at the moment. My current...
Yep, those are Danish signals! :) It's somewhat of a challenge because of the 10 or so distinct signal types, but hey. To make it complete I still...
As a side project, I wanted to explore how signal scripting works in TSW. And while I'm far from finishing it, I've started to build a new...
Yeah the reason why especially semaphore shunting signals are sometimes quite high up is that the signaller needs to be able to see them from the...
It's not a repeater, it's a shunting signal :) It can allow shunting movements even if the main signal says stop
In short form: You make a cube in blender, import it into tsw editor, place it in network edit mode in such an orientation that the sides are as...
You have to reach out to their third party team, there's an email address floating around somewhere, you should be able to find that. I suspect...
Hey folks, just a word of warning :D So at the start I really didn't have a lot of structure in my plugin content and I wanted to restructure my...
Lübeck Puttgarden could be really cool depending on the era :D But I guess we have 0 old diesel rolling stock that would fit except for the 363? lol
A glimpse at Tönning (coming from Husum) :) [ATTACH] Text on the signal not working - yes. I'll have to find a solution for it, it's a bug. And...
Not an immediate help but if you want I can sit down with you at some point in the next weeks and show you the general workflow of asset creation...
Awesome, looking forward to more! :) What rolling stock can be used there?
With this route there is not much rolling stock variety to be expected, as it's a branch line with limited capacity and basically no freight...
I thought I'd give you a few updates :) First of all track, signals and level crossings are completed from Husum to Tönning. The route even has a...
Indeed, that's a bit annoying and has to do with the fonts not working :) If you import your own font and reroute the text renders to use that...
Is that a quirk of UE? Because I'm pretty sure I've seen hundreds of png files with an alpha channel
Another idea would be to subtitle the German parts of the video and reupload that.
Viewing existing routes: yes Placing scattered foliage: yes, check out any unreal engine foliage tutorial on YouTube Rest: I don't know/haven't...
As soon as you have a station map or anything feel free to share, that would be really cool :)
To my knowledge, I think you have to go into the signal's network property, then into the routing table, and change the Route Class of the...
Does this thread answer your question or do you need something else?...
tif is already a format which unreal uses for textures. :) So it will assume you're trying to import a texture rather than elevation data in...
Is it already solved and if yes how? I would suspect you have to export to blender and cut a hole in the mesh :)
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