I would say it is even totally irrelevant what i say. It is just all my very own opinion. I maybe got the question wrong. I'm human, that can...
No, not really. TSW is way to specialised stuff to have any tutorial out there. Maybe there will be some basic tut from DTG some time for that...
Only simple thing in modern game engines is to close the editor, and not even that is often a pleasure to do :D
Be careful with what you see there and think you could use it for a TSW route. That, IMO, is a huge problem with all this stuff. Yes, it looks...
That's where the fun stops. That's often a silent expectation from your employer/client. Work fast, without any help, and you are a welcome...
I would say 80% i learned by doing over the years. There was a sort of a basic doc that i got 4 years ago, but that was old already at that point....
Unreal Engine does not have a even near full documentation of all its features. Lots of the pages are basically emtpy.
Yep, the big difference is, the latter does not exist, anywhere. This is a pro toolset. They mostly don't have any exiting and easy or full docs....
I just hear echos from the past: "Where is the editor, give us the editor, we want the promised editor, game is LOVE without a editor..." :o
What is also wrong. It needs to sit on the persistent level that is all over. Bottom right in the viewport there is the actual level displayed you...
1: Since day one. It's part of the process i would say. Learn how to prevent it. Don't create to much tiles at once. Watch the streaming is...
That should work, yes. Added these mappings in a late action but they are in. No reports on them not working.
No, it does not toggle automatically. We made it so that you need to press T to toggle the auto-focus. There is no indication if its on or not....
Could have to do with it since the camera frustum direction also steers the level streaming to some extent. If the PC is slow (or hindered by...
Seems you did not understood it correctly. The cruise control works like a Tempomat. You manually reach your desired speed range. Then let the...
Just a normal thing. Welcome to the adventure. I should open a store and sell bags of patience. I would probably get rich very fast :D
Nice. I really like that machine. The 8DIO samples on board are really good quality and the mixture of samples and standard oscillators is quite...
Probably not a bug but you were passing a neutral section. The MCB needs to be opened by the driver before it and closed again by the driver after...
It does only switch off when the movement of the throttle lever is more than 10% at once. Move it slowly and in steps and the cruise control stays on.
As i know it changes some frequencies of internal supply voltages to not interfere with track side equipment.
Side selection switch is prototypical as IRL. Yeah, it's confusing, but correct. DB doors force close button only works in DB mode (switch on the...
As soon as you start to build your own stuff (routes and trains) you suffer from the same "problems" as we do. Cooked content runs smoother in...
The biggest demand targets the patience of people working with it :D I have a beefy PC (HEDT, 14 Cores and such: ~8000€) and i'm sitting and...
Not that far away. Another proof that the things are existing (except the 218 what is in early 3d development atm). (note: the texturing on the...
Doable, but with a ton of extra work when using the editor and want to have a separate usable loco. The way how the livery editor does it is not...
That's all not correct, sorry. When you don't know it exactly, please stop telling others they are wrong. Go and study the history of ICE1s and...
People who call for a console editor miss a major counting aspect to consider. Nearly all assets you might place and all the trains need at a bare...
I still have no idea what it is and can't reproduce it here on my side. The loco was made for TSW2. It that problem would need a change on the...
Use this for Painter to get you nearer to the results in UE4. It's not perfect but better than the standard Painter colour settings. ACES LUT For...
Nice stuff there. How do u like the ProhetX? In my opinion it's an underrated experimental (and expensive) synth thing. Good to actually see it in...
There is no such thing like predefined shaders in TSW as like in TSC. The material you create is the shader. You need to know what you want to...
You often also need to convert the coordinate system. That can be tricky. But the one that is used by the data source should be written somewhere...
Vanilla UE4 editor can't do that. TSW editor can.
Yeah, to squeeze between the existing services and running up and down the route with a funny train selection really does show what the dispatcher...
Not that i'm aware of, no. But maybe some smart person are able to do something with material/shader magic.
No idea. I didn't bother with the Ladies in TSW yet. I just fixed some sound years ago. I fiddled too much with them in TSC already (the 112 is a...
I simply can't just grab any sound that lays around in the sources. Especially AP sound is a No-Go without having licencing cleared before. As i...
No need to do that as there is always the source of what the cooked content comes from. But of course the source files are not public at all. So,...
It's way more modern than you think. It was miles ahead the days back when it was introduced. Its even more. The taps are used only when the...
It's just two clicks more. Nothing to fear. Changing it might be possible but would need hands on the engine core.
Guess not, because: - Moving the signal: 1 minute of work - Filling the route table: one click. - Simulating and fixing the whole timetable: up to...
No problem. And if you really want to do such things, you should know about the concept of event binding in UE4. It would be really bad if you...
But even that can be complicated. The signals are a dynamic blueprint thing. Direct copy seems even impossible i think (i mean selecting it in the...
You can do that probably. But you can't copy the signal and put it a few meters before the original and expect it shows the same as the one you...
He wants to put an asset onto a route that asks a signal "Hey Signal, how are you today. What is your next Aspect to show" or something like that...
Since the beginning. Realtime weather and ToD only works with real time lightning in the manner how TSW needs it. Only stations and tunnels are...
Start to make precise suggestions what to change (technically precisely) to make it better working, to DTG for sure, not to me, i can't change...
It's old and rare source material that was used and there as nothing else to get. Same for lots of other trains. Seems i am not capable enough to...
But you have to trad in for that. That's the problem/fact behind it.
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