I see what you mean, especially with the example of restricting the doors on the Bakerloo line saying it's not safe here, but if anything that...
Exactly, which is why I'm not talking on the animation side, but more up to the players awareness, e.g crossing the track at live rail gaps, which...
The game should reset/fail the player if we come in to contact with the live rail, as a realistic feature of safety awareness that real rail...
my apologies, thanks
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