[ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH]
[ATTACH] [ATTACH] [ATTACH] I have a lot of screenshots on my original UKTS 'Blog' which worked well in the UKTS forum format with explanatory...
Loking at that last screenshot, the gradients are correct throughout the route of course and there are some quite steep inclines to get up in...
[ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH]
A few more for tonight - [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH]
It is important to think about the design of a route before starting ro create it. By this I mean that the route needs to have a consistent look...
[ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] Ketches Halt has now been disman[ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] tled, so I will need to...
[ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH] Note that the track I created for the route uses 3D sleepers which was a big decision to make bearing...
More -[ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH]
[ATTACH] 5 more - [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH]
This is first batch of screenshots showing detailing close to the track. I wokedup the track from Sheffield Park creating specific scenery as I...
I did try that, and it does work, but I found it a bit difficult to select the block I wanted to edit, but with a little more thought and creating...
Hi fakenham Most of the wooded areas have been created using the irregular block tool so that the area to be filled is marked out with 'blue...
Hi inversneky There are some places where there is some jittering crossing tiles, but in general there is no problem with frame rates. Most of...
There are dozens of other much earlier shots of the route in progress, but I cannot load them all, but here is a small selection, some with Google...
The coloured boxes on the roads are placeholder cars that will eventually be modelled into proper cars. They are there mainly to test the vehicle...
As well as using track that I have created for the route, the terrian textures set has been created by me (in UKTS Library) and the vast majority...
Since taking these early shots, I have worked on the track area so where you can see the Bridge and Gradient Markers, these have almost all been...
I am leaving out some scenery and assets in the basic route so that they do not appear in every scenario which allows scope for using a different...
5 More - [ATTACH] [ATTACH] [ATTACH] [ATTACH] [ATTACH]
Hi All I am trying to upload some of the screenshots of the Bluebell Railway in progress, but it seems I can only load a maximum of 5 shots at a...
Bluebell Railway Thread https://forums.dovetailgames.com/threads/the-bluebell-railway.56617/
Hi All UKTS has been a big part of my Trainsim activities over the last 15 years or so, and I note that I am the 11th most enthusiastic poster,...
Hi All I am stlll working on the Bluebell Railway, but have been unable to post any progress shots on the UKTS Forum as the hundreds of...
Hi All This link will take you to the UKTrainsim thread for the story so far - https://forums.uktrainsim.com/viewtopic.php?f=363&t=140847 LATER...
Hi All As an inital introduction to the route, all assets used (apart from rolling stock) have either been created by me or are from the legacy...
Thank you.
Hi All I am getting used to using a new forum and in particular the best way to post screen shots. I have been working up the route from Sheffield...
[ATTACH] Hello All I have been posting on UKTrainsim for many years now but the site is becoming a bit unstable so I thought I would continue...
Separate names with a comma.