Short answer': No and No. I tried more than once to figure out what it is and what causes it. It's something from the internal rendering process....
Right, both need the switch at the same position to being able to communicate through the UIC cables. But in scenarios and services you should...
That's the only plan. What we build is a Munich specific version. And no, it's not near to release yet.
LZB != AFB. There are lots of trains having LZB but no AFB equipped. LZB does not stand for an automatic train control, it is just a in-cab...
Always take in account that TSW uses skeleton meshes for trains and characters, and dynamic flora a lot. Both will not benefit from UE5 at all yet...
Yeah, and it is just a hand full from a developers sight tbh. I am doing this stuff for a while now and i got my experiences from it in terms of...
No, that is not what i said or meant. I see no rubbish content at all. Just some bugs and different quality from different developers what is...
Can we maybe stop making me the "Pope Of Quality" please. The work from all the other people is worth every penny at least too. You generally get...
That is not an issue but prototypical for that train. And there is not a safety issue with it because the train brake is not the only pneumatic...
Spoken for the G6 DLC, it all was tested more than twice before release. Those bugs, that come up first time after the actual release, happen and...
Sorry but i have no answer to that unfortunately. The fix was made 2 days after the release of that DLC but is waiting since then (with other tiny...
The 218 is still on plan. And already got some work in terms of gathering information and such things. The 3d Artist, that is actually on the...
I'm pretty sure this time you are wrong here :) i guess you have already seen the tile sizes of the current game. One of the most space consuming...
Yes, really. It is maybe not the same as on the BR143, but it is not a mechanical tap changer, it's not even any tap changer thing. [ATTACH] And...
Eh, nope. It's a Thyristor controlled system.
The BR420 may be the predecessor in terms of S-Bahn services but definitely not in a technical sight. They have basically nothing in common except...
Mit Verlaub, aber das geht dich nichts an. Wenn es was neues gibt, werden es alle erfahren. Und die Art und Weise wie du fragst, verbietet eine...
Wer hat gesagt, dass die nicht kommt? Ich nicht. Die kommt. Dauert halt noch.
Don't forget that this one is developed by a 3rd party with only 2 people on a single project. It needs way more time than maybe a DTG release...
I never said that. There will be no Köln Livery as this would need a completely different train model.
And that is the point. If you can't see the next signal aspect you are not allowed to clear from the monitoring. And even if the next signal shows...
They are not using the same script base. They all use V2 of my script pack and the 407 uses V3 what is the same as on the vR...
Fun fact: the 407 Velaro uses the same vR scripts because it was technically made by me (i also did all the vR expert line stuff if you dont...
Sorry guys that it takes so long to get the fixes out. But it is not on me. I just discussed with DTG about it to have an idea when the fixes will...
Mg or eddy current brakes are not a thing yet in TSW. They are not simulated at all. For whatever reason (maybe because it looks cool) on the ICE...
It happened some times, but it is not much common because the train would be limited to 160kph (because of the short distance between...
Not as i know, at least for the BR101. If you have two BR101 together they also use the ZDS/BR120 protocol. ZMS was never used on the 101s. I...
Wrong. At least one mode is simulated for sure. It is the ZDS/BR120 mode and allows you to control a second BR101. If you have 2 locos and this is...
Not always. There are two types of those brakes. The ICE does have not a magnetic brake but a eddy current brake. It works different and does not...
Completely prototypical. Time to reach 100% power: 15 seconds. Time to reach 0% power from 100%: 5 seconds. Time to reach 0% power from 100%...
Simply impossible unfortunately.
That's not a bug. The coupler bag is randomly applied as it does in real world (they have them on also when not in winter). The front of it opens...
Yes, kinda. Those normal lights are just candles.
But you may know that they used the high beams and not the normal headlights. The normal headlights barely lit up anything infront of the train.
No, it is a "Maik"-Thingy :) I used IES light profiles on the 612 again like on the G6. They work way better than standard spot lights from UE4,...
That's prototypical.
You guys will be surprised how different this ting is to drive compared to other stuff in the game. Some will call it a bug, for sure, but that's...
It's called "Superslip" and it is absolutely prototypical to a BR101. Read the other threads about it on this forum.
Sorry, there is a typo in my post. I didn't wanted to say "weather" but "whatever". And yes, you are right. The weather is a part of the physics...
Cruise control is not even a pure aspect of simulation, it is just logic and could be implemented in each loco that needs it. BUT it is quite time...
Not entirely correct. "Gebremsen" is not a word at all. Just to have it said :) And the lit G does not mean "you need to brake now". The G can...
Can you please do a video of that behaviour please? This is definitely nothing the loco should do and will not do from a "programming"...
It is all explained in my post above. In a manual there would be no other description than that.
The crash is a more random thing as it seems. The (potential) fix for it is not released yet (i have no idea when this will happen, it's not on me).
This is the most important thing with it at all. I did the new accelerometer with exactly this in mind. The colours were made on top of that. I...
That would be the easiest and probably only doable thing yet, BUT unfortunately that is not working. Substitution doesn't let you swap a 4 car...
That was already answered. And one '?' should be enough. It's not getting better using dozens of that. Cruise control usage requirements when in...
Try to move the PZB-Override switch into the other direction. There is a bug when moving it backwards, that already got fixed by me but needs to...
It was definitely tested an worked fine. But it seems the game itself on the users side has still some differences to the version where i can test...
Already known issue and already fixed internally. Needs QA testing first and then a release for sure. Since this issue appears to the route...
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