Keep in Mind, that a G6 is not the work horse shunter like a 363 or 294 or 261. It is more a loco for the tiny jobs in a yard (often in passenger...
That's not how the system works. I can't tell which locos to substitute and which not. Not that i'm aware of. So it is a random decision dependent...
A new timetable is the only option yet, if it is a valid option at the time. Otherwise the 420 will not get service mode runs other than some...
Substitution is a pain. You don't want to see a G6 appearing in front of a 2000ton train, but could happen as i understand the system (tbh, i...
Check your scan-settings on your TV screen. Set it to original or something similar, not to over- or under-scan. The wrong scan settings can...
But it costs a lot of extra time and money small developers do not have. Or the development effort will get reduced in time from that extra amount...
Because all of them are using expensive middleware to prevent the issues and have more possibilities for sounds. Nothing a TSW can afford at the...
No, i did only sound changes. No idea what else was done with the loco.
Looks more like realtime shadow rather than RDFS to me. Did you cranked up the render distance in the engine.ini maybe? If not, then this is...
I would say it is simply not applied to the preserved routes yet. This is a quite huge task to do, and may cause problems that need to be resolved...
Please not. What do i hate the "kids" on lots of games. They are just smaller adults and not really kids. Looks so awful. Making real kids 3d...
And most of the optional stuff, that is not really needed for the gameplay, will cost most of the development time then to make it happen...
Yeah, and that is the reason why it will be only a wet dream forever. Such a pack would need a price tag of about 99£ or more to be economical in...
Who said this. No! It is a 146.2 with the 146.2 sound. Please guys, don't ask me holes in the belly. I will not answer any further questions. I...
The DRA 146 got basically the same attention as the MRCE 185.5 and the DRA DB185.2. With some minor differences in the cab (no hurting humming...
Again, as already said somewhere, my fingers were only on the RRO MRCE 185.5, RSN 143, the upcoming Dresden 185.2, 146.2 (accidentally made the...
I have made a change. Can you please put an ear onto the two files in the zip please and tell me if this would be better. "Idle_2" is the old one,...
At least we are talking only about the 185 yet and a start from zero was not in discussion at all. I had basically 2 days to make something. For...
If you could tell me what frequencies are the "bad" ones for you, i could try to filter them out. Simply lowering the high frequencies (with a low...
But, tbh., this is how it sounds in such a loco. You all are constantly asking for more prototypical and correct sounds. That is what it is :)
Missing VRAM does not impact FPS. It just crashes a game engine. That is exactly what you experiencing.
Remember, it is a new engine version. That may have changed things as this version in more than a year newer then the last one. UE4 is not...
A GTX 1050 is, if even close, at the lowest end of the specs. It is basically not a gaming card, more a office card. Only 2 or newer ones 3 GB of...
That is mainly or basically only compression artefacts. Yes, it is bad. I, as the one who made the sound for this particular loco, can't do...
No, definitely not. When it is to loud, then it is to loud :) Nothing you could do against it. I will check it the days if there maybe something...
This is the pure sound file: link removed I can't hear any disturbing noises. It is a clear, original recording from a 185 cab. If it would be...
Mhm, but it is not a loud sound at all. It is quite decent in volume and should not disturb at all. Maybe something wrong with your audio...
That is intended. That is how it sounds in there when all the neat aggregates are switched on in the engine room. It is quite loud in there when...
What is the Issue? Sounds normal and as intended (by me ^^).
Makes no sense for me to discuss this further. I'm the bad guy. And i knew that before starting the conversation :) That is the thing that will...
Definitely not the reason (believe me). If you would know me better (you probably could if you played TS1 the last 10 years), you would know that...
Yeah. Wait, i will stop the world rotating for you again, just be patient a bit.....
So, this is a PS Store fault, not a DTG fault. But even then, i know what i bought in the past, so i would know there is something wrong and would...
Just a hint: try the RRO MRCE 185.2. There is a real change in sound :) (tbh, i dont know if it got released with this update yet, so you may just...
Buying things twice is a pure customers fault, not a manufacturers fault. So, that is not a valid argument to me. I i bought something i should...
Those two things are not the most relevant argments for a 3rd-party to jump in tbh. I would not care much about reviews at all, but sure a bit how...
There are lots of messages. You just need to read them properly. They will not come to you home apologising personally to you. Come back to...
You may forget that those routes maybe are just "warmed up" for the new game from their actual simulation environment pool of routes. As i can...
Definitely on my (wish)-list :o But not that soon because, as said, that is a really complex beast. Needs lots of love to be good.
Not really if you follow the rules. To turn it on while already moving put the throttle lever to 0, put the AFB speed lever to max, switch on AFB,...
Ok, so the solution for you is to ripp off TSW from XBox at all. Better? Sometimes it is better to have any result than no result. Making/having a...
Have you playd all of the hundreds of games by yourself? I don't think so. As someone who makes audio for a game from time to time, i also try to...
Because a train sim needs to use a lot of short looped sound sources. Other games doe not need to use such loops mostly. This has nothing to do...
No, its not. What they mean is the update rate of their behind-the-scenes working own granular synthesis for the engine sounds. You can only...
This is not really magical. What is does is to set the could density. The real used and clamped value is 0-1. So with 100 you basically set the...
It is not that easy as you may think. This is a spatialization problem and has to do with the placement of sound. If we would set it so that it...
If you would ever have built a route for a TS, you would know, that this will not happen. Speeding up development of a route only ends in lower...
No, that would't work. The viewing angle would be wrong to get that effect. Signs need some sort of canalized emissive reaction but that also does...
Yeah, kinda. So nothing new here to look at :)
Simply different settings to the TOD system. But what you all expect is not achievable yet i would say. We have to wait for UE5 and Lumen to...
Separate names with a comma.