IIRC, they just added some static stock
It varies. The very old (TSW2 launch bundle) 72 Tube Stock has a huge number of functioning switches in the cab, the majority of which you'll...
Yes, but 90% of them are 377s and 387s
Unfortunately that makes the problem worse, not better; each different item of rolling stock consumes a whole slug of resources simply to exist on...
Has anyone done any timings and compared the games 642 to IRL performance? I remember some time back a user did a detailed set of those for the...
Even as a starving student who lived on pub grub, the offerings on the Cambridge-Kings Cross were too much to face.
Afraid not. The XBox app loads the XBox version and runs it through a PC XBox emulator.
Well, since you asked us to speak up... I would venture that the surveys are showing there exists demand - maybe not commuter EMU level demand,...
I don't understand why some people seemingly can't get it through their heads that the devs who do liveries and design scenarios are different...
According to today's stream, there is only one ICE per day at Wiesbaden.
Oooh, this is nice! A quasi-expert feature in a base locomotive. Although faults per se are not modeled, it's possible with the 1020, dragging a...
This is not necessarily unprototypical. I'm not saying it isn't an error in the route, but you can encounter this IRL. One example would be if a...
Are you talking about just "Expert" freight sertvices (meaning with the 101, which is hardly prototypical), or all freight services in future TSG...
Precisely. DTG couldn't use Deutsche Bundesbahn or Santa Fe branding without the permission of DBAG and BNSF.
Individually (like Blackpool), or just switch on at the start of the run (like Bernina does by default)?
Zs3/Zs3v
The signed line limit is 120, but the PZB signal speed (which the track monitor never reflects) is 100.
HRR is especially fun for freight, because you are constantly being held for the nonstop commuter traffic
And Cane Creek none at all, since only one train at a time is permitted on the branch
DTG nearly always includes crossing and merging lines, even though they may just run a few hundred meters into a portal. They can't very well not...
3 min for me- especially since I prefer to set up manually, including switches/valves located in the machinery room and the other cab.
Correct. TSW 2+ rolling stock have been LD compatible from the start
I'm not seeing it on Steam
I suppose it's a mod conflict. I'll play with the load order and see if that helps. Or it's possible this mod overloads my paltry 4GB of VRAM
Console or PC? On PC, the Y and U keys toggle left/right side doors. On Metrolink like most US trains doors are handled by the conductor, not...
Can't, because the late-2016 state of the modeled route does not have OHLE except for the run to Airport Junction (the installation work is going...
Oh, TSW passengers fly all the time
Um, yes, they do. 16GB of combined operating RAM and VRAM is pretty darn marginal, where a typical (not top end) PC has 32 + 8.
I can testify to that. I am running games on my XSX that my poor old PC couldn't dream of running- but with judicious .ini juggling it runs full...
Any ideas on what's causing texture blurring (I'm on PC, it's not a normal issue)
That is lovely- you rarely see families in matching outfits any more (The "screenshot", of course, is fake; there are no kids in TSW)
What's the .ini command to disable 3D ballast?
The PC release of GTA V had much higher traffic and pedestrian density, and higher-res textures, than the console version
I suspect they're all a little different; on the Vectron you just have to click the "Speed Confirm" and you're good.
It's simply the nature of the sector. PC tech/performance is being upgraded continually, whereas with consoles it remains static until a...
Getting it going on the Expert BR 101 takes enough - or too much - precious train setup time (especially starting in Austria, because you have to...
Known and reported bug across all German locos equipped with LZB
All right, new(?) issue- does anyone else have a problem with the wipers in the ACS-64? For me, they cycle once in Intermittent then stop and...
By this time, 2025, DTG is one of the very few commercial publishers still releasing XB1 and PS4 versions of their games. Anyone who wants to...
Nonetheless, the contractor may be in trouble with DTG for posting contract work, which you can bet is covered by an NDA. Of course, then it's...
Very, very convincing. I think the identification is undeniable.
Developers of open-world driver-shooters should be scared. Train sims, not so much.
The problem with FSB is not the number of services, it's the ridiculous tangle of trackage, switches and signals that devour memory and processing...
Safety system on/offs for the cab car are in a cabinet on the back wall (PZB), and on the wall right beside that (Sifa)
IRL, if both are set to ZWS, it should work. Whether it does in the game IDK.
Yes, the light goes out as it's supposed to, but the scenario instruction won't clear (making the entire scenario undrivable) Has anyone found a...
That’s entirely correct. The service does go to, eg, Ronkonkoma, and the PIS will display Ronkonkoma- but the player will only drive as far as...
If even Rockstar can’t completely eliminate clipping, nobody can
Following after Thomas, the Transformers tie-in. Trains that turn into giant robots
I am too. At the very least the 218 would need an ivory/ blue repaint- although at that time a lot of DB diesels were still running in purpurrot,...
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