Regarding headlights in the topic is you can’t see them from far when looking towards a train approaching and they don’t have the bright glow to...
I feel like the headlights don’t light up the ground very far. Does DTG know American locomotives have bright headlights compared to the trains in...
Is there going to be an update for scenario planner version 2 like what was announced two or more years ago?
So how can I get the custom scenarios to show up in the route under scenarios and yes I watched trainsim cz’s video on how to do it but can’t get...
How do I get them to show up in the scenario menu for a route? How can I make a scenario for Sand Patch if there isn’t much track scenery in the map?
The map from the Peninsula Corridor
I changed the settings on the editor to unlit and I can see the tracks and scenery but the sky is still dark. When making custom scenarios from...
Why in the level editor is it dark in this new version on the editor? But it’s light in the editor for TSW2. I tried disabling antialiasing no avail
I do try that so I’ll try to use what I need thanks for the advice on this. I don’t know why the Sand Patch Grade map crashes when I load the...
I tried Peninsula Corridor and the scenery tiles all loading cause a message to appear saying memory got used up and adjust graphics settings and...
I use Avast antivirus does that affect using the editor?
I’m trying to upload the map of Sand Patch Grade and Peninsula Corridor. The track tiles load just fine in the editor for both of those routes. Do...
I make a map and when I get tiles and some crash the editor mainly the landscape tiles crash it. And does having low space on the hard drive cause...
So to make custom scenario do you have to have a custom map to be made in the Map folder or will the default map that came in TSW3 work?
I watched your video on YouTube are the scenery tiles not all needed when making a custom scenario without using the Scenario Planner?
The scenery tiles from Sand Patch Grade causes the route to crash
Well I’m happy we don’t have to extract stuff anymore in the new editor
Could that be why the editor crashes when I load a map in the editor like for Sand Patch Grade and load landscape scenery tiles from the Tiles...
I tried using the map for Sand Patch Grade but it crashes when I load the scenery tiles but I read on the website you linked me to look at it says...
I couldn’t help but notice the Bombardier cab car has no train formations to choose from when you choose that train to drive.
It feels like with the Peninsula Corridor has functioning crossings the gates stay open when no trains are coming but if trains are coming they...
The update says the Peninsula Corridor has functioning gates but they still stay closed when no train is in close proximity. Is this Rapid...
How can you make a custom scenario on using the map for placing trains? I extracted the pak files but they never show up in the editor.
Will there be Amtrak equipment for Cajon Pass? I probably think not because Amtrak runs one in each direction.
I hope headlight range is improved for lighting up the ground for the BNSF locomotives, but I doubt they did that
I watched the video on YouTube for TSW3 and Matt said the Scenario Planner wasn’t getting anything new added to it but new UI. What happened to...
I can’t wait for Peninsula Corridor to get its update to have animated crossings. Is it coming soon?
I find the headlights don’t light up the ground far ahead. I’ve heard your explanation about not wanting them too bright during the day because it...
Why do we only see the headlights on a locomotive when a train gets really close to you? Why can’t they be seen from farther away like real life?
I notice control from unit on either end under the headlights settings doesn’t work too. You can go to the rear locomotives by pressing shift -.
Hey I notice for some time the trains on Sherman Hill that have DPUs should have the rearmost DPU should have it’s lights on dim like in real life...
I say Run8 have DPUs helping assist with applying air to the train and releasing air.
I think that’s awesome BNSF can be in TSW2 and I like the idea of Tehachapi. You can have both BNSF and UP. I would what’s in Run8 to be in TSW2...
I notice there are crossings on Sherman Hill that when a train approaches a crossing one side the gates go down when a train approaches a crossing...
I notice you can’t have intermodal train formations to choose from. I really don’t like the length restrictions in the scenario planner.
Does the headlight setting controlled from unit on either end work from the headend to the DPU? I notice it doesn’t make them light up only when...
Does the DPU function on the screen work?
I notice they stop flashing when going up and there isn’t a warning for a few seconds before the gates come down. I said the crossings with only...
I notice the crossings with the masts and flashing lights don't turn off they always stay on and the bell rings after the train has come and gone.
They did improve how far the headlights light up the ground in the German Rush Hour route. How hard can it be?
I heard they have operating gates on Cane Creek.
Will the headlights be improved for American locomotives?
I see that operating gates for railroad crossings are in production for preserved collection. I guess it’s a big project to work on.
When will we get the preservation update for Peninsula Corridor?
I’m surprised Scenario Planner 2.0 is still in planning.
Can you make the headlights light up the ground farther ahead for the American locomotives like you did for German Rush Hour route?
I got near the end of the Meissen branch during the evening rush that starts at 18:59 from Dresden and the train ahead of me has a red and is...
How about adding a timetable to a custom scenario and did you say couple to formations function?
I would like the ability to do loading cars like from coal loaders or ethanol pumps like loading tank cars.
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