Having crash issues on HHL see this thread in Tech section. I am continuing to explore the issue and will post additional findings in the thread....
Reran this scenario today and it crashed to UE report screen at just about the same place. I knew that I was getting close so did a game save...
Was running service 89402, 0650 departure using the BR 185.5. AFB on, LZB and sifa off. Was about 10 minutes into the service when it glitched...
E.j., I have also put a post in the technical area on this scenario.
This service is still not fixed with the update. Inbound trains are backing up just South of Crestwood preventing the player service from crossing...
2325 is not fixed. still have that inbound train backup just north of Crestwood.
I ran 2331 earlier today after the patch and will do 2315 tomorrow to see if its fixed. 2331 ran fine.
Service 2331 which is an M3a move on Harlem is now playable. Before, inbound AI trains got tied up before Crestwood causing a blockage.
The thing that come into play here, and Matt has said this a number of times. The marker distance is based on the distance to the lead locomotive...
I have now made several northbound, timetable east, runs with Amtrak and have to say the signals are working just like I would expect them to....
OK, you have run into the issues with the save game feature. Many times, it causes issue when you reload the game, and AI trains being stuck at...
Did not do this training module, but wonder, did you by chance do a "save game" prior to this happening?
Yep, at one end of the route cars drive on the right and at the other end on the left. Silly mistake on the part of Skyhook.
Gabe, this is a known issue not only with CRR but also with other dlcs. The game save in TSW2 has not worked properly since it was first released....
Gabe, I have run a number of scenarios, including the entire Journey, on CCR and have never run into a situation where they was a likely...
That is a good catch. I can't remember if I inadvertently moved it to the off position, but that is possible.
Not that it makes much difference but those signals on Boston line are ex New Haven 3 light ones.
DTG told us in the steam introducing HSC that earlier consoles would get shorter trains due to the limitation of the system in them.
I decided to run this train from Providence to Boston. Had ATC restricted at start and after passing 5 signals showing clear, it still was holding...
Who knows, maybe that 'HUGH' remark on the roadmap listing will include some of this industrial park, though I do not hold my breath on this.
What service is this, it sounds like a console setup no one for PC or second gen consoles
I had begun to hear sound glitching after installing this mod. At first thought it was the usual fps studders with sound issues, but no, when I...
Saw if also.
JustWentSouth have to be careful. In my computer the file reside on my One Drive. So the path is C: user\your...
I have been running train 512 on HSC, empty hoppers. I saved the scenario about midway between the curve and MG. Have actually resumed it twice...
Gee, that gives the South Fork branch a real branch line look. ;-)
What I am seeing on most hoppers that I looked at is, the end numbers are correct, but the side numbers leave off the last digit. The number...
NS hoppers have both 5 and 6 digit reporting marks, depending on age, though it should be the same in all locations on the car. Just spend some...
This is a good investigation of the save game issues, but, only good for passenger trains. I have seen this issue on CRR after a save and the...
DarkWolf, what you need to do to try this is open any other route, and at the first screen you will see a resume button in the lower left. That...
Curious, do you have an issue with getting TS to start up. I know I do, and it's been an off and on issue for several years.
DarkWolf, if you press the resume game button in the routes where its available, does it take you to the game in either HSC or Oakville that you...
I noticed that bridge on a run yesterday and wondered what was going on.
The way the dynamic brakes are set up for the ES44AC in the simugraph is unworkable. You can apply notch 1 on them and one time get a klb of 14,...
OldVern, I do believe that you are correct.
Tested HSC yesterday and, yes, you can resume from save. Can now confirm, Harlem also works for resume.
Crosstie, I only verified that the save function will save a game and then resume it, not whether it messes up playing as one moves forward in the...
Can verify that the Save game feature is now working in HSC after today's patch, for what it's worth.
Just took an empty hopper train up the South Fork branch and it was another well done area on HSC. One thing I noticed was the total lack of...
LastTrainToClarksville, you are one lucky fellow if the issue has never gotten to you.
In addition, the BC pressure is that of the locomotive, not the train. You should bail off the independent, locomotive brake, which will get this...
In several of the darkest, I had to get down and walk back, with flashlight on, to see what was happening.
CRR is still my favorite route and it is very challenging to do many of the scenarios.
The only response that I remember was when Nat pressed Matt on a planned Q&A stream and he was elusive on the subject but acknowledged it does...
OK, this whole thing is getting strange. It is only some routes that you cannot reload a saved game. I tried it in SPG, East Coastway and the...
I am thinking the DTG has had enough of us bit....g about the save game issue and with this last update just disabled it completely. I tried to...
Folks the save game feature has not worked, not ever, since TSW was released. On the PC discussion section there is an entire thread about it Is...
In SH we first got a taste of how, if dynamics are being used, you need to bail the independent as soon as you apply the train brakes, or the...
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