I just rebuilt my PC (long sad story) and have finally got everything up and running again. Of course I'm at a blank slate as far as TSW2 is...
The only downside I've found so far (and perhaps it was there before and I did not notice) is leaves coming and going on trees in autumn when you...
I hope TrainSim-Matt is watching this thread and the impressive performance contributions from geloxo and the small army of willing testers :)....
All for an exportable format but I think these days I'd go for JSON rather than XML :), but yes in essence a good idea. Building up a bulk time...
A new patch for Windows 10 that has a more permanent fix for the sync problems introduced with earlier updates has started to roll out in Windows...
Oh I'm sad they are back to running on electricity instead of the electrickery I had become used to without the pantographs ;)
oops - I will fix that on the next edit.
They're not the same loco, that is why they don't work. The functionality is only transferrable if both are the same base with only a reskin being...
I know what I will be trying tomorrow, helpful as always geloxo :)
Even with the flaws its a game changer. The RD really adds to the immersion and fun. Paul
Hi Cotax I've got all the key binding labels you can print for all the supported locos. Latest post with link...
I've just added the BR101 DB as well now too. I caved and bought it :).
It won't be for a while I suspect. There is a core update coming, Rush Hour, at least three new routes and the test team is buried with new and...
My thoughts on RD with Arosa are here https://forums.dovetailgames.com/threads/arosa-rhb-ge-4-4-ii-raildriver-implementation-is-awful.39196/ I'm...
I have to wonder if anyone tried to drive a train with RailDriver and the RhB Ge4/4? Firstly, thanks for the update Jasper_Rivet even though its...
Well Rivet delivered... kind of :( - I'll post a new thread with what I suspect is the first time anyone has tested RD with the loco...
I've updated the RailDriver Labels to now include Arosa RhB Ge 4/4II which appeared in today's patch - looking forward to driving Arosa with RD...
I nearly always use the map it doesn't seem to matter.
Did you pull right up to the stop point with your locos after you left that set in place, then back down the remaining cars - if you don't do that...
I suspect the issue is that the weather has gone a bit wrong. In the first episode of this journey its winter and the yard is under snow, yet...
Or go down to the via point, then back up and down the mainline past the fouled switch and come back to it :) I'm sneaky! In today's stream I...
Glad to hear it! Well done. I just finished it as a practice run for my first stream tomorrow and to see if my latest BSOD has gone way. Stable so...
I have bail off on the F7 - works fine, train brake applied, loco brake handle in release, hit bail off and the loco brakes release like they should.
It is highly likely. They're put together by hand. I would not think the variability was huge. Make sure you're calibrating and applying after you...
You want lack of instructions, then Run8 is the one for you ;)
When you put the hoppers into that track did you open the coupler at the far end so the loco could couple up? Otherwise its just sitting there up...
Rudolf if you're on PC you can have more passengers to your heart's content or system limitations whichever comes first edit your engine.ini file...
I suspect that each locomotive is being coded separately at the moment and there is experimentation going on to see what works best - it certainly...
I can't say I've ever seen that happening!
Hopefully it will have all the fixes we've been waiting for for LIRR :)
Distance counters are as the crow flies where as the train is following the landscape. This is a limitation with unreal engine which does not...
Bailoff is working for me but weirdly the bail off position on CRR seems to be slightly above the bottom calibrated position of the locomotive...
User reassignment is supposedly coming and one of the things of interest before the RD compatibility leaves beta. Feedback on RD seems to be...
I've got about six hours in this DLC now and while I've found some interesting issues and had to pare back my engine.ini settings to keep a decent...
Yes it is.
That did it - second loco was also cut in and you're right, in reality this is exactly what would happen. I'm in the intro tutorial where I...
Yes and you can download my updated raildriver labels now including both CRR locomotives at...
There was a mistake in my sd40 labels. I've fixed it and re-uploaded. Same link. blaze111csx headlights are on buttons for some reason instead of...
I've just about to start my work day so I'll let you know in about 4 hours when I have lunch. I wanted to get the labels out for people though so...
Thanks for posting this explanation. Now we can refer all the people who say using air brakes constantly is the right way to this :). Feels smugly...
they should get the update then that won't happen ;)
I've updated my Raildriver button labels document to now include Clinchfield locos CRR F7 CRR SD40...
"I'm, sure some would complain" yes they would - no matter what the solution was :). I would think a fade would be a good compromise on...
Actually neither do I. I thought it did but I revisited this and it does not. You are correct. Paul
No they did not. Hopefully in their next one, this update solved the immediate playability issues only.
Yay thanks TrainSim-Matt looking forward to it even more now. DTG Natster feel free to edit the title to "confirmed yes" if you would like to - I...
Did you buy it from DTG Store or Steam Store?
It feels better to play too which means the stream will be more fun because I'm having more fun.
Thanks DTG Natster that is what was said about Arosa too, but it isn't supported. Could you please confirm and let us know? Paul
Monder you inspired me to give it a go, I left the next stop, next signal and next speed limit up but killed the main HUD. The only thing from...
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