I'm encountering a frustrating issue with my landscape: all the shadows it receives appear completely black, while other meshes, objects, and...
Hello there, I really like TSW3, but there are some details I do not enjoy so much. One of these is the sun shadow that lasts only a few hundret...
With all the talk about the new lighting system, it begs the question as to whether the low poly assets will react to the environment lighting and...
What in general is the best way of modifying an item's graphics files please? I've managed to find out that TSC has graphics files in .TgPcDx...
For those of you that have quite a beefy computer/decent specs, I recommend you add the following command to your engine.ini file -...
I've noticed that since the UE 4.26 upgrade, the shadows now look a lot darker and more defined. I'm not complaining one bit as I'm loving the...
One thing I was pleasantly surprised about finding out in tonight's stream was that TSW will support distance field shadows, which will be applied...
I noticed on SEH yesterday that shadows were way too bright, especially under the train (see screenshot below). I also remember people making the...
One thing TSW suffers from massively is the way distant scenery look. Even when the distant areas are populated with lots of 2D trees, it still...
Please hear me out. I understand there are technical challenges with having this on console but I would rather have no tree shadows and rail...
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