Game: TSW2 Route: Ruhr-Sieg Nord Scenario: SH11 Shunter Move Location: North of Hagen Hbf Visual Bug: Giant pole in tracks [ATTACH] I will stop...
Hey guys, I've been experimenting with some new water textures and their associated texture materials and I'm quite pleased with the results....
I’ve always found atmospheric visuals in TSW to look quite flat looking. Particularly sunrises and sunsets. By default, there’s just no haze or...
One thing I was pleasantly surprised about finding out in tonight's stream was that TSW will support distance field shadows, which will be applied...
Hello all, I've replaced the default looking rain visuals with a brand new, more realistic looking variant. Gone are the white lines taking over...
Hello all, I've replaced DTG's default dynamic cloud visuals, which in my opinion looked horrible, as they were very flat looking, as well as...
[IMG] When I was doing a service on the Tees Valley line on the saltburn sidings, I discovered that the signals don't visually work. To me, that...
Being on the base PS4 which is lagging behind in the performance department, i think that consoles should get some of that PC treatment as well....
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