I was thinking it would be cool if, instead of being instructed by the AI dispatcher to travel to various locations in the yard and connect/disconnect specific cars, you were given a manifest and told to build your own train. The scenario instruction would essentially give you the end result but not tell you the intermediate steps in how to get there. For example, the supervisor at Sand Patch might tell you, “form a consist of 35 loaded tankers with an empty boxcar at each end, headed for Chicago.” You would then need to locate the right cars, efficiently join them, and form a consist heading in the correct direction.
Really excellent idea and I can also see this happening for the German routes like SKA RRO RSN. RRO & RSN have big Rangierbanhofs like Wuppertal Steinbeck Langerfeld Hagen Gbf. Hauptstrecke München-Augsburg same scenario at Rangierbahnhof München Laim. Difference between the American and German versions in game is that switches are set by the dispatcher in German routes when you're in a Rangierbahnhof German term for a classification yard but the American version Manual switches.