Route Antelope Valley Line - Feedback Thread

Discussion in 'Player Feedback' started by DTG-Chris, Sep 13, 2023.

  1. razmatus#2517

    razmatus#2517 Well-Known Member

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    ok, not only the headlights and alerter on Rotem Cab Car got broken, but also on the F125 (AVL version) the alerter sound doesnt work (you can only see alerter light go on on the cab screen)
     
  2. Purno

    Purno Well-Known Member

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    Pressing L doesn't seem to turn on the cab light in the cab car. Quite a challenge getting it started in the dark without a light...

    EDIT: Went back to do the service in daylight and have found the cab light switch, but I can confirm pressing L doesn't switch the switch. But if I manually flip the switch, I still see no light popping up.
     
    Last edited: Jan 12, 2025
  3. Purno

    Purno Well-Known Member

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    Possibly related to above, but a seperate issue. Headlights don't seem to work, even if switched on (unless it needs another switch I've overlooked somewhere?). Also, gauge lights are turned on but I don't see them emit light. All related to the cab car.
     

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  4. razmatus#2517

    razmatus#2517 Well-Known Member

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    for me the alerter doesnt work both in F125 (shows on screen but doesnt beep) and the cab car
     
  5. sir#5236

    sir#5236 Member

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    Has Anyone been able to complete the ConFare Scenario? I keep getting stuck at Vista Canyon Station due to 2 A.I trains & Red lights not working for A.I trains .
     
  6. PseudoStalker

    PseudoStalker Well-Known Member

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    Metrolink Antelope Valley
    • Updated timetable’s formations to allow San Bernadino’s MP36 loco substitution.
    Clipboard01.jpg

    Really?
    I'm not even asking where is MP36, because I knew in advance that she wouldn't be there.
     
    Last edited: Feb 10, 2025
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  7. TimTri

    TimTri Well-Known Member

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    Another commenter mentioned this as well. Perhaps the update for AVL that will enable the MP36 substitution will come with the release of the new loco DLC for that route in a few weeks, and the patch notes just accidentally slipped into today’s ones. I certainly hope the substitution isn’t dependent on purchasing the new loco DLC, which would make no sense.

    Edit: Matt stated they’re aware & looking into it in his stream.
     
    Last edited: Feb 10, 2025
  8. Kunal

    Kunal New Member

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    Finished it a couple of days ago. There was no issue of any sort.
     
  9. PseudoStalker

    PseudoStalker Well-Known Member

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    That's exactly what I thought. But this does not change the fact that there are now 4 identical locomotives to choose from. Or was it before the update?
     
  10. razmatus#2517

    razmatus#2517 Well-Known Member

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    I am happy to report that headlights on Rotem Cab Car do indeed work, as does the alerter too... havent tried F125, but will do when I have some time :)
     
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  11. sir#5236

    sir#5236 Member

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    Interesting for some reason on my end The 2 passing AI Trains when you arrive to Vista Canyon station get stuck leaving my train stuck waiting for the A.I trains to clear the signals and Clear the signals so I can pass Santa Clarita Station .
     
  12. PseudoStalker

    PseudoStalker Well-Known Member

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    Can someone remind me why we still can't use the San Bernardino cabcar for this route?
    Also why is it that on the same day of the same month the sun is already rising in San Bernardino, but it is still night in Antelope Valley? Are these routes from different planets or something?
     
    Last edited: Feb 15, 2025
  13. aeronautic237

    aeronautic237 Well-Known Member

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    One of the first updates to TSW5 brought suspension to the Antelope Valley Line stock.
     
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  14. PseudoStalker

    PseudoStalker Well-Known Member

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    Yes, I managed to notice. Either different track configs, or suspension configs, but on San Bernardino the suspension work is more noticeable.
    Plus the San Bernardino cabcar responds more smoothly to braking, it doesn't tugging so hard(maybe the reason for this is the different versions of the F125).

    By the way, during the whole run from Lancaster to LA I noticed one(just one) Bombardier car on the AI train. Still better than 0.
     
    Last edited: Feb 15, 2025
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  15. PseudoStalker

    PseudoStalker Well-Known Member

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    Antelope Valley
    • Fixed an issue causing F59PH and F125 playable services to only use Rotem formations.

    It doesn't seem to work. All the AI trains and the player train are fully Rotem cars.

    Also alerter in cabcar seems to stop working. Because I've been driving for 2 minutes without changing the controller's position, and it's still silent. Of Course I've turned it on as always(shift+num enter & ctrl+num enter).
    Yeah, It's definitely dead - it didn't make a sound on the run from Lancaster to Newhall.
     
    Last edited: Feb 17, 2025
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  16. razmatus#2517

    razmatus#2517 Well-Known Member

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    F59PH is in Antelope Valley? I thought that one is only YET to release :D
     
  17. PseudoStalker

    PseudoStalker Well-Known Member

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    As you may have noticed, it's PH and not PHR.
    So where is my Bombardied cabcar!? And this time you won't get away with it, DTG!
     
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  18. razmatus#2517

    razmatus#2517 Well-Known Member

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    yea but I dont have any F59PH in there... is it a freight loco from one of the US freight DLCs?

    Edit: I have Google-d all over the internet, but F59PH is atm only available for Train Simulator Classic, but isnt in Train Sim World
     
    Last edited: Feb 17, 2025
  19. PseudoStalker

    PseudoStalker Well-Known Member

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    No, they just pasted the text of the fixes from their build into the public version patch notes as usual. F59PHR hasn't been released yet, and F59PH hasn't even been announced. Just a typo. Sadly.
     
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  20. PseudoStalker

    PseudoStalker Well-Known Member

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    June 22th. 21:00. Night fell more than an hour ago (which is already a bug), but the station lights in Lancaster are still off. The lights of the scenery are glowing, but the station is in pitch darkness.
     
  21. Rutger Luiten

    Rutger Luiten Active Member

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    I noticed that around Via Princessa is a lot floating grass in the sky, I can't remebr if I noticed it last I drove the route before the latest update. It's causing a huge drop in fps.
     
  22. PseudoStalker

    PseudoStalker Well-Known Member

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    Track monitor on route still showing passenger speed limits for freight trains.
     
  23. steve08

    steve08 Well-Known Member

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    Closing the doors closes all of them when I press forward and rear close they should add the feature from Blackpool pacers where pressing local open while the door is open triggers the close buttons.
     
  24. OldVern

    OldVern Well-Known Member

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    I quite like AVL but for goodness sake, whoever compliled the Journey Mode this is not typical Southern California weather (AVL 221 Part 2).

    gloomy AVL.jpg

    The one consolation of running this relatively slow route is being able to enjoy the scenery, not yet another run in a TSW thunderstorm that never ends. It honestly looks and feels more like driving across Rannoch Moor in Scotland than a parched arid area that sees rain a few times a year.
     
    Last edited: May 28, 2025
  25. FallenAngel00me

    FallenAngel00me Well-Known Member

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    Almost every journey mode service on every route is either foggy, Stormy or nighttime. There are zero exceptions, as even if the rare one starts clear and sunny, it'll be foggy with minutes
     
  26. OldVern

    OldVern Well-Known Member

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    Oh yes it's extremely annoying - they did it with Boston Sprinter too, every run in the winter and most in a howling blizzard. But they should stop and think of the actual climate the region enjoys certainly in the case of desert routes!
     
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  27. rhwinner#3952

    rhwinner#3952 Active Member

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    Why are northbound services being held at Vista Canyon instead of continuing and passing the southbound services via the Lang siding. It’s literally 10-15 minutes of waiting at the start of every northbound part 2 service
     
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  28. PseudoStalker

    PseudoStalker Well-Known Member

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    There is something wrong with this route. I've completed 4 services, and all 4 was full of stutters, like the first run. Not micro-stutters, but freezes for a couple seconds. It's like the route doesn't use previously created shader cache or not create it at all. The problem is only on this route. All the others work fine. I deleted this DLC and re-downloaded it on Steam, but it change nothing. No mods installed for AVL.
     
    Last edited: Aug 19, 2025
  29. MAX1319

    MAX1319 Well-Known Member

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    can you capture a video so I can have the devs look at it
     
  30. auswillis#5159

    auswillis#5159 Member

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    I just ran VC101 no problem
    PC/Steam - no mods at all
     
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  31. PseudoStalker

    PseudoStalker Well-Known Member

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    Is it possible to delete the cache of this particular route? I don't want to update the GPU drivers(until TSW6), cause it will ruin the entire cache of the game.

    Capture what exactly? Freezes? It's a usual freezes of the first run(like without a shader cache).
     
    Last edited: Aug 20, 2025
  32. auswillis#5159

    auswillis#5159 Member

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    Have you put in any new mods at all? not related to this route but anything?
    When I tested that I took all my mods, around 20 or so out just so I did it as a base install

    Not sure you can clear cache on a singular route, and yeah I don't blame you for wanting to hold off on any driver updates until TSW6
     
  33. PseudoStalker

    PseudoStalker Well-Known Member

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    A month ago RhttEcmlWcmls66soundv1.1.pak. All other mods are 3+ month old.
     
  34. auswillis#5159

    auswillis#5159 Member

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    Have you tried it again today?
    Only reason I ask this is that I have had the stutter / freeze thing happen on games when my computer was busy downloading updates for other stuff and it was working on that taking resources away from the game I was playing at the time.
     
  35. PseudoStalker

    PseudoStalker Well-Known Member

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    No, I've completed all the services on this route, except depot movements.
    I had 2 services left (split into 2) 1 for the locomotive and one for the cabar. I completed them. Now I have nothing to do on this route.
     
  36. auswillis#5159

    auswillis#5159 Member

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    OK, well I hope the next time you give it a go you don't have any freezes
     
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