What happened to Arosa on Steam. The release counter was ticking down and now it says its coming soon and not yet available. Has anyone else been able to download it on PC?
This is the current status on the store page. https://store.steampowered.com/app/1418843/Train_Sim_World_2_Arosalinie_Chur__Arosa_Route_AddOn/
Same problem here. Seems like the 10% pre-order discount has just been removed and back to £25. However, Steam is still saying it's in the "pre-order" phase.
This is just lame. I mean... come on. 19 GMT for a release? really? Please release DLCs earlier on steam.
Here the release will be at 19:00 which is by far too late for a DLC release in my opinion. But hey, consoles do have it since midnight and you totally cannot set release time to midnight on steam.
I agree there should a universal time of release across the board for both console and PC users, I have never recalled having to wait this long for a Pre-Order to start downloading.
It releases on Steam at 1800UTC not 1700UTC. it was said on the streams and also on other press releases.
Hmm this is strange, on Xbox it’s already out, how come it’s not on PC? Yea I also agree with those who say that there should be a universal release time for dlc, in order to avoid confusion.
Because on consoles content releases at midnight local time and on Steam it releases at 1800UTC. I believe this is something Steam do not DTG.
You can release on steam in time which you want, steam is releasing stuff 24/7, its just DTG who setup that time... they can push release earlier or later... its only up to them not up to the steam. So dont blame Steam for that.
Missed that part. Thank you. I have seen it release as soon as the discount goes away. This is a bit different.
That is what I thought it's all based on timers once it reaches midnight in your area it would automatically start downloading. So I cannot understand why DTG would make PC users wait so long before they can take advantage of the new release.
I’m sorry to hear about the lack of raildriver support and it’s very disappointing. I’m glad the PC audience finally has the chance to try Arosa. I hope everyone that wants to enjoys it!
First impressions - Its freaking good. Yeah, the distant scenery kinda looks weird but it doesn't break away from the experience The route itself is stunning.
Those pantograph sparks, small detail. Big smile on my face and I think everyone in this community has SPAD at the first tutorial step lol, so don’t feel bad if you do, and feel proud if you don’t!
Sounds are awful, just listen to this cabride on Youtube and you will understand (Jump to 21min 40sec) Physics are bad, I know jump-start is a TS thing but now we have the same in TSW.. I get 15-25fps, max. All other routes runs fine at 30-40fps. So the lack of trees in the hills isn't a surprise to me. But the biggest issue to me is the sound quality, it ruins the gameplay.
Initial impressions: Like: The route, loco and a different type of challenge. Dislike: The distant scenery. The nearby scenery is decent, then there's an absolutely massive drop off in quality. I appreciate Rivet have to balance performance, but the balance has swung too far towards "near" at the expense of "far". I hope Rivet try to find a better "near / far" environment quality balance, as it will greatly improve the overall experience. Edit: I notice the driver cab window camera views are locked at 90 degrees facing forward, so it's not possible to look "back" along the coaches. Is that intentional?
Your ears were correct! It sounds really fantastic from the cab! I feel Rivet has always excelled in the smaller details which can be greatly appreciated!
I had to restart the first scenario multiple times due to either over speeding, running a red, or derailment at the first or second junction. My advice would be to just be extra cautious when approaching these points. I successfully completed the scenario using 50% dynamic brake and the vacuum break for the rest. I don’t know if that made a difference from my 100% dynamic brake and vacuum brake. It definitely takes some practice! I think that everyone would benefit from another tutorial focusing on the descent, as this is our first time dealing with a 6% grade with a new locomotive. It would be nice to know how to properly drive during it. Has a manual been released for the route yet?
That sound effect sounds awful. Listen to the cabride above, how many times do you hear that happen? I like the idea, but how they did implement it, and the sound they did chose doesn't add any realism.
It sounded good to me, I don’t understand what you mean by “listen to the cab ride above, how many times did you hear that happen?” Does it happen a lot or does it happen a little? I personally think it adds to my experience.
Nice to see that it adds to your experience in TSW. But I focus on realism, so I do compare what we get in TSW with real life videos and/or my own experience with trains
I am using about 15 % of vacuum brake and then use the dynamic brake between 80 and 100 to maintain speed. This time I went through the intersection at 20 km/h and didn't derail, but the bobbing of the train is awful. I fear the physics engine cannot cope with that.
My first impressions having played for an hour and a half. Good: Loco Model Station Models and Architecture in general. I can recognise where I am on all parts of the route. Performance - Maxed out 70fps with very few stutters. OK: Sound. To me it sounds ok, I've been on this train a few times. Didn't listen to the whole cab ride video but the timestamp given was a fast acceleration out of Chur. It sounds completely different at slow speeds and particularly under load. So I wouldn't say it's good or bad. If you are in the front coach you can certainly here the pantograph sparks (if it's not full of people talking). Can't say about in the cab. Never driven a real one. Near Scenery, it's fine but the textures are bland. Coming out of Chur there is a concrete wall and you can clearly see repeated patterns. Bad: No Raildriver support Distant scenery - It's been discussed to death, but it's bad. So am I happy? Mostly. I am enjoying it, it's not the wow factor I'd hoped for but it's good to finally have a Swiss Route and it's challenging to drive downhill. It's the driving that matters to me more than the scenery, so long as it's recognisable. Apart from the lack of raildriver, that has so far been good. I won't be refunding, but I'm not leaving a glowing review either. I've spent the week mostly playing on Diesel Legends and South Eastern Highspeed. I can't see myself getting as many hours from Arosa.
Overall I'm pretty happy with Arosa. I'm just doing my first uphill service run. The main 'problems' that I notice are; Wheelslip when putting the train in the first notch. Locomotive seems unable to slowly apply power. This is also tricky when trying to slowly couple to a consist. HUD doesn't show the throttle lever stance, which makes it tricky to operate with a keyboard. Considering it has a AFB-alike cruise control, I think it needs the same HUD treatment as the DB BR143. Timetable seems to be pretty unrealistic, it doesn't seem to take into account that the locomotive usually runs a few km/h below the speed set by the throttle lever, and that a human driver isn't a robot making perfect braking curves. But overall I'm very happy and would like to thank Jasper_Rivet and his team for bringing this route to TSW. I'm very happy to see a new country and a mountainous narrow gauge route is really unlike anything else created for TSW. Keep up the good work!
Tigert1966 Thanks for providing such detailed feedback, and it's a nice mix of what you do and don't enjoy. On the point of Raildriver, this is something we're working on implementing (we'll be looking to add more locos in future), this is currently still in beta at present which is why it is only available on a selected amount. Please keep the feedback coming.
Yes. I found the video you were pointing at in the last post, even with the video I couldn’t tell you if it’s 100% implemented that most realistic way but I respect if realism and comparing it to the real life version is important to you when purchasing a route. That being said, you must have decided not to purchase a majority of the routes for TSW as none of them are one to one with their real life counterpart, especially if you like to listen to the horn i’d say. I do respect your opinion.
Oh good I’m glad you were able to make it through. As I really don’t have much information on driving this locomotive it’s hard to tell if its user error or a bug, but I notice sometimes when I decrease a notch (and maybe apply the vacuum brake) sometimes my amps will jump between 0 and 30 at a fast rate that makes me lunge forward and backward in the cab. I feel like the same has happened before in a different locomotive, I suppose this actually could just be wheel slip. For years I’ve been waiting for grades more challenging then the 0%-3.5% we are used to, it possibly has some to do with the 6% grade.
Actually the Ge 4/4 II sound isn't the issue here. Its the running sounds from the wagons that ruins it.
I wasn’t “Blaming Steam” as you put it at all I was just under the impression that was the case but obviously not.
I'm wondering if it's related to the US having already gone to Daylight Savings time while Britain hasn't, so DTG assumed UTC-5 instead of -4?