Other Auto Load Journeys Schedule

Discussion in 'TSW Troubleshooting & Issues Discussion' started by shackcat, Sep 3, 2020.

  1. shackcat

    shackcat New Member

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    Is it possible to get a list/print out of the Auto Load Journeys schedule, had to switch 'off' this feature as scenarios are not functioning correctly and therefore game kept reloading the same scenario. Was enjoying the experienced as it was varied as to what Loco and task I would be given.
     
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  2. L89

    L89 Well-Known Member

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    Doesn't it just do the journey chapters in order? If you did something manually rather than select continue, you have to do it again for it to count.
     
  3. breblimator

    breblimator Guest

    Settings -> Game -> Auto-Load Journeys to OFF
     
  4. stujoy

    stujoy Well-Known Member

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    It’s the same with the “continue journey” option in TSW2020, but this time it’s worse because you are automatically put back in the place where you got stuck, where you will forever be trapped.

    As you say, some scenarios or services in the journeys can’t be completed, or might be too difficult for a player to complete. (This is still the case with many journeys in TSW2020. Those unplayable services were never fixed). It is likely that some broken content will remain unfixed (at least for some time) in TSW2 and that means nobody can successfully use the Auto Journey feature, as they are plonked back into an unplayable position.

    Worse still, if there are players who don’t know that there is an option to turn the feature off, they may just abandon the game because they can’t get past one particular ‘level’. Customer lost.

    I’ve already seen people asking on the forum how to complete a broken scenario because they want to go on and play the next. This is where they find out that they have to turn off the auto feature to do so.

    I believe it is supposed to help new players. It’s a feature that can only work if the rest of the game is flawless and the player gains some skills pretty quickly. New players are more likely to fall foul of the system if anything is broken or too difficult.
     

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