In Friedrichstadt I have noticed the good old "shunting signal showing Sh1, yet, the 2000Hz magnet is still active" bug. Maybe this is stopping you? The other thing is the yet to be fixed problem with basically all 294 services that still use Sh1 all along the way and would therfore also have many 2000Hz magnet traps on its way... Could that be it?
Now you say that could be all the greens where the red light with white dots and that was the chemical works to risa .
If you encounter them on a main signal (Hp0 + Sh1) you always need to press "Befehl" while you drive over the active 2000Hz magnet. Otherwise you will be stopped Saying this, its still a bug that you are actually let onto the main route with shunting aspects
Br442 irl should cab windows open. Also all I can find is intermodal, car and tanker freight jobs on this route and sorry a few manifests. I thought there was more variety of freight on this route. Also why is there so many shunting signals on the full length runs with the freight.
Anyone else who has tried this service and couldn’t complete it because of stuck trains , the service an hour later at 1512 from Dresden to Leipzig on the talent 2 works with no issues , and is a good run . I did get stopped at a red signal not far from Reisa for a minute or two and did wonder if this was the random signal delay in action , but I don’t know for sure! However it’s a nice run .
filed a ticket for this... I mean, yes, ideally you dont get into Sifa Zw. situation, but then, if it should be recoverable, then... it should be ... and yes, I know from Expert 101 that Sifa Zw. can be a rough mofo, but unlike PZB Zw., if you recover quickly and press Q (acknowledge), you should be able to recover while still in motion... a shame cos current 143 is otherwise the best version of the loco... oh man, how I wish this whole family of locos were without major bugs (114 works for me kinda fine, 112 has that e-brake / blended brake issue)
Hello, I tried my own scenario where I had no trains on the route, only at Dresden and Leipzig HBF. Immediately after Dresden HBF the textures got blurry and stayed until Leipzig HBF. Short before Leipzig something happened and the textures were clear again. Interesting! This happened sometimes before, too. Xbox Series X and own Scenario: Dresden to Leipzig ICE route, no trains on the route except on the two main stations. Perhaps those reports help the devs in future performance updates. I am not an expert at all but I think it's a thing of the Unreal Engine and the Xbox X having too less ram for a game like this. I start seeing it like this: Better the Engine pushes down the textures, than letting the game crash without a sign. I prefer playing with washed textures than crashing the game at will. Ok the best way would be running everything fine. If I remember correctly Microsoft Flight Simulator X had a big issue with ram using. This game crashed without a warning before