It's actually one of my favorite engines because its semi-modern DMU but what troubles me is a couple of things to do with game logic. There is that time when you do a scenario especially and there is a service that stops all stations for example. You next station is 4miles away, the game wants you to be there in 1-2 minutes. We can all agree the max speed for this unit is 90mph on a really high rpm note. It doesn't work out at all. The next big issue is how the game drives it. You decide to ride as a passenger, climb onboard and the unit speeds up from 0 to 100 in 10 seconds. It carries on at 100mph all the way through. What's up with that.