Loco Class 220 Voyager - Feedback

Discussion in 'Player Feedback' started by dtg_jan, Sep 25, 2025.

  1. eMAyTeeTee

    eMAyTeeTee Well-Known Member

    Joined:
    Mar 22, 2025
    Messages:
    659
    Likes Received:
    938
    I had a Voyager announcement cut out temporarily so it ended up sounding out "this is a cross country"...pause..."Edinburgh Waverley"
     
  2. OldVern

    OldVern Well-Known Member

    Joined:
    Nov 2, 2020
    Messages:
    20,352
    Likes Received:
    41,309
    Resuming a save game with the Voyager you load into a brake application even though when I saved the train was under power. Fortunately this is recoverable by throttling back and going into a brake position then releasing to regain power. However it looks like something amiss with the scripting not restoring properly.
     
    • Like Like x 1
  3. FallenAngel00me

    FallenAngel00me Well-Known Member

    Joined:
    Mar 11, 2018
    Messages:
    673
    Likes Received:
    656
    That is probably not a bug.
     
  4. solicitr

    solicitr Well-Known Member

    Joined:
    Jun 20, 2020
    Messages:
    13,436
    Likes Received:
    20,394
    The trainside PIS needs another pass:

    [​IMG]
    [​IMG]
     
    • Like Like x 1
  5. ebarbs#6076

    ebarbs#6076 Member

    Joined:
    Oct 21, 2022
    Messages:
    51
    Likes Received:
    57
    I've seen this issue on the 801/802 too where the time on the internal PIS doesn't show 0's in the minutes. E.g. the in-game time could be 12:06 but the PIS says 12: 6
     
    • Like Like x 1
  6. TrackingTrains

    TrackingTrains Well-Known Member

    Joined:
    Dec 3, 2023
    Messages:
    1,933
    Likes Received:
    2,008
    I feel like I've seen this on trains in game too - might've been the Azuma
     
    • Like Like x 2
  7. grez#6195

    grez#6195 New Member

    Joined:
    Jul 20, 2023
    Messages:
    22
    Likes Received:
    20
    AI trains show destination as out of service
    Departure time is just the time in game
    No carriage numbers / letters
     
    • Like Like x 1
  8. jack#9468

    jack#9468 Well-Known Member

    Joined:
    Mar 29, 2023
    Messages:
    6,815
    Likes Received:
    8,289
    The 395 does this as well.
     
    • Like Like x 1
  9. OldVern

    OldVern Well-Known Member

    Joined:
    Nov 2, 2020
    Messages:
    20,352
    Likes Received:
    41,309
    Can confirm same problem as reported yesterday. Loading into a saved run with the 220 has a full brake application which you cannot recover from until the train is stationary.
     
  10. wayneharris#2801

    wayneharris#2801 New Member

    Joined:
    Jul 3, 2025
    Messages:
    11
    Likes Received:
    9
    I mainly drive in Freeroam but with other trains running round so I drove my train between timetables trains so i would like to have the ability to set the destination screens
     
    • Like Like x 1
  11. Trainiac

    Trainiac Well-Known Member

    Joined:
    May 10, 2019
    Messages:
    2,178
    Likes Received:
    4,329
    Guard buzzer needs a key bind
     
    • Like Like x 1
  12. johntay

    johntay Member

    Joined:
    Mar 23, 2018
    Messages:
    56
    Likes Received:
    70
    41b9ef94-1c0a-4f5f-86db-4cf6b2e04818.jpg Whats with the head lighting on the 220 in the dark you cant see nothing from the cab. But if you go external it lights up the whole of the track ahaed as it should. Ive included a few shots at diffrent lighting contitions. The 150 has excellent headlights at night.
     

    Attached Files:

    • Like Like x 2
  13. bleajch

    bleajch Well-Known Member

    Joined:
    Jan 1, 2024
    Messages:
    171
    Likes Received:
    500
    Is it just because the cab is so high you cant see the effects of the headlights from there? I mean, they are not there for you to be able to see anyway.
     
  14. GTAGamer245

    GTAGamer245 Well-Known Member

    Joined:
    Oct 6, 2021
    Messages:
    344
    Likes Received:
    392
    When running it on free roam the traction lock doesn't go away meaning I can't drive it as a result
     
    • Like Like x 1
  15. Concorde9289

    Concorde9289 Well-Known Member

    Joined:
    Mar 6, 2024
    Messages:
    513
    Likes Received:
    1,082
    Some points I noticed about the 220:

    I couldn't depart Exeter St. Davids due to the cab doors being open. This was despite the cab doors being not open.

    Once I got moving after I restarted (seemed to work as long as I didn't touch the cab doors), the throttle/brake lever moves quite slowly meaning the train is harder to drive than it needs to be.

    For some reason the rear unit seemed to permanently be in high idle despite even when the reverser was neutral

    It would also be nice if the announcement system could be swapped out for the one on the 802 since that one reads all the stations and seems to be more suited to longer-distance journeys.
     
  16. james64

    james64 Well-Known Member

    Joined:
    Mar 1, 2020
    Messages:
    1,414
    Likes Received:
    3,324
    Was having fun on my first run until I made the first stop.... Couldn't get it to move again no matter what I tried. I didn't put the brakes in emergency or anything, all I did after stopping was put the reverser in neutral.
     
  17. Nick Y

    Nick Y Well-Known Member

    Joined:
    Nov 13, 2020
    Messages:
    2,438
    Likes Received:
    2,147
    There's a work around for this.
    Open and close the cab doors and the traction lock should be released. It seems when it spawns in, it believes the cab door is open.
    Matt showed this work around tonight on the live stream.
    The issue has now been logged and they are going to look into it and hopefully patch it.
     
    • Like Like x 1
  18. eMAyTeeTee

    eMAyTeeTee Well-Known Member

    Joined:
    Mar 22, 2025
    Messages:
    659
    Likes Received:
    938
    The thing is you open the cab door on the voyager when driving along and it doesn't care, because apparently the cab door isn't part of the interlock system
     
  19. Nick Y

    Nick Y Well-Known Member

    Joined:
    Nov 13, 2020
    Messages:
    2,438
    Likes Received:
    2,147
    well it thinks it is when you spawn it in freeroam.
     
  20. MP600

    MP600 Well-Known Member

    Joined:
    Nov 9, 2020
    Messages:
    606
    Likes Received:
    1,320
    I just found a workaround for the emergency brake issue. I don't know how consistent this would be but I put the reverser back to off, reset physics, then opened and closed the right side cab door. The moment it closed again the brake pressure came off.
     
  21. CK95

    CK95 Well-Known Member

    Joined:
    Apr 13, 2019
    Messages:
    4,130
    Likes Received:
    12,365
    The suspension model seems off. It’s subtle on Riviera but then when you take it onto other routes it gets incredibly bouncy.

    Manchester Commuter & ECML both had this issue for me. Not sure if the issue is Riviera though as I did have to turn up my suspension on that route due to it being abit under done.

    Playing it on other routes seems more consistent with each other, leaving Riviera as the outlier.
     
    • Like Like x 1
  22. Southern Driver

    Southern Driver Well-Known Member

    Joined:
    Aug 20, 2020
    Messages:
    222
    Likes Received:
    393
    I don’t sign Voyagers but in the sim I’ve had the random fault about an engine stalling and needing restarting. Now, if they’re similar to a Turbostar this could only be done with the train stationary and the Directional Switch in Neutral.
     
  23. chris#2798

    chris#2798 Active Member

    Joined:
    Jul 21, 2024
    Messages:
    127
    Likes Received:
    172
    PS5 player here. Sorry if this has already been raised but x2 issues:

    If you toggle the aircon/temp, blinds and (possibly) the horn/wipers in neutral, the reverser moves to reverse.

    The train remains idle/stationary if spawned in timetable mode on other routes - at least has happened on ECML.
     
  24. Nick Y

    Nick Y Well-Known Member

    Joined:
    Nov 13, 2020
    Messages:
    2,438
    Likes Received:
    2,147
    See this:

     
  25. IvyJoanTurner

    IvyJoanTurner Active Member

    Joined:
    Oct 18, 2024
    Messages:
    107
    Likes Received:
    131
    are there meant to be 4 voyager varients on the riviera line, they all have different timetables and amount of services but there is no way of telling them apart currently. Is anyone else seeing this?
     

    Attached Files:

    • Like Like x 1
  26. dal#7945

    dal#7945 Well-Known Member

    Joined:
    Oct 3, 2024
    Messages:
    2,347
    Likes Received:
    996
    Im seeing 4 different voyagers and 3 different 802.
     
  27. CK95

    CK95 Well-Known Member

    Joined:
    Apr 13, 2019
    Messages:
    4,130
    Likes Received:
    12,365
    Use the top one, it has all the services.

    This is an issue on ALOT of trains after yesterday’s update.

    Be nice if DTG actually checked these things before pushing them, christ knows what they’re going to end up pushing to our systems one day.
     
    • Like Like x 2
  28. chris#2798

    chris#2798 Active Member

    Joined:
    Jul 21, 2024
    Messages:
    127
    Likes Received:
    172
    Hmm, doesn’t seem to be working for me.
     
  29. CK95

    CK95 Well-Known Member

    Joined:
    Apr 13, 2019
    Messages:
    4,130
    Likes Received:
    12,365
    Open one door, then the other, then close both.

    Its stupid but it works (for the free roam issue at least).
     
    • Like Like x 1
  30. chris#2798

    chris#2798 Active Member

    Joined:
    Jul 21, 2024
    Messages:
    127
    Likes Received:
    172
    Ok, so cab doors at both ends?
     
  31. CK95

    CK95 Well-Known Member

    Joined:
    Apr 13, 2019
    Messages:
    4,130
    Likes Received:
    12,365
    Cab doors of whichever end you’re driving from.
     
    • Like Like x 1
  32. Silvy

    Silvy Member

    Joined:
    Aug 28, 2024
    Messages:
    34
    Likes Received:
    35
    Surprised this hasn't been mentioned already but the engine note is completely missing turbo sounds. This would probably be a simple fix, so that's my suggestion for things to add!
     
  33. Mkdog45

    Mkdog45 Well-Known Member

    Joined:
    Jun 22, 2018
    Messages:
    869
    Likes Received:
    1,180
    When AI is driving a 220 in service mode the PIS on the outside of the voyager says not in service.
     
  34. IvyJoanTurner

    IvyJoanTurner Active Member

    Joined:
    Oct 18, 2024
    Messages:
    107
    Likes Received:
    131
    According to a modder they didnt include cues for turbo sounds for whatever reason

    - https://www.trainsimcommunity.com/m...6888-riviera-voyager-and-gwr-hst-interim-mods
     
    • Like Like x 1
  35. Scarlett

    Scarlett Member

    Joined:
    Jun 13, 2022
    Messages:
    42
    Likes Received:
    25
    Platform: PS5
    The train won't move after changing cab ends
    I drove the train from Exeter to Plymouth, waited for the next service, shut down the cab and set up the other cab, but the brakes wouldn't release and were stuck on 2.1
    I checked to make sure I'd shut down the other cab correctly and I had, non of the doors were jammed either as I have faults turned off at the moment
     
  36. Scarlett

    Scarlett Member

    Joined:
    Jun 13, 2022
    Messages:
    42
    Likes Received:
    25
    Note: I checked this by restarting the service from Exeter and stopped and changed ends after driving for a couple miles, the exact same thing happened again
     
  37. Nick Y

    Nick Y Well-Known Member

    Joined:
    Nov 13, 2020
    Messages:
    2,438
    Likes Received:
    2,147
    There's currently an issue with the voyager, the doors and brake interlocking.
    If you can't get the brakes to release, open and close all cab doors. This should then release the interlock preventing the brakes releasing.

    DTG are aware of this issue and are working to fix it.
     
    • Like Like x 1
  38. padruig

    padruig Member

    Joined:
    Jun 10, 2023
    Messages:
    46
    Likes Received:
    86
    Really liking this train, well done to all involved in the development of it! as others have said, the cab is too overexposed, and the headlights don’t seem to illuminate much.
    Guard mode doesn’t really work on this train, unless you implemented the proper procedure.
    The power handle could do with moving a little bit faster.
     
  39. wayneharris#2801

    wayneharris#2801 New Member

    Joined:
    Jul 3, 2025
    Messages:
    11
    Likes Received:
    9
    Guard Buzzer does have an keyboard shortcut however it’s is different from the other trains I believe it’s J
     
    • Helpful Helpful x 1
  40. Mkdog45

    Mkdog45 Well-Known Member

    Joined:
    Jun 22, 2018
    Messages:
    869
    Likes Received:
    1,180
    After a couple more runs, this appears to be the same bug as the 700 and 350 have where the train won’t show proper destination if it’s started time was before your start time. But if the AI start time is after player start time it will show correctly.
    On PS5
     

Share This Page