I posted this as a reply to another thread, but I think it could benefit from a thread to itself. I really hope the controller controls can be thought out better. There is so much potential. For example, you could have multi-layered controls. This means you could have your standard controls (less one or two buttons that are used for secondary and/or tertiary controls). My vision is that in standard mode for example, the L1/L2 triggers control brakes and R1/R2 triggers control throttle. But if you hold X whilst using L1/L2 or R1/R2 the triggers increase/decrease AFB. Doing this you could set one of the triggers for sand, too. This vision extends to the horn. Whilst holding X left stick up is high horn, left stick down is low horn. But in standard mode (no button pressed) left stick up/down controls zoom. Pressing and holding another button, e.g. O could allow the sticks to continue manipulating the reverser forwards and backwards. Hopefully the community likes where I’m coming from. Yes, it’ll make the controller more complicated to use, but we would soon get used to it. What functions do you want or think should be included?