Out Now Db Br 218 Diesel Loco - Out Now!

Discussion in 'Dovetail Live Article Discussion' started by DTG Harry, Jun 25, 2024.

  1. operator#7940

    operator#7940 Well-Known Member

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    Could very well be the XBox conversion system. The other systems (Steam, Epic games, etc) seem to have it correct.

    Unless the XBox version is that much different than PC or Playstation....but I've never seen that to be the case before.
     
  2. pveezy

    pveezy Well-Known Member

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    Well for what its worth all full price TSW4 routes on Xbox store are about $15 cheaper in Canada than they are on PSN or PC. So be careful what you wish for with the exchange rate. If they do a straight conversion all your routes will get more expensive.

    For example Long Island Commuter screenshot you posted, full price is $39.99 USD on American storefronts, which converts to about $53 CAD. On Xbox Canada store, its $39.99 CAD (or $36ish with gamepass discount) as shown in your post. On Playstation that route $53.49 CAD which is the correct price to match the USD. So Xbox users are getting massive discounts on routes in Canada, $39.99 Canadian is like $28 USD.

    The London Overground route you posted as $27.99 CAD on Xbox is $39.99 CAD on PS store for Canada, and $29.99 USD.

    So you're right that pricing conversion is off for Xbox Canada but its been benefitting you the entire time until now.
     
    Last edited: Jun 26, 2024
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  3. operator#7940

    operator#7940 Well-Known Member

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    Just picked up the 218. DEFINITELY worth the $17.99. Solid quality loco and mostly for the "unpublicized" content. So many routes to use it on! I know there was an intent to avoid people complaining about the minor door issue, but... seriously that should have been a HUGE selling point! Being able to use it on all those routes is really nice!

    Can't wait to see what TSG comes up with next.
     
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  4. bdobronz1968

    bdobronz1968 Active Member

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    Great loco, I really love it and it’s much fun to drive. It sounds superbly with my Dolby Headphone, especially the rattling noise from the train heater.

    Maik Goltz and the TSG Team - let me tell you about three issues I‘d experienced till now:

    1. Sometimes it is not possible to pass the folded drivers seat in order to walk through the cabin. You stuck at the left side of the cabin, no chance to walk across to the right. Folding the seat down and then up again is no solution, as well as to pause the game. This only happens randomly, no chance to give you a hint how to reproduce this bug. But I will open a bug report in freshdesk and add a video to it in which the behaviour can be seen.
    2. The headlights of KaKo AI cab cars passing by get very weak in the moment they are near by, so that it seems that they are turned off, but they aren’t. From far distance the headlights are much stronger, it’s kind of a irritating behaviour, especially in the dark. I will open a bug report with a video for this, too.
    3. The engine sound fades out for a few seconds time when accelerating the 218 to around 65 km/h. Only the turbo and the driving sounds remain but the engine itself is kind of muted. This behaviour only appears when driving the 218 with DoSTos, not with N-Wagen. I will add a video to a bug report as well.

    I play on Xbox Series S.

    Hope this feedback is helpful.
     
  5. Maik Goltz

    Maik Goltz Well-Known Member

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    I have a idea what it is but i can't do anything to fix it. Often the collision of the players pawn gets bigger or even smaller (when using the external camera shortcut) for any reason and only on XBox as i know. So probably a core issue.


    Here again, nothing i can do about. Core behaviour, especially when looking towards the front of the train the headlights are much brighter as they should be.

    3. Yeah, no idea. Engine sound component has some bugs. Same happens on other diesel locos in the game. Often it's notch 5. Core bug again :)

    On top, XBox is really a non convenient environment to develop for it seems. And as a pure DLC creator i can't even do something specific for XBox. I develop for all platforms at once, on PC. It has to work on all, or i'm dead with what i could do. Only DTG can fix such problems. Should not sound like a excuse, but just to have it said. There are things we can't do anything against. But i would not stop developing those DLC because of such little things.
     
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  6. Spikee1975

    Spikee1975 Guest

    Just to confirm this, the GWE HST engine sound also fades away in notch 5.

    Maik is doing the best that's possible on that borked game engine.
     
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  7. fpriotto520

    fpriotto520 Well-Known Member

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    Since DTG Harry closed the discussion "Db Br 218 Diesel Loco Preview - Q&a Thread"in a hurry (also with a bit of arrogance, in my opinion) and DTG has nothing to share and no plans, next time the money will stay in my wallet.
    No spending plan.
    Voila'.
     
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  8. pasquiles

    pasquiles Well-Known Member

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    I am a bit disappointed with the no plans in the future for more Diesel routes in Germany. But precisely because of that I am happy we have the Diesel locomotive. Since last Tuesday I am not playing to anything else.
     
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  9. TemporaryAl

    TemporaryAl Active Member

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    Currently still on TSW3 but will be an immediate buy upon switching. I trust the quality will 100% be there.
    Don't really understand all the complaining about a loco DLC not having extra stuff included that isn't a loco, I made the comparison in the past to a car game in a different argument against DTG but I'll make it here this time to break a lance in their favour, complaining that you don't get a rework of Nuerburgring circuit with the "Porsche 911 GT3 Pack" would be unheard of anywhere else, so just learn to appreciate that you even got any extras at all with some previous loco DLCs (and likely, still select future ones).

    That said, the price hike sucks, yes. Even despite it probably being a quality DLC deserving of it.

    P.S. I read in a related topic here that the loco does have a fuel gauge, exterior, although not working? Any chance of seeing it working if it is visible at all from the outside? If it isn't normally visible, it's unimportant...
     
    Last edited: Jul 2, 2024
  10. operator#7940

    operator#7940 Well-Known Member

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    They didn't have "plans" for much at all. Harry didn't say they had abandoned diesel, in Germany or outside. They said they wanted "lots of diesel" as I recall. Just no concrete plans on this roadmap.
    What was mentioned that "historic" stuff isn't popular. Not sure what that means though in context. A LOT of trains were built in the 1960s...is that "historic?" Are just things out of service "historic?"
     
  11. operator#7940

    operator#7940 Well-Known Member

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    It's not really a price "hike", it's comparable to other loco DLCs.
    It's even lower than a few.
    It's also to me worth more because of it's position as the ONLY big German diesel. (Can't really include the shunters as mainline locos)
    Compared to an only slightly modified Class 37 or SD-40 which already exists in the game, and that means more value (to me anyway) because of it's rarity. I've been using it quite a bit since it's the only real option for diesel in Germany.
     
  12. Matin_TSP

    Matin_TSP Well-Known Member

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    Tbh, that doesn't mean anything. Of course DTG will not talk about any projects that are not announced, yet. Doesn't mean the 218 will be forgotten (like - sadly - the G6). I'm sure future routes will have a layer for it at least :)
     
  13. Maik Goltz

    Maik Goltz Well-Known Member

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    That's not true. The G6 is usable on lots of newer routes. There might be no new scenarios and such but lots of timetable runs and subs.
     
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  14. Fitz

    Fitz Well-Known Member

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    I tried a bit of experimenting with the 218.
    I spawned a single 103 not under the wires and then used a 218 to shunt it to a round house on Bremen Oldenberg.

    To my surprise when I coupled the locos together a multiple working cable connected between them and as I slowly shunted the 103 I could hear the 103 power up even though I was not under the wires and no pantograph were up.

    I didn't know a 218 and 103 could or should work together. This was not in off the rails mode either.
     
  15. Matin_TSP

    Matin_TSP Well-Known Member

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    Fair enough.
     
  16. Maik Goltz

    Maik Goltz Well-Known Member

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    In that case the MU switch on the 218 need to be set to OFF (0) so the 218 does not send any signals via the cables. They are not compatible at all. At the moment the cables of same type connect automatically in TSW. There not much i could do to prevent that. Of course there are possibilities but that would also prevent other usages like the Dostos. We have to live with that for now.
     
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  17. operator#7940

    operator#7940 Well-Known Member

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    The only drawback to the G6 is that it's from an older route so you need Osten to use it. But, it does layer on quite a few routes to a greater or lesser extent.
     
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  18. hyperlord

    hyperlord Well-Known Member

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    Oh yeah! I did a lot G6 action at Salzburg-Rosenheim prior to Release of the 218 :)
    Not only, because green is my favourite color. I hope/dream/wish there will be other Vossloh locos coming to the game in the future because I think they look very good and are super powerful and eco at the same time hehe
     
  19. richtayls

    richtayls Well-Known Member

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    Our best hope for the 218 layering onto future routes is probably for TSG to make those routes.
     
  20. traindori

    traindori Well-Known Member

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    I also love the G6 :love:, it's just a shame that it's locked for repaints for sharing.

    My DB-Version "Jonny"...
    20240701134633_1.jpg
    20240701134649_1.jpg
    20240701171631_1.jpg
    20240701172859_1.jpg
     
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  21. Lamplight

    Lamplight Well-Known Member

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    Posting here not to clog up the feedback thread with it, but if someone wants to have some fun with shunting/local freight via free roam, there is actual precedent for a 216 (close relative of the 218 without getting into the specific differences) - IGE 216 224-6 - handling the freight traffic between Aschaffenburg Hbf and the harbour (including the shunting in the harbour) for a short time at the end of 2020. That's quite a bit of fun on MSB (or Maintalbahn, I assume?) especially since Rivet's 204 was such a disaster.

    [​IMG]
    Picture Source
     
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  22. Spikee1975

    Spikee1975 Guest

  23. grdaniel48

    grdaniel48 Well-Known Member

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    I have purchased this "lovely" locomotive this weekend.
    Yesterday, I wanted to use the BR 218 on Koln - Aachen route, thinking it has to be a "Free Roam". But...1
    Surprisingly for me,..ther are included with layers on that route, too. Nice!

    But...2.
    I have noticed BR 218, it has always some lights on!.
    Mainly the back red ones.
    So usually you have to turn them off.

    Then it is annoying as you have to change cabs just for that.
    Notice the doors through the engine room does not opens.
    Even you have to change 3 switches, not only one.

    Then I wonder...Why this happens?
    If on all other locomotives you have the lights off?...(may be there are other cases, but I did not remember now)

    Another issue I have noticed on that mentioned run - with Dostos - was..., when you open the doors for the platform side.... the ones which opens instead, are the other side ones!. Usually the left side ones to the tracks..

    I believe all those mentioned things must be fixed..
     
  24. Matin_TSP

    Matin_TSP Well-Known Member

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    The only Dostos that are optimised to work with the 218 are the ones from Hamburg-Lübeck. So if you want to use 218+Dosto in free roam use the Hamburg-Dostos. The doors will work perfectly fine then.
     
  25. grdaniel48

    grdaniel48 Well-Known Member

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    Thanks for your comment.
    But as mentioned on my previous post, I "believe" I have to use Free Roam.

    When checking Koln Aachen, it also appeared the BR 218 with layers on that route.

    So I selected a timetable, and just driving it.
    Despite of that, I understand your point.
    Then I believe DTG might fix that, being the new locomotive included with several layers there.

    So the only way I could open the platform side doors, was to "fly" up to the first Dosto door closer to the locomotive, and click to open just one door.
     
  26. hyperlord

    hyperlord Well-Known Member

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    I selected "open all doors" and continue doing so :)
     
  27. ben#6357

    ben#6357 Active Member

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    Do passengers also get off on the tracks?
     
  28. hyperlord

    hyperlord Well-Known Member

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    In the instances I've done it they just get off the right side, noone opened the doors on the track side (HBL, MTB, MSB)
     
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  29. grdaniel48

    grdaniel48 Well-Known Member

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    I believe... I never saw passengers get off to the tracks side on any train.
     
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  30. grdaniel48

    grdaniel48 Well-Known Member

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    The BR 218 it has the german safety systems, as other locomotive?
    I mean, SIFA and, PZB?
    I believe yes, as I saw some indicators.
    But where are those systems controls, to switch them "ON"?

    Any help will be appreciated.

    Have a nice weekend!
     
  31. StokesJH

    StokesJH Well-Known Member

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  32. Libros_CZ

    Libros_CZ New Member

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    hmm, I'd like to know why was DB BR 204 such a disaster? It is one of my most favorite loco (and until release of BR 218 it was the fastest German diesel loco in TSW), the only think I don't like is too muffled sound of engine when windows are closed, so I drive with one side window always opened even if it is raining :) .

    btw nice picture of BR 216 :)
     
  33. grdaniel48

    grdaniel48 Well-Known Member

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    I have it and I liked it.
    Despite I does not used so often, I like to drive it!.
    I have using it also with "Free roam" feature.
     
  34. DB628

    DB628 Well-Known Member

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    The freight Timetable Not working on Hagen to Wuppertal because it’s too Heavy to get the way along the Route
    Can you please Remove the 218 on Rhein Ruhr Osten DTG Alex
     
  35. grdaniel48

    grdaniel48 Well-Known Member

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    Here you have a picture of a double headed freight train with 204s, on SEHS!
    Free roam of course!.

    BR204 - FREE MODE IN UK.JPG
     
  36. Richard CZE

    Richard CZE Well-Known Member

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    I have a question. What device was the picture taken on? My game always crashes when I connect two DB204s.
     
  37. Lamplight

    Lamplight Well-Known Member

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    I don’t want to get too much into it since the 204 is not what this thread is about. In summary, Rivet messed up the drivetrain of the 204 significantly and because of that, the 204 in TSW barely resembles anything like a real 204. I have it and can’t enjoy it because of how inaccurately the loco behaves. That’s why I was so cheerful to find a prototypical excuse to run the 218 instead.
     
  38. Maik Goltz

    Maik Goltz Well-Known Member

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    Can't remove what was not added. It happens automatically. Try to run the trains in gear 1. That should help.
     
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  39. Fitz

    Fitz Well-Known Member

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    It's DTG that need to work on how substitution works but yes I agree.
    218s should not be available for selection on services on the RRO route until such time that they can work out how to add them as double headers.
     
  40. dnv3

    dnv3 Well-Known Member

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    Tell me, what did you do with the addon Hamburg, the 112 and the Dosto cars are playing completely crazy.

    The 112 now has the problem that the with other double-deck cars can no longer act Inter. In other words, I can't open the door via key combination.
     
  41. Libros_CZ

    Libros_CZ New Member

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    Anyone knows what are for the big dials of Ampermeter and Voltmeter in the middle of the 218's cab panel (it's not diesel-electric loco).
    I don't have the addon yet, but seen videos where sometimes dials read 0 sometimes not, but they are not moving while accelerating.
    What comes to my mind is it could be for electric heating, but I am not sure...

    Also one question for Maik Goltz
    I red in article that main cab doors in 218 leads to engine room and it was necessary to create artificial wall with inactive doors to prevent player enter the engine room - was this from legal/license reasons or to avoid complex modeling of the engine room?
    I have seen "Transition Mod (Engine Room)" on youtube which just clip the player through the wall/door where the low-res engine room is visible (I guess it is modeled for external view as the cab has windows in engine room), still I wouldn't mind if engine room would be in current modeling detail, but to have possibility to switch cabs without need to go out of the loco (which is unrealistic).
    ...unfortunately I am on PS console and cannot install the mentioned mod - any hope the loco might be updated in future to allow going through the engine room door?
    Thanks
     
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  42. Puddington Bear

    Puddington Bear Member

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    You are right, they are for the electric train heating generator.

    Best wishes,
    Patrick
     

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