Definitive Cane Creek Feedback Thread.

Discussion in 'PC Discussion' started by chieflongshin, Jun 25, 2021.

  1. uvm0902

    uvm0902 Active Member

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    I'm pleased with the purchase. Thanks guys for their work. There are small problems, but nothing is irreparable. And sounds are already an old topic and we all believe that they will soon fix it. Thanks Skyhook. waiting for BR187.
     
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  2. Michael Newbury

    Michael Newbury Well-Known Member

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    Bug fixes will come with the Rush Hour update.
     
  3. Crosstie

    Crosstie Well-Known Member

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    Sorry, I must have missed that announcement. When and by whom was that promise made?
     
  4. Michael Newbury

    Michael Newbury Well-Known Member

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    It was either the last regular Roadmap or it was the first Rush Hour Roadmap.
     
  5. Crosstie

    Crosstie Well-Known Member

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    Well, I don't see any mention of Cane Creek in the current Roadmap. Or any other existing American routes for that matter.
     
  6. paul.pavlinovich

    paul.pavlinovich Well-Known Member

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    Only bug fixes listed on the roadmap are coming from what we've been told. I wouldn't go expecting any more than that. What they've said on stream is that all the work they have done to date on preserved collection will be released, they have not committed to anything more than that.
     
  7. paul.pavlinovich

    paul.pavlinovich Well-Known Member

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    Look out! Some of that Cane Creek rolling stock has escaped onto SPG. They never turn up as leads though :(.... but I fixed it :) UP now departing Cumberland Yard on their stolen train heading up SPG.

    upathon2.PNG
     
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  8. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

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    I saw a UP AC4400CW leading on SPG.
     
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  9. hostler#4361

    hostler#4361 Member

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    This conductor is referring to Grand Junction, UT! Please put my city of residence in the correct state!

    F0803AAAAD1B0578B8E3A3F364149B9A7175564D.jpeg
     
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  10. paul.pavlinovich

    paul.pavlinovich Well-Known Member

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  11. WaveyDavey

    WaveyDavey Well-Known Member

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    Anyone any idea if the ribbed hopper will be added to the Livery Designer? Disappointing that it's missing.
     
  12. nwp1

    nwp1 Well-Known Member

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    Is Cane Creek worth buying at £19.99?
     
  13. BladesAndRazors

    BladesAndRazors Member

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    No.
     
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  14. chieflongshin

    chieflongshin Well-Known Member

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    Do you want to look at a river for ten mins and then have Mile after mile at leas than 30mph in a featureless environment?

    Think sand patch with no hills and no trees
     
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  15. Dinosbacsi

    Dinosbacsi Well-Known Member

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    I think that's up to personal preference. The desert scenery is pretty well done (if you ignore the occasional floating rocks, ugly road crossings, etc), so if slow pace is not a problem for you, then I bet the route must be a great experience with the desert views. At one point I would also like to get it, because I love the feel it has, but not until it's 50% off or gets an official patch from the developers.
     
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  16. zzw1983

    zzw1983 Active Member

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    They spent more time and effort on the rocks than on the train.
    If this were Rock Simulator, buy it.
    Otherwise, steer clear.
     
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  17. davidh0501

    davidh0501 Well-Known Member

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    Sad but true.
    Slow American freight is an acquired taste.
     
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  18. conniethunder

    conniethunder Well-Known Member

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    Don't forget that you can use the 'Off the rails' option and still enjoy a nice looking route while having fun with say a BR Class 66 ;)
     
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  19. Monder

    Monder Well-Known Member

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    The only correct thing to use is Class 101!
     
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  20. SHINO BAZ

    SHINO BAZ Well-Known Member

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    I'm now worried that horseshoe curve will just be more of the same,floating mountains,rocks traffic sounds from deep in the treeline.Train couplers at random heights,and who knows how the locos NS liveries will turn out.
     
    Last edited: Nov 1, 2021
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  21. Blacknred81

    Blacknred81 Well-Known Member

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    So a patch today contained fixes for the AC4400CW as well as other CC fixes. Can anyone confirm that the AC44 actually looks correct now?
     
  22. SHINO BAZ

    SHINO BAZ Well-Known Member

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    Did you notice the patch notes didn't mention fixing the ac4400cw rear truck so the wheels would move.
     
  23. Michael Newbury

    Michael Newbury Well-Known Member

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    No update on my end as of yet.
     
  24. fanta1682002

    fanta1682002 Well-Known Member

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    me too
     
  25. shanesrenaski13

    shanesrenaski13 New Member

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    Nothing here as well.
     
  26. Michael Newbury

    Michael Newbury Well-Known Member

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    Just started downloading for me now
     
  27. Challenger3985

    Challenger3985 Well-Known Member

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    100% can say for sure:
    099a13a5-f58b-4e5d-8f53-1e8ae157793b.jpg It's fully accurate now :) (on the height)
     
    Last edited: Nov 24, 2021 at 6:01 PM
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  28. SHINO BAZ

    SHINO BAZ Well-Known Member

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    Very cool...now if they fix the rear wheels where in business.
     
  29. Challenger3985

    Challenger3985 Well-Known Member

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    Actually, seems they also fixed the rear truck too (the animations of it). Wheels are spinning as they should now, all 6 of them.
     
    Last edited: Nov 24, 2021 at 6:08 PM
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  30. Monder

    Monder Well-Known Member

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    Correct if if I'm wrong, but to me it seems... they still haven't flipped the bogie the correct way.
     
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  31. ScottN

    ScottN Active Member

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    I heard they have operating gates on Cane Creek.
     
  32. SHINO BAZ

    SHINO BAZ Well-Known Member

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    I just looked up the boogies and they look the same on a real UP AC4400CW so what looks upside down?
     
  33. Dinosbacsi

    Dinosbacsi Well-Known Member

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    What about the brake shoes? Are they animated now as well?

    In any way, it's great that they finally made some fixes to the route. Will try to get the route in the near future to try it out.
     
  34. Sparmi

    Sparmi Well-Known Member

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    ...I can confirm that the UP version of the AC4400 is now on the correct height as the CSX version, but the rear bogie still looks twisted. Except for this, the loco has finally been improved and now looks more realistic!

    AC4400 UP vs. CSX d.jpg
     
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  35. SHINO BAZ

    SHINO BAZ Well-Known Member

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    I took a really good look at the rear boogie and can find nothing suggesting anything twisted on it.
     
  36. Monder

    Monder Well-Known Member

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    Many US mainline diesels (AC4400CW Hi-Ad included) have kind of a "U-shaped" truck frame, where the truck has two sidewalls only with only one end wall. (the sidewalls are connected in more spots, but we're talking the outside frame now). These U-shapes are facing outwards, so the openings of the frames are pointing towards the ends of the loco.
    upload_2021-11-24_20-10-36.png
    (my excellent rendition of the situation)

    You can see on this diagram the truck frame goes further away from the axles on the inner side than the outer.
    [​IMG]
    Now Skyhook AC44 rear bogie from the new photo still seems flippes as the longer side of the bogie faces the stairs and the long-hood end. I currently don't own Cane Creek (and looking at this I might wait a bit longer), but I'd say they have still missed one of the bigger problems the loco has.
     
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  37. Inkar

    Inkar Well-Known Member

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    Just tested it. The rear wheels are fixed (they move now). I think they also fixed the ditch lights when using the horn. They are not blinking now.

    They still need to fix the ditch lights (when using the horn) and the alerter light in the SD40-2, but this was a good start for sure.
     
  38. Monder

    Monder Well-Known Member

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    upload_2021-11-24_20-15-26.png
    Sry, the middle image seems to have disappeared and editing doesn't allow me to put it back in.
     
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  39. Rutger Luiten

    Rutger Luiten Member

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    The animated brakes parts are stil incorrect, some parts aren't animated. Also the dempers are missing on the right side (Front) and left side (back) of the bogies
     
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  40. Inkar

    Inkar Well-Known Member

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    I think I just found another little problem. The crossing gates do work (they open and close), but I can't hear any warning sounds. I'm not sure if that is correct, but it looks to me it probably isn't.

    I tested this with the first crossing just after entering the branch.
     
  41. SHINO BAZ

    SHINO BAZ Well-Known Member

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    I see what your saying but the current look thou incorrect doesn't look total terrible as it stands..

    And i think the word twisted is a incorrect term for this problem.
     
    Last edited: Nov 24, 2021 at 8:01 PM
  42. Dinosbacsi

    Dinosbacsi Well-Known Member

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    Are there no sounds at all, or they're just really quiet? Because LIRR has the same problem - there are crossing gate alarm bell sounds, but they're so quiet that you can't hear them at all, only if you're right over them with free-cam and a quiet enviroment.
     
  43. Cyklisten

    Cyklisten Well-Known Member

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    Alerter still not fixed, light doesn't work, only sound warning. Some floating rocks in the canyon, otherwise much better. Good to know that the route is not abandoned.
     
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  44. Dinosbacsi

    Dinosbacsi Well-Known Member

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    Yes. Good step forward, hopefully more fixes will follow if they have the time.
     
  45. rabid

    rabid Well-Known Member

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    Would you Adam & Eve it? *facepalm* I was going to pick this up in a sale, think I’ll wait until that bogie issue is fixed. You can’t unsee that once seen.
     
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  46. ScottN

    ScottN Active Member

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    I notice the crossings with the masts and flashing lights don't turn off they always stay on and the bell rings after the train has come and gone.
     
  47. Inkar

    Inkar Well-Known Member

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    Tried going there with the freeview ( "8" ) camera before the train arrived and waiting, and also tried stopping the train next to the crossing and shutting down the engine. I could not hear anything in any case, even turning my speakers to max volume. I could hear my own steps really loud, but I couldnt hear the crossing bells at all.
     
  48. zzw1983

    zzw1983 Active Member

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    Sigh....

    The part of the crossing gate circled is a counterweight. It's supposed to move with the arm. And the lights should go out when the arm is completely up.

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
     
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  49. skyMutt

    skyMutt Well-Known Member

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    Oh dear... :D

    Well at least it's not flashing anymore, right?
     
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  50. zzw1983

    zzw1983 Active Member

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    I don't understand how MSTS can get level crossings right, on their 1st attempt, 20 years ago, but devs struggle with it in 2021. :|
     

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