Discussion in 'Xbox Discussion' started by evolution33192, Jul 23, 2021.
Will DFS still be utilized if we are running the series x in the "performance/not 4k" mode?
DFS will always be there regardless on the Series S / Series X.
What is DFS ?
Distance Field Shadows.
It's an optimised technique for being able to render shadows further into the distance, it costs more in memory but doesn't cost much if anything in framerate - so if you have the memory (as you do on the bigger consoles and PC) then it is a no-brainer way to improve visuals.
Thank you for explaination.
Good to know.
Did not think there is a performance mode. Either runs 1080p 60fps or 4k 60fps.
Surely then if its memory then xbox one x could handle it as that has more memory allowance than a series s if your talking ram.
Potentially it could - yes, it does have a decent amount more memory... however from a logistical perspective - the game is currently the exact same files on Xbox One and Xbox One X and my understanding is that DFS is something that is built as part of the build process of the game, so if we added it to X1X, it'd be there on X1 as well since they are the same build. I don't know if we can build separately, or deploy separately on those platforms (I don't think so) - suffice to say there would need to be some work done to experiment with this and find out if its possible and right now that's not on anyones plan.
It's going to be different with the next-gen upgrade, closer to PC toggles/sliders I think was mentioned on the stream, something not usually seen in a console game.
So is the Series S version basically the Series X version running in performance mode/1080p? Or will it have its own performance/quality setting?
Well thankyou for going into more depth about it
That will be interesting to see. Still undecided yet to make purchase on the new xbox
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