This is not linked to any individual route, but should apply to all routes, ideally including the ones already released. At the moment, the distance to the next stop or passing point is measured 'as the crow flies'. this causes two obvious problems:- 1) It is not possible to check whether you are on time, ahead or late, as you don't know how far the train has to go to get there 2) In the Alpine routes, you often have the bizarre situation that, as you drive towards the next station, you are shown as getting further away from it. We really need all distances to measured and displayed along the track.
In theory I agree, but I remember Matt saying in a stream once that the computational drain in constantly recalculating this would be massive.
The excuses from DTG have worn thin on this one. Every other train game manages it. Sadly just as with other long standing core issues, it seems to fall in their too difficult or just ignored category.
i’d like this to be fixed too but the way it was built is so outdated i imagine it’d be a lot of work to change it