Enough Is Enough!!!

Discussion in 'TSW General Discussion' started by ExcelsiorGamingYT, Aug 22, 2023.

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  1. OldVern

    OldVern Well-Known Member

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    Maybe not boring but there's a lot which is very samey. Even new routes lose their lustre after half a dozen trips or so. Tend to hit the randomiser these days see what it throws up as otherwise I just look at the long list of routes, end up shrugging my shoulders and go off to play something else.
     
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  2. rennekton#1349

    rennekton#1349 Well-Known Member

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    Mods aren't guaranteed to work whenever there is an update even in other games like truck sim. It's up to the modders to update them whenever the developers update the game
     
  3. spikeyorks

    spikeyorks Well-Known Member

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    That's why I've asked about Paths (and maybe should've added Portals too) in a different thread.
    IMO nearly every route would be vastly improved by just 2-3 extra paths and the ability to use a couple of sidings etc.
    I just wondered why that is never done.
    (Think TVL with an off-location Boulby portal, some live sidings at Boro and a bit more in-play at Darlington).
     
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  4. jack#9468

    jack#9468 Well-Known Member

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    Everyone knows mods may not work if the game isn't updated, no point in repeating it.

    The problem with them is that DTG give no notification that any mods may be broken, players have to find out for themselves, and it produces unnecessary bug reports.
     
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  5. Blacknred81

    Blacknred81 Well-Known Member

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    It also doesn't help with how TSW4 is structured, that alot of old mods can't be updated right now.
     
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  6. jack#9468

    jack#9468 Well-Known Member

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    The samey thing is what makes it boring for me.

    Even my favourite route, SEHS, which has everything I could hope for, is getting samey. As well as that crash that they still haven't fixed which results in me not able to drive the Javelin.
     
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  7. OldVern

    OldVern Well-Known Member

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    Just tried to advance one of the Journey runs on WCL. Gave up in frustration as it’s one of the engineering trains where the brakes on the loco aren’t set up correctly. Semi sorted that then promptly derailed on the run round as the points which looked set correctly on the 2D map apparently weren’t. So said, cuss it and fired up Snowrunner for some hellfire truck action instead.
     
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  8. jack#9468

    jack#9468 Well-Known Member

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    I found solace in the new call of duty modern warfare.

    No match is ever the same, different people, game modes. Enough that has kept me entertained for a couple of days.

    Whereas with TSW, you'd struggle to find a service which isn't boring, no matter which route.
     
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  9. dxltagxmma

    dxltagxmma Well-Known Member

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    The lack of freedom and the game breaking bugs is what makes it boring. Free Roam is a step in the right direction but it's just barebones
     
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  10. Blacknred81

    Blacknred81 Well-Known Member

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    Would be better with formation editor, but we haven't heard anything new about that recently.
     
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  11. rennekton#1349

    rennekton#1349 Well-Known Member

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    Other developers also don't say mods may not work with each update. With each update to ats, the devs didn't say mods may not work and I only found out after the update and played the game that the mod didn't work.
     
  12. StrikeEagle78

    StrikeEagle78 Well-Known Member

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    With the money I've saved not spent on DTG shovelware I picked up a new joystick for use with MSFS. It's added a nice dimension to the sim vs. using a simple gamepad. Good fun!
     
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  13. Victor4815

    Victor4815 Member

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  14. StrikeEagle78

    StrikeEagle78 Well-Known Member

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    Hi! :D
     
  15. OldVern

    OldVern Well-Known Member

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    Well I actually relented last night and rebought the Japanese video clip sim. Just the core and one add on which gives a couple of routes including the famous Tsurumi Line. No turning back now as I was right on the limit of the two hour refund window. Figured it was worth another shot but this time take it steady and acquire the DLC gradually. I have read the developers are very invested in and conscientious about taking their game forward and I felt a little guilty about withdrawing my support.
     
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  16. Indege

    Indege Well-Known Member

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    I have alot of routes and only play 2, BCC and BML. I do find BML boring so I play it less often. However BCC is more entertaining as the services have different stopping patterns and destinations for example Four Oaks - Longbridge instead of the bog standard end to end which BML is
     
  17. jack#9468

    jack#9468 Well-Known Member

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    BML has more stopping patterns than BCC:

    1) London Victoria to Brighton (377 and 387)

    2) London Victoria to Gatwick Airport (387)

    3) London Victoria to Reigate (377)

    4) London Victoria to Selhurst (377)

    5) London Victoria to Clapham Junction (377)

    6) London Victoria to Balham (377)

    7) London Victoria to Caterham & Tattenham Corner (377)

    8) London Victoria to East Croydon (377)

    That's not counting layers. How does that result in a boring route when there are eight different service patterns each with high frequency?
     
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  18. trlz#8165

    trlz#8165 Well-Known Member

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    I hate throwing switches from the map hard to tell if it throws or not ..I just do it the way you have to when you work for railroad in real life have to stop short climb down off the locomotive and hand throw switches even though it conductors job to throw switches and engineer runs the engine .in TSW your a 1 man crew .lol the conductor sits and does nothig stares out the window ...
     
  19. bartolomaeusz

    bartolomaeusz Well-Known Member

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    I've spent a whole day running 166 services on BML, there are 351 services for that loco alone.
     
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  20. OldVern

    OldVern Well-Known Member

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    Should try it again with the "AI throws manual switches" enabled as I turned it off due to potentially conflicting with some scenarios.
     
  21. jack#9468

    jack#9468 Well-Known Member

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    I don't even have them due to the 8th gen reduced timetable, but I still have lots to do.
     
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  22. jack#9468

    jack#9468 Well-Known Member

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    To add on to this, I have not yet found a single game breaking bug nor any crashes. That is on an 8th gen console.

    That is a brand new game. TSW4 is also a brand new game.

    Take a wild guess which one runs better.
     
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  23. JetWash

    JetWash Well-Known Member

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    TSW4 is a brand new game in the same way Triggers broom was brand new (if you know, you know)
     
    Last edited: Dec 28, 2023
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  24. bartolomaeusz

    bartolomaeusz Well-Known Member

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    Yes, but was that proof taken in Photo Mode?
     
  25. JetWash

    JetWash Well-Known Member

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    Huh?
     
  26. bartolomaeusz

    bartolomaeusz Well-Known Member

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    from the video "How can it be the same bloody broom then?" "Here's a picture of it, what more proof do you need"
     
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  27. JetWash

    JetWash Well-Known Member

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    Sorry!! I'm a total dunce. Writing the manual for the next version of my Lighting EP and it went right over my head. Doh!
     
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  28. bartolomaeusz

    bartolomaeusz Well-Known Member

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    No worries! I have to explain my humor a lot at work too!
     
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  29. JetWash

    JetWash Well-Known Member

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    I got confused because I thought you’d accidentally replied to a post from another thread here. The joke was good, it’s me that was the idiot! :)
     
  30. Folup1372#8582

    Folup1372#8582 Well-Known Member

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    Especially Southeastern High speed for me, That one got boring way too fast for me
     
  31. Folup1372#8582

    Folup1372#8582 Well-Known Member

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    Hey How u doing?
     
  32. Folup1372#8582

    Folup1372#8582 Well-Known Member

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    Which is why i enjoy Bml way more than Bcc
     
  33. jack#9468

    jack#9468 Well-Known Member

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    If you enjoy BML then you'd enjoy SEHS.
     
  34. Folup1372#8582

    Folup1372#8582 Well-Known Member

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    i mean at first yeah but i played sehs too much compared to the bml sooo... im now tired of sehs
     
  35. jack#9468

    jack#9468 Well-Known Member

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    I played both, not tired of any of them.

    I only stopped playing BML because I can get more out of SEHS.
     
  36. Folup1372#8582

    Folup1372#8582 Well-Known Member

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    Eh, your prefence tbh
     
  37. bartolomaeusz

    bartolomaeusz Well-Known Member

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    Nah! And you had a very good metaphor for the game! The "new" is the old - and will be once again next September
     
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  38. Double Yellow

    Double Yellow Well-Known Member

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    Call of duty. An Activision game which has over 3000 devs working on it, of course will run flawlessly. Versus 60-70 devs at DTG.
    It’s a shame they milked their fans though, by selling the game at full price and not a dlc/extension to modern warfare 2. I guess DTG and Activision have that in common.
     
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  39. jack#9468

    jack#9468 Well-Known Member

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    You would think, though, that with TSW being smaller, that they would actively work hard to ensure a smooth gameplay experience, but it is the exact opposite.
     
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  40. bartolomaeusz

    bartolomaeusz Well-Known Member

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    Hm, let's say I'm a teenager who my parents have had their full of a few days after Christmas. There is my console thingy, with Call of Duty and TSW4 sitting side-by-side ...
     
  41. StrikeEagle78

    StrikeEagle78 Well-Known Member

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    I agree. The size of the development team doesn't mean smaller equals worse. Plenty of small indie developers can build games and simulators of far better quality. Heck even look at Asobo. Their team isn't much bigger than DTG yet they are able to put out MSFS and other games like Plague Tale. It just takes knowledge, dedication, and a commitment to quality and continuous improvement. DTG has A LOT to learn still if they feel like turning around their horrid reputation (however after so many years it seems to not be the case).
     
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  42. Indege

    Indege Well-Known Member

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    DTG arent gonna change unless TSW5 or a future route release has really low sales to the point they are making a loss
     
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  43. Double Yellow

    Double Yellow Well-Known Member

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    Asobo Studios isn’t a indie dev studio though.
    They have 4x as many staff as DTG do.
    I wouldn’t call MSFS an overall success. The frame rate is hot garbage on the Series X, and it’s not without its visual hiccups from time to time.
    The newest Plagues tale couldn’t even launch with 60fps, it’s only in the last few months they added that. Asobo maybe more punctual on fixing their IP’s, but they’re not perfect.
     
  44. Fawx

    Fawx Well-Known Member

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    MSFS is 100% a success. It's by far the most played, and bought, of any Flight Simulator, ever. It's not even close. Having it on xbox and Gamepass gave it a huge audience.
     
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  45. AtherianKing

    AtherianKing Guest

    one of the easiest to secure titles on console ;):D
     
  46. Double Yellow

    Double Yellow Well-Known Member

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    Successful, but not 100%. It’s still plagued with bugs and glitches, even on PC. It’s not perfect by along shot, just like TSW.
    Most of the player base would be on PC, thanks to the improved frame rate and the power of their rigs.
    Playing it on the Series X is a horrible.
     
  47. StrikeEagle78

    StrikeEagle78 Well-Known Member

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    Wait what? The FPS for MSFS on Series X is smooth for the vast majority of places. Can't say the same of TSW 3/4 which remains to my eye unplayable due to inconsistent FPS. And Asobo is not 4 times the size of DTG. They're a studio of some 270 employees vs. DTGs what.. something around 170? And yes MSFS is a massive success by any standard. It is the first title to bring a simulation genre to a triple A standard.
     
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  48. Mich

    Mich Well-Known Member

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    I don't get where this idea of the Xbox version being horrible comes from, it's a perfectly competent port from what I've seen and heard. In particular Digital Foundry, a professional outlet who specializes in performance analysis, gave it high praise from what I remember. Not gonna rewatch it right now, but the title of the video in the question seems to back up my memories.

    Also I'm just gonna say that the amount of people putting in the money for $1000+ dollar rig that vastly outperforms consoles isn't gonna be a huge chunk of the audience. In reality I fully suspect Xbox is about equal to PC in terms of player count. And even with PC itself I imagine a lot of people are running it on $500 dollar rigs that are very much in the same ballpark as Series S or X. Hell, Digital Foundry did a video on Steam Deck, and one of the things they showed is that MSFS actually can run at setting comparable to Xbox Series S on that, and it's a handheld. I imagine a dedicated home rig could play it a good big above those settings for something in that same $400 to $600 budget that the Deck's sold for.
     
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  49. Double Yellow

    Double Yellow Well-Known Member

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    Asobo Studios have around 260 active developers that work on MSFS (you can google that). DTG have around 200 employees, not devs. Actively in the DTG Chatham HQ they have around 70-80 devs that work on content (not including 3rd party studios). Ok, not 4x then.
    Well you say that about TSW having inconsistent frame rate, but a locked 30fps on the Series X is unexceptable to me. Haven’t touched MSFS in over a year as I find it quite boring, maybe it’s improved since then. I don’t know how anyone can play this on the Series X tbh though.
     
    Last edited: Dec 30, 2023
  50. OldVern

    OldVern Well-Known Member

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    Haven't touched MSFS since Asobo seemed incapable of sorting the save game so you don't lose all your navigation/GPS/FMC data when you reload the flight. Personally still prefer FSX (and I could never really get on with X-Plane).
     

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