Well, He can have his own point and opinion. I give him that. Although these statements are indeed a bit questionable. Felix generally expresses relatively less critique on things in the game, although he does it here and there with a soft "Schade" (unfortunately). Did not watched the entire video to be honest, whether and how he really said that, but if it's his point then let it be his opinion. He got his, and I got mine. BTW, you also can give him direct feedback in the comments or on Rail-Sim.de.
But that's a lot better than I thought. There is no comparison to that in Fife Circle (Glasgow Queen Street) [source] - to get back to the topic :
RobertSchulz We have already covered this topic and it is part of the problem of so-called ambassadors. It is in the nature of things that they only express criticism to a limited extent. They want to keep their free DLC. Of course he (Felix der Weise) can have his opinion, logically. But unfortunately he can no longer be used for neutral reports. He also talks and talks and talks instead of really concentrating on the content. At least that's my impression. The stream from 'The British Ace' was much more honest, even though he is also an ambassador.
I know I’m not a real voice here on the forum but let me give my thoughts if ok. The route versus recently updated “stuff” is pretty clear. A lot has gone wrong with the release. However let’s consider something here. Minecraft as an example works with the group that play it, so does Fortnite and other games. Graphics and correctness doesn’t matter there, just gameplay. Let’s be realistic here, we are a simulator group. let’s define simulator, from a gameplay standpoint, we are hitting a lot less buttons to play the “game”. However, this is not a game, a simulator. All we have is start-stop, so therefore we want graphics to go along with that thought. Have rivet done that, that’s for others to agree on, not me. I have not bought the route because of the related comments, however, our big deal as simulator buyers is that we expect the scenery and gameplay to be up to par because we “push less buttons”. I would assume the builders know that, but yet open themselves up to this without delivering quality content. Sim players are different than “war game” players. We expect the surrounding to be realistic. Braking and accelerating is only good to a certain point, which I believe DTG did amazingly on the Goblin route. Instead of being so negative, let’s look at what we got. Fife is not ready, obviously, however this kind of negatively should stop. I personally am not going to buy the route now, instead I’ve enjoyed the first plating of Midland and others, not that I’m saying to give them a chance, just patience. Z we do have this ability because of hard work. I agree, fife is not looking good. But if we continue to attack everyone over little realistic things, everyone is a less for it. I know, it doesn’t sound right, but the simulator group is so tough in general. at the end of the day, scenery and “traffic” is what sells. I enjoy London commenter so much as an American (who has 20000 miles driven on NYT). I enjoy good routes, but simulator buyers expect a certain function. And that’s the route works with traffic expected. I have to end with, if’s we can’t see trains, it’s looks empty. Help us in that regard
If you want a german review with better speech of critique points, check out TrainSimPlay. He also has a lot of knowledge about trains and related things and can raise critique therefore where others are more limited. He is also very active here in the forum as matinakbary. In fact, he was the one who provided the screenshots in Alex post today. Felix has an account here as well, but unfortunately he is not very active in the forum.
Series X and S do not use the same builds, that doesn’t make sense where did you hear this? Just look at any other Xbox game, there are completely different graphics settings for X and S. Microsoft only ask for feature parity between the two consoles.
I think I'll pass until updates are done and see what it looks like then, but right now it looks to mediocre it may be a WCL situation where I'll wait until it 50% off before I buy.
There is a very thin line you have to straddle with MS and the series builds, you should read up on it, it’s a pretty (horrifying) interesting take they have. But anyway yes, just compare scenery & pop in on the XSX to a PS5, the difference can get quite pronounced.
Well, I'm looking forward to driving it tonight. I appreciate that I don't know the area very well so won't spot any scenery inaccuracies. If it's horrific and I've seen the streams and it looks okay to me, then I'll get a refund. It's quicker that writing a long post about how rubbish the route is. Then, if it gets updated, buy it again. For those missing flights taking off and landing Edinburgh Airport is in Flight Simulator, but has no trains going past. So, for trains use the train simulator and for planes, MSFS. Simple.
General practice seems to be at DTG to lay more track than might end up in the final route - presumably this is so if they do end up having the time to increase the scope of the route they don't have to make changes to the tracks, which from what I've gathered from people using the public editor can cause issues.
just seen the scenery isn’t their so safe to say extension is ruled out, they would be quite crazy to not put it in and re do it.
BritishAce has basically refused to recommend the route. Which is about as far as an ambassador can go. Every time he gets asked in the comments about buying it he just says it’s up to you and if you want it. For an ambassador that says a lot about his thoughts on it. Especially when he raved about Goblin last week.
I blame the beta testers/beta males for this one. How they haven't flagged up half these issues beforehand. Dovetail quality control is on the whole is pretty shoddy. If they're going to release something half cooked at least give us access to the editor properly (akin to TSC) so we can fix the mistakes ourselves and share with others. Same with locos etc. Give us the source files and let us fix the mess ups. Strikes me as them gatekeeping everything and then wondering why everyone is so frustrated. Armstrong Powerhouse made a fortune out of fixing the shortcomings of TSC shame this isn't possible for TSW.
Just a note on the Stream (the actual route is better than what was shown.) Much of the "blandness" is simply due to the TSW engine and ToDv4 setup / EyeAdaption / AutoExposure / HeightFog. JetWash knows. Matt's 45% Custom Light Clouds - leading to the bland visuals Custom 35% clouds - totally different. I think the route's ok, and the upcoming 158 layer will add a lot of traffic. Who knows - a Class 68 by Rivet would be brilliant....
This isn’t on the Beta Testers. This is very clearly a route that was nowhere near finished being rushed to release. This isn’t just a few errors that they forgot about. This is systemic across the entire thing. Corners haven’t just been cut they’ve been avoided entirely. It’s an absolute disgrace that DTG have let this out there at £30. It looks like they’ve just provided the bare bones and left out every conceivable interesting feature that makes it feel alive and immersive.
Beta testers aren't at fault. They're not the ones who decide to release a product, they just test them. Whether they're listened to or not is another thing.
I wonder if high levels of cloud cover leading to the elimination of shadows will ever be fixed. I presume it isn't inherent to Unreal...
That's no UE limitation, it's more a perfomance issue. Of course under cloud cover you'll have indirect light causing diffuse shadows - something not present in TSW. Shadow calculation is possibly the single biggest performance eater - easy for small FPS shooter maps - difficult in an open world environment. (Though I'll check to see how Arma3 does it with its proprietary engine that had terrific lighting even when it first appeared in 2001 as Operation Flashpoint, totally blowing me away.) I also don't think Arosa was a disaster - it was the TSW ToDv3 system, they just should have not done a mountaineous route at that time, where you basically see the terrain from a high angle. Trees look silly on Clinchfield too at certain times. Distant scenery on Peninsula Corridor is horrible. Rivet did what was possible using the limited ToDv3 system with its wrong lighting, especially at night. The mistake was Arosa was done at the wrong time, as Bernina shows. Still tree rendering is a core TSW problem.
Hi Alex, Would it be possible to get details from Rivet on what services they intend to add to the timetable? They’ve mentioned Cowdenbeath but otherwise only rail tours etc. There aren’t any Aberdeen services by the looks of it either. As well as those some ECS moves from Haymarket depot would make a difference too
Actually foliage assets have been upgraded at least twice since TSW2020. There are some mods which replace the trees and shrubs on older routes with the newer, improved versions.
Just as a reminder, most of the services in the real timetable are present in the route: Current timetable
fakenham not just the AP foliage, but JustTrains have updated their CommonLibrary yesterday, also replacing old trees with better ones. Just had a run from Exeter to Reading - looks super realistic.
Kirkcaldy branch is also served by Aberdeen services. I haven’t got it so can’t check, but there didn’t appear to be any Aberdeen terminating services showing. It could be they have them as terminating at Dundee. https://www.scotrail.co.uk/media/21931/download?inline
Done a couple of runs and enjoyed it so far, was streaming it on discord to some friends and one noticed this little gem near one of the stations I didn't realise scottish people were so bad at football they needed nets half the size of a house to score lol!
Honestly, given it a play through and it’s quite lackluster in my opinion - the landscape itself is quite lacking and hard to look at. Haymarket depot is sitting deserted with nothing on it, which feels like a missed opportunity to apply additional services and layers given the 170s are maintained there. Information boards don’t show destination names, just the stations the layer services call at. No complaints about the 170, seems to be well modelled and sounds okay but the route itself is quite disappointing and the promise of the Leven branch doesn’t really change my opinion of it. On top of that, I get random AWS warnings out of nowhere but no yellow signals?
it’s a route that was a let down for myself, advertised as scenic, turns out scenic was strange mountains with little details other than the grass texture. It would have to be in a 70% or above sale for me to consider it with services for the loco on another route.
So, is it worth buying or would I be better off spending my £30 on Roblox or some other game with better quality?
The impression I’m getting is keep your money until it’s on sale for 25% off, certainly I’ll be doing that unless they fix it..
From what I've seen so far as a non buyer, my view is to wait and see what Rivet actually can be bothered to fix, then wait for it to be at least 50% off in a sale. Also ensure your refund rep with Steam is in good order and not on a yellow card so you can get your money back before two hours is up.
Only those people who think the FCL is good and therefore rate it positively on Steam at the moment. Annoying because it simply doesn't reflect the whole situation.
Im not a buyer, but If you’re unsure hold for a bit or see the update planned for June people have just got hold of the route today, so they will still be the new product vibe to the positivity aswell, if it lasts like these routes should then it may be more worth it, but things could soon dry up being that it’s very early for feedback.
You could say the same about this thread though! Having now watched four streams of the route, whilst there are some very poor areas and the very lacklustre timetable, there are also many good parts to the route, well detailed stations and some very nice bits of scenery, often on one side of the track with barren scenery on the other side. It appears to have be rushed out of the door but the more I see of it the more I think it isn't as bad as much of the thread would have you think. I think many are concentrating on the bad and ignoring the good points. I still don't have it due to the timetable but will probably get it when that is improved or when the 158 comes out. I think if you mainly drive from the cab and rarely venture to outside views then it probably isn't a bad route in most parts.
New bug I've noticed. At one of the stations (lochgelly I think) when I opened the left side doors for the platform on the left. The passengers from the platform on the right started walking across the tracks to get on my train. And none on the left platform moved an inch.
Again, most of the services in the present-day timetable are present on the route. The line is a lot quieter post-COVID.
Yes, that is actually the biggest annoyance for me. There's just no consistent attention to detail, it seems rushed and hasty, whereas so much effort was put into the vehicle and the bridge itself.
So I don't post often....but here's my thoughts... i bought the route I like routes that sort of simulate a shift, there's enough of a drive to make you feel like you have done a turn in real life, yeah normally stuff goes to Dundee but ok its not as good as London to Brighton in that sense...but that's mainly the reason I bought the route. Am I regretting buying the route, no I regretted WCL and the other Scottish routes but not this one, I've been watching the posts over the last week and its frankly bonkers what is going on in this forum...but its nothing I haven't seen before. There's been much made of the scenery and what's cracks me up the most is the post about the queensferry crossing, its actually there!!!! Its just the wires are not rendering from the distance you are looking at it, as you come off the forth bridge you can clearly see the columns and the deck, yes the scenery is a best sloppy and lazy, and at worst poor in places, but when I'm in a town I get the impression I'm in a town...when I'm rural I get the impression I'm in a rural setting, is it a decent rendition of the area....not really there are issues with the boundary fences (a lot missing) and various silly little errors. was it worth 30 quid...probably not but ok that's life nobody had a gun to my head and made me buy it... if i was rivet what would i have done? Honestly....set the timescale to the early 2000s when 150s and 170s ran together and re-skinned and revamped the 150 and released it with the route. and then released the 158 as they are with skyhook.... but still that's life.... Ill go back to my other hobby now...battering 26043 back into life... pheaton's Blog - RMweb
Aberdeen has not yet been modeled in either train simulation title. There is a route called Aberdeen Angus, but despite plans to go all the way, they - uh - didn't.
DTG Adam After finishing services and using the menu to change to Free Roam, AWS warning sounds keep going off and cannot be muted when walking around platforms on certain services at Markinch station. I'm assuming this will be added to the miriade of other issues to be resolved on this embarassment of a DLC.
And again rivet forgot to add the updated passenger system… No bags, no headphone, no glasses. Just like last time on E-G with the umbrellas. Half the elevators not working again, just like last time. The chimes before the announcements that got removed from E-G after players complained are there again. How can one company make the exact same mistakes time and time again?