HHL Dostos have been talked about times and times again (but hey, light isn't bleeding through the roof), so I thought I would put together the problems of the Br 112 pulling them, which seems to also be riddled with a decent amount of problems. (HHL just keeps on "giving"). Headlights This one has been mentioned before - the centre headlight is bigger than the other two front lights. It is baffling how CTRL+C and CTRL+V can go wrong (they're all three supposed to be the same size). What is new about this, however, is the fact this will not be fixed. Supposedly resizing the headlight would be a really difficult task. So yeah 112 will stay wrong possibly forever. Front Lights Also, the front lights of the loco are wrong as they are too close to each other. Though this one hasn't been asked about in the stream, it's safe to assume the situation will be the same as with the headlight. Honestly, these two problems together are absolutely baffling. These are not "rivet counter" things, this is a basic shape of the loco being wrong and staying so. HOW? Sound 143 sounds (also having a bunch of problems since porting to TSW2) reused without a second thought. 112 is 500 kW stronger, 10 years younger and has 40 km/h higher top speed. It seriously doesn't sound the same (and as wrong for that matter). 112 freight This one is my personal "favourite" - 112 is used on freight services in HHL. It has freight services shown in a timetable in the first stream and even appeared in the trailer today. This is similar to the 101 freight situation. 112s don't run freight at all, 143s nowadays do as DB is selling them to private companies to use for freight. 112 is still a pretty valuable asset for DB because of its relatively low age and high speed. I have found only one instance where 112 has been leased to a company for one train in 2018. Some might argue this adds more gameplay, but gameplay probably should be within the realms of what you can see considering the game has "Sim" in the title. EDIT: Here I have to give credit to Joe, the creator of the timetable though, who mentioned it being raised to DTG as a bug. Hopefully a better ending than with the headlights here. Some little ones: (these could be considered nitpicks ) -pantographs are once again wrong on AI services when going cab car front (this is probably a core problem as it appears on all German locos with cab cars) -supposedly the brake lever is wrong, though the only difference I have found on it is the ball size (no laughing matter) -control sum - these numbers after the dash appear on a bunch of the 112s, but are on no of the ones in the game (I admit, this is really a nitpick) Overall it seems really weird to me how this loco got butchered in the modelling phase as rolling stock shape usually is without a problem and it's the functionality being wrong. And it likely won't be fixed. Compared to the last german release (HMA) this whole DLC is brought down by so many problems it's like a death by a thousand cuts... except some of them are shots... from a shotgun. If you found something else, feel free to throw it in. I suspect there might be bogey differences between 143 and 112 (usually you have extra dampers for higher speeds), but no idea if that is the case IRL or if it has/hasn't been modelled. Just thought that might get missed when going from 143 to 112 (which probably was a case when making this model).