Loco Flying Scotsman - Feedback Thread

Discussion in 'Player Feedback' started by DTG-Chris, Sep 13, 2023.

  1. CJWright666

    CJWright666 New Member

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    I had set the route on the '9' map screen from the platform just before the signal but I had come from Crewe engine shed to begin off with which does have manual junctions. I actually derailed at the point i touched the crossing within the circle (2). I had gone through the point just before it already
     
  2. terrybartlett1992

    terrybartlett1992 Member

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    When Spawning Flying Scotsman I was hoping to have 10 Mk2 coaches as well as the 8 that comes with it would it be possible to update the pack so I can run with the 10 coaches?
     
  3. OldVern

    OldVern Well-Known Member

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    Well this really has to be the most absurd loco in TSW for steam physics!

    Doing the Re-record speed run, I already got it over 100MPH on the 1 in 200 down gradient before Newark. So I’m thrashing it along in 40% cutoff with 100% regulator with the safety valves blowing off merrily. At those sort of settings the boiler pressure should be depleting rapidly and the fire going out the chimney. And all this achieved without actually consuming a single ounce of coal or pint of water of course.
     
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