Hello im in usa x railroader very versed in american freight. Tsw is great looking game but needs improvements to make freight hauling better. Once i play tsw7 i will give more feedback. Below is biggest issues tsw can fix to make freight hauling better. (Not yelling below just put in caps to make it easy to read standout thanks) #1 WE NEED TO BE ABLE TO CONTROL TRAIN WHILE WALKING AROUND AT BACK SWITCHING CARS THROWING SWITCHES ECT. FLOATING AROUND KILLS EMERSION. #2 ABILITY TO CLICK CAR AND LOAD IT OR UNLOAD OR SOME EASY METHOD. RIGHT NOW ITS DIFFICULT TO DO THIS TO MAKE CAR PROCESSING AT INDUSTRIES REALISTIC U CANT TELL IF CARS EMPTY OR FULL. #3 THIS IS QUALITY OF LIFE FIX. GIVE US ABILITY TO THROW AUTOMATIC SWITCHES EASIER RIGHTNOW I HAVE GOTTEN STUCK BECAUSE AUTO SWITCH WONT THROW AT ALL. WE NEED TO BE ABLE TO OVERRIDE SWITCH. TRYING TO DO FREIGHT ON MOST OF THE ROUTES ESPECIALLY PASSENGER ROUTES CAN GET FRUSTRATING. FREIGHT IS BEST PLAYED STARTING ON FOOT TIMETABLE TO GIVE YOU MOST FREEDOM. TIMETABLE ONLY MODE IS TO RESTRICTIVE FOR FREIGHT. THE NEW FREIGHTHAULER MODE TSW7 IS RIGHT DIRECTION ONCE I CHECK IT OUT SEE HOW IT WORKS WILL UPDATE THIS LIST. #4 NEED INDUSTRIES IN FREIGHTHAULER TO RECEIVE SHIP CORRECT CARS (NOT BOXCAR AT TANKER PROCESS CENTER AS EXAMPLE. RUN8 ALLOWS USER TO SELECT WHAT TYPE CARS EACH INDUSTRY TAKES AND IF IT LOADS OR UNLOADS CAR AND ALSO LETS U SELECT HOW MANY DAYS IT TAKES. WILL UPDATE THIS AFTER TSW7 IS OUT THANKS.
I agree with these ideas. Here are some extra ideas from me. #1: A good idea: remote-controlled locomotive; it's like an RC car, but it's a train! #2: Something cool I read about recently: modern turnouts that can be controlled from an I-Pad! I can do it on my model railroad, so why not in real life? Of course, we should get more freight locos and rolling stock. Perhaps we could get some vintage routes, locos, and rolling stock too.