From The Unreal 5 Stream

Discussion in 'TSW General Discussion' started by MisterV, Apr 5, 2022.

  1. Maik Goltz

    Maik Goltz Well-Known Member

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    Always take in account that TSW uses skeleton meshes for trains and characters, and dynamic flora a lot. Both will not benefit from UE5 at all yet because Nanite does not work with them. Only the static scenery could benefit but with that, i would say, you would not even see any difference. Only thing that may have a positive impact us Lumen with its nice realtime GI.
     
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  2. chieflongshin

    chieflongshin Well-Known Member

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  3. Tomas9970

    Tomas9970 Well-Known Member

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    From my point of view, there are three things to consider.
    1. You were running your test in editor, which gives you siginificantly worse performance compared to a shipping build.
    2. Lumen is effectively disabled unless GI settings are set to high or above, which gives a pretty good chance to lower-spec systems.
    3. The demo was supposed to go "balls to the walls", which affects performance about as you would expect (Check the Lyra demo for something more reasonable).
     
    Last edited: Apr 20, 2022

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