Maybe it's an Xbox thing then. I haven't had, I don't think, any updates for the 52 ever, so I assume it's still broken, as in you set it in the corridor behind the cab, but when it goes off you can't cancel it and it dumps the brakes. Oh well, we'll see I suppose...
Yeah it was the same issue for me so I never activated it. Then one day I'd read somewhere (Possibly on the forums) that it had been fixed, so I gave it a try and to my surprise it was sorted.
I wish I had some artistic flare and the ability to build traction, my advice to all the youngsters in here. There's a modest living to be made making Train Simulation content. Give it a go, you could be the next Just Trains or Armstrong Powerhouse. If I had my time again.........
Now here's a thought (courtesy of TrainGeek08) - is the 345 prototypical for the era of the remaster? Guessing it's not as if it was I'm sure it would have already been thought of (710 masquerading as a 345) but thought it worth asking in case anyone knows.
Class 345s were introduced on the Western section of TfL Rail (now Elizabeth Line) after when the remaster is set . If TfL Rail was to make an appearance however, it would be the ex-Heathrow Connect Class 360s.
I remember this transition well when we lived on the line. My now wife was returning from work in central London and texted me saying her usual green train (class 387) had been replaced by a purple train!
Absolutely correct, the Class 360/2 was the TfL unit during the represented GWE era as nothing for Crossrail was finalised at that point. I am surprised, even more so now we have the 350s, that the 360/2 is not in game. As I have said over and over again, GWE really needs a few dlcs to fill out the accurate timetable and they are... Class 57 with Sleeper stock Genuine Class 165/1 Class 180 Class 332 HeX Class 360/2 HConnect I would love to see and indeed buy all of the above as well as multiple other classes missing from various UK routes. It is high time that we have a massive influx of locomotive dlc which so far have been few and slow to release with so many obvious gaps and missed opportunities thus far. Come on developers, please please please.