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Headlights Do Not Light Up Enough Ground.

Discussion in 'Known Issues & Bug Reports' started by StratPlayer62, Jan 20, 2018.

  1. StratPlayer62

    StratPlayer62 Active Member

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    American freight trains have VERY bight headlights, much brighter than a car on bright. In TSW I can maybe see 50ft. in front of me with the headlight on bright and the ditch lights on, this really needs some work.
     
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  2. TrainSim-Jay

    TrainSim-Jay Guest

    Had this raised a few times now, we're looking into it :)

    - Jay
     
  3. Sintbert

    Sintbert Active Member

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    Please also look into the distance from witch the lights of other trains are visible. The should be visible waaaaay before anything around them or themselves are visible in a clean night.
     
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  4. LastTrainToClarksville

    LastTrainToClarksville Well-Known Member

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    Several discussions of relative headlight brightness between U.S. and U.K. trains that I've read in the past noted that this is modeled on reality. I wish I could be specific about which forums and threads, but who keeps records of such stuff?
     
  5. StratPlayer62

    StratPlayer62 Active Member

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    Maybe I'm not understanding your post but for US trains TSW is not modeled anything at all close to reality.
     
  6. Leland M

    Leland M New Member

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    This is true. The US locos have very bright headlights. They are designed primarily to illuminate hundreds if not thousands of feet down line for the train crews to see obstructions on the track. From what I understand this is not the case in Europe/England. The CSX locos in TSW do not have bright enough headlights, that's for sure. It's actually amazing that CSX signed off on this game. The dim lights give the impression that their equipment does not meet FRA standards and it could make them look bad/liable for accidents.
     
  7. Scotty

    Scotty New Member

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    Since DTG seems to be only interested in releasing new content and not fixing each borked DLC, is there a way we can tweak the headlights to make them brighter on our own like we do with TS20xx?
     
  8. giogurto_grande

    giogurto_grande Member

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    Hey guys,

    I know it's an old thread but I would like to share my recent discovery about one problem that has been mentioned here which is the distance from which train's headlights are visible. From a certain distance you can only see the reflections of headlights on the ground but not the headlights themselves. This is particularly annoying with CSX HH and NEC NY as US locos have powerful headlights.

    So.... it seems that it's TAA's fault. This antialiasing mode is also known for making trains and objects shimmer when stationary. It seems that headlights are somehow suppressed when the camera is positioned further away from the light source. With FXAA or AA disabled it's much better. See my screenshots for comparison.

    With TAA you can only see the reflection on the ground.
    20180528195448_1.jpg

    With FXAA the headlights are also clearly visible from the same distance.
    20180528195459_1.jpg

    FXAA isn't the perfect antialiasing method but I'll rather stick to it as it's less invasive, as it turns out.

    Edit:
    Also putting this in you engine.ini file helps to keep those headlights on:
    [/script/engine.renderersettings]
    r.SkeletalMeshLODBias=-2
     

    Attached Files:

    Last edited: May 28, 2018
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