Well your spectacularly wrong. The "old consoles" can handle anthing that UE4 and TSW can throw at them, they've handled games twice as big, four times as good looking with 40 times more things going on without a frame drop. If you want I'll point you to, well.... More games than you can shake a stick at that do it. The problem really is that DTG have no idea how to optimise UE4. That's the plain and simple fact.